Player Matchup

Ah Puch
Ah Puch
Alexfacia
Ah Puch
Level 81
God Stats
2W - 5L
1,484 SR
Queue Stats
63W - 55L
1,508 Elo+
Solo
Izanami
Izanami
DOF x Harambe
Izanami
Level 45
God Stats
5W - 6L
1,548 SR
Queue Stats
10W - 17L
1,463 Elo+
Party 2
Ganesha
Ganesha
KiLLeR wAnToN44
Ganesha
Level 122
God Stats
0W - 1L
1,472 SR
Queue Stats
28W - 33L
1,437 Elo+
Party 2
Hel
Hel
Richman2041
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,307 Elo+
Party 2
Maman Brigitte
Maman Brigitte
thelilsituation
Maman Brigitte
Level 102
God Stats
0W - 4L
1,265 SR
Queue Stats
8W - 13L
1,420 Elo+
Party 2
Team Averages
Level 75
1,454 SR
1,427 Elo+

VS

Team Averages
Level 108
1,573 SR
1,502 Elo+
Nike
Nike
Asols
Nike
Level 41
God Stats
2W - 5L
1,641 SR
Queue Stats
5W - 10L
1,611 Elo+
Party 1
Yemoja
Yemoja
JayBrad40
Yemoja
Level 121
God Stats
43W - 38L
1,510 SR
Queue Stats
290W - 285L
1,491 Elo+
Solo
Set
Set
Officer_OMEGA_X
Set
Level 121
God Stats
4W - 3L
1,583 SR
Queue Stats
236W - 259L
1,358 Elo+
Solo
Zeus
Zeus
Sebast9000
Zeus
Level 109
God Stats
5W - 4L
1,585 SR
Queue Stats
14W - 15L
1,573 Elo+
Party 1
Charybdis
Charybdis
Seiro01
Charybdis
Level 146
God Stats
16W - 15L
1,544 SR
Queue Stats
582W - 608L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexfacia
Ah Puch
15
0 / 0 / 0
8,473
847
7,708
4,061
2,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
0 / 4 / 0
7,363
736
2,667
10,162
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
8,517
852
4,924
9,114
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 1
7,434
743
3,844
5,574
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maman Brigitte
thelilsituation
Maman Brigitte
13
0 / 2 / 0
7,161
716
4,836
9,453
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Asols
Nike
14
2 / 0 / 7
8,067
807
10,404
7,784
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
JayBrad40
Yemoja
13
0 / 0 / 2
7,909
791
2,577
10,149
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 2
8,787
879
3,943
6,935
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 4
8,830
883
11,140
2,592
1,100
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Seiro01
Charybdis
14
0 / 0 / 2
8,173
817
4,132
7,390
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alexfacia
Ah Puch
0
0
0
0
W
Nike
Asols
Nike
2
0
7
5.5
L
Izanami
0
4
0
0
W
Yemoja
JayBrad40
Yemoja
0
0
2
1
L
1
1
0
1
W
4
1
2
5
L
0
2
1
0.25
W
3
0
4
5
W
Charybdis
Seiro01
Charybdis
0
0
2
1
L
Maman Brigitte
thelilsituation
Maman Brigitte
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
32,196
38,364
Taken
34,850
21,105
Mitigated
23,552
7,861
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alexfacia
Ah Puch
7,708
116
0
2,235
4,061
2,833
255
799
3,224
44,034
0
W
Nike
Asols
Nike
10,404
377
0
2,323
7,784
6,656
0
4,153
3,631
0
14,407
L
Izanami
2,667
1,695
0
488
10,162
4,362
0
4,162
5,757
0
20,194
W
Yemoja
JayBrad40
Yemoja
2,577
99
3,458
3,030
10,149
7,395
56
7,782
2,367
14,482
0
L
4,924
80
0
1,686
9,114
7,224
0
3,176
5,430
16,146
0
W
3,943
1,311
0
1,427
6,935
5,226
0
2,549
4,386
0
29,956
L
3,844
962
654
1,013
5,574
2,383
0
1,688
3,725
8,356
0
W
11,140
2,933
0
678
2,592
1,100
1,186
1,836
756
36,711
2,477
W
Charybdis
Seiro01
Charybdis
4,132
2,326
0
1,469
7,390
3,175
1,230
4,992
2,398
0
31,124
L
Maman Brigitte
thelilsituation
Maman Brigitte
4,836
218
0
1,785
9,453
4,303
0
3,853
5,414
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
41,766
209
Minions Killed
271
0
Camps Cleared
0
901,100
Distance Traveled
1,003,494
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,473
847
100
10
0
186,762
2
W
Nike
8,067
807
20
2
0
226,952
0
L
Izanami
7,363
736
53
5
0
152,884
0
W
Yemoja
7,909
791
23
2
0
189,254
2
L
Ganesha
8,517
852
4
0
0
196,284
0
W
Set
8,787
879
51
5
0
223,587
0
L
Hel
7,434
743
24
2
0
174,531
0
W
Zeus
8,830
883
81
8
0
197,871
0
W
Charybdis
8,173
817
96
10
0
165,830
0
L
Maman Brigitte
7,161
716
28
3
0
190,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role