Player Matchup

Gilgamesh
Gilgamesh
AJSX4
Gilgamesh
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
316W - 327L
1,460 Elo+
Party 1
Discordia
Discordia
XmKenzmX
Discordia
Level 68
God Stats
271W - 256L
1,494 SR
Queue Stats
284W - 278L
1,453 Elo+
Solo
Medusa
Medusa
rochington
Medusa
Level 89
God Stats
14W - 7L
1,656 SR
Queue Stats
388W - 396L
1,457 Elo+
Party 1
Team Averages
Level 72
1,550 SR
1,457 Elo+

VS

Team Averages
Level 78
1,521 SR
1,441 Elo+
Nu Wa
Nu Wa
MrsCammie
Nu Wa
Level 66
God Stats
0W - 1L
1,493 SR
Queue Stats
5W - 14L
1,268 Elo+
Solo
Tyr
Tyr
SamtheHome
Tyr
Level 80
God Stats
10W - 13L
1,569 SR
Queue Stats
212W - 202L
1,582 Elo+
Solo
Jing Wei
Jing Wei
Toxxicxghost
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 199L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJSX4
Gilgamesh
12
3 / 1 / 7
9,317
776
5,002
8,864
8,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Discordia
XmKenzmX
Discordia
13
1 / 1 / 9
9,361
780
13,042
7,163
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
rochington
Medusa
14
8 / 1 / 3
10,515
876
9,697
7,785
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrsCammie
Nu Wa
11
0 / 4 / 2
8,353
696
6,073
8,575
3,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 2
8,499
708
5,742
13,010
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Toxxicxghost
Jing Wei
12
3 / 6 / 0
9,350
779
7,112
10,648
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AJSX4
Gilgamesh
3
1
7
6.5
L
Nu Wa
MrsCammie
Nu Wa
0
4
2
0.25
L
0
2
2
0.5
L
Jing Wei
Toxxicxghost
Jing Wei
3
6
0
0.5
W
Discordia
XmKenzmX
Discordia
1
1
9
5.5
W
Medusa
rochington
Medusa
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
18,927
23,812
Taken
32,233
14,268
Mitigated
21,830
916
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AJSX4
Gilgamesh
5,002
849
0
541
8,864
8,679
0
2,677
5,864
0
16,511
L
Nu Wa
MrsCammie
Nu Wa
6,073
2,135
0
803
8,575
3,353
288
4,779
3,796
35,606
0
L
5,742
414
0
3,110
13,010
13,521
0
4,096
8,914
0
19,443
L
Jing Wei
Toxxicxghost
Jing Wei
7,112
3,851
0
313
10,648
4,956
336
4,611
6,037
0
32,080
W
Discordia
XmKenzmX
Discordia
13,042
577
0
351
7,163
2,167
0
2,773
4,232
55,773
0
W
Medusa
rochington
Medusa
9,697
4,510
0
24
7,785
3,422
0
1,225
6,393
0
34,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
26,202
135
Minions Killed
108
0
Camps Cleared
0
690,317
Distance Traveled
710,225
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,317
776
15
1
0
243,117
2
L
Nu Wa
8,353
696
45
4
0
209,781
0
L
Tyr
8,499
708
22
2
0
267,511
0
L
Jing Wei
9,350
779
41
3
0
232,933
0
W
Discordia
9,361
780
76
6
0
232,238
2
W
Medusa
10,515
876
44
4
0
214,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role