Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Giacometi
Anubis
Level 156
God Stats
31W - 22L
1,660 SR
Queue Stats
319W - 270L
1,531 Elo+
Solo
Hachiman
Hachiman
Temptus
Hachiman
Level 63
God Stats
1W - 3L
1,276 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 1
Charon
Charon
chiinello
Charon
Level 88
God Stats
2W - 6L
1,114 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 1
Loki
Loki
zlCore
Loki
Level 141
God Stats
85W - 64L
1,616 SR
Queue Stats
120W - 117L
1,544 Elo+
Solo
Team Averages
Level 119
1,433 SR
1,435 Elo+

VS

Team Averages
Level 134
1,604 SR
1,490 Elo+
Thoth
Thoth
Frajσla
Thoth
Level 246
God Stats
18W - 10L
1,692 SR
Queue Stats
1,013W - 408L
1,616 Elo+
Party 2
Artemis
Artemis
MirellaBaltazar
Artemis
Level 153
God Stats
5W - 3L
1,878 SR
Queue Stats
656W - 653L
1,446 Elo+
Party 2
Da Ji
Da Ji
Teohg17
Da Ji
Level 127
God Stats
1W - 4L
1,521 SR
Queue Stats
20W - 34L
1,333 Elo+
Solo
Discordia
Discordia
facu93
Discordia
Level 62
God Stats
154W - 164L
1,431 SR
Queue Stats
407W - 449L
1,425 Elo+
Solo
Chaac
Chaac
Äkutagawa
Chaac
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 26L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 6
8,588
1,227
7,086
7,084
3,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Giacometi
Anubis
14
7 / 3 / 4
9,873
1,410
12,197
7,391
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Temptus
Hachiman
13
3 / 4 / 5
8,163
1,166
3,161
8,972
3,289
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
chiinello
Charon
14
1 / 1 / 11
8,208
1,173
7,975
8,902
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
zlCore
Loki
14
2 / 3 / 10
8,716
1,245
8,758
10,181
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

274

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Frajσla
Thoth
13
3 / 1 / 4
8,943
1,278
11,126
4,122
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 8
8,699
1,243
7,508
3,963
1,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Teohg17
Da Ji
14
4 / 4 / 5
8,651
1,236
4,866
9,724
4,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
facu93
Discordia
14
0 / 6 / 8
7,851
1,122
6,627
9,276
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
3 / 3 / 8
8,907
1,272
9,893
14,256
14,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
15
Kills
13
13
Deaths
15
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
6
2.5
L
Thoth
Frajσla
Thoth
3
1
4
5
W
Anubis
Giacometi
Anubis
7
3
4
3
L
3
1
8
7
W
Hachiman
Temptus
Hachiman
3
4
5
1.38
L
Da Ji
Teohg17
Da Ji
4
4
5
1.63
W
Charon
chiinello
Charon
1
1
11
6.5
L
Discordia
facu93
Discordia
0
6
8
0.67
W
Loki
zlCore
Loki
2
3
10
2.33
L
Chaac
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
40,020
42,530
Taken
41,341
23,264
Mitigated
25,824
2,995
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,086
438
0
289
7,084
3,520
0
1,759
5,325
31,283
0
L
Thoth
Frajσla
Thoth
11,126
173
0
0
4,122
1,477
0
3,180
803
33,646
0
W
Anubis
Giacometi
Anubis
12,197
13
0
1,379
7,391
4,123
0
2,366
5,025
30,874
0
L
7,508
2,322
0
0
3,963
1,535
0
2,012
1,782
0
23,820
W
Hachiman
Temptus
Hachiman
3,161
2,026
0
221
8,972
3,289
0
5,139
3,833
0
9,243
L
Da Ji
Teohg17
Da Ji
4,866
1,079
0
13
9,724
4,714
0
7,500
2,091
0
6,922
W
Charon
chiinello
Charon
7,975
1,747
0
769
8,902
7,869
0
4,654
4,248
15,357
0
L
Discordia
facu93
Discordia
6,627
454
0
318
9,276
3,394
0
4,313
4,781
20,345
0
W
Loki
zlCore
Loki
8,758
1,741
0
337
10,181
4,463
0
3,835
6,346
0
19,890
L
Chaac
9,893
908
0
2,235
14,256
14,704
0
9,417
4,626
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
43,051
152
Minions Killed
157
6
Camps Cleared
6
753,008
Distance Traveled
754,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,588
1,227
57
8
3
151,683
0
L
Thoth
8,943
1,278
52
7
2
141,705
0
W
Anubis
9,873
1,410
48
7
1
139,083
0
L
Artemis
8,699
1,243
35
5
1
141,096
0
W
Hachiman
8,163
1,166
16
2
1
137,195
0
L
Da Ji
8,651
1,236
7
1
2
159,221
0
W
Charon
8,208
1,173
11
2
0
135,736
0
L
Discordia
7,851
1,122
40
6
1
144,209
0
W
Loki
8,716
1,245
20
3
1
189,311
0
L
Chaac
8,907
1,272
23
3
0
168,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role