Player Matchup

Heimdallr
Heimdallr
Assassgatti
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,186 Elo+
Party 2
Thanatos
Thanatos
Dontaec4
Thanatos
Level 69
God Stats
1W - 3L
1,359 SR
Queue Stats
62W - 62L
1,395 Elo+
Party 2
Hera
Hera
Stewby29
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,403 Elo+
Party 2
Mulan
Mulan
Ultra_bendy
Mulan
Level 20
God Stats
11W - 15L
1,504 SR
Queue Stats
24W - 47L
1,280 Elo+
Party 2
Ganesha
Ganesha
thisisstupid317
Ganesha
Level 53
God Stats
1W - 3L
1,313 SR
Queue Stats
99W - 122L
1,370 Elo+
Party 2
Team Averages
Level 43
1,435 SR
1,327 Elo+

VS

Team Averages
Level 83
1,541 SR
1,450 Elo+
Achilles
Achilles
MechaMeech
Achilles
Level 89
God Stats
5W - 4L
1,493 SR
Queue Stats
36W - 36L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Slouch
Cthulhu
Level 81
God Stats
29W - 16L
1,470 SR
Queue Stats
94W - 57L
1,563 Elo+
Solo
Nu Wa
Nu Wa
StBurns5321
Nu Wa
Level 61
God Stats
9W - 9L
1,498 SR
Queue Stats
145W - 163L
1,358 Elo+
Party 1
Pele
Pele
TeriyakiTipp
Pele
Level 120
God Stats
2W - 0L
1,690 SR
Queue Stats
127W - 111L
1,426 Elo+
Party 3
Charybdis
Charybdis
westalex20
Charybdis
Level 64
God Stats
25W - 21L
1,554 SR
Queue Stats
121W - 141L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Assassgatti
Heimdallr
7
0 / 3 / 0
4,309
431
4,198
7,020
2,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Dontaec4
Thanatos
7
0 / 2 / 0
4,617
462
2,202
6,911
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
9
0 / 3 / 0
5,237
524
2,572
5,339
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,842
584
4,181
7,405
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,836
484
2,161
8,589
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MechaMeech
Achilles
10
1 / 0 / 0
5,282
528
3,563
7,320
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Slouch
Cthulhu
9
2 / 0 / 3
6,105
611
4,563
6,515
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 4
5,839
584
3,231
3,199
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 1
6,329
633
3,203
8,811
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
westalex20
Charybdis
9
4 / 0 / 2
5,935
594
8,596
7,077
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Assassgatti
Heimdallr
0
3
0
0
L
Thanatos
Dontaec4
Thanatos
0
2
0
0
W
Achilles
MechaMeech
Achilles
1
0
0
1
W
Cthulhu
Slouch
Cthulhu
2
0
3
3.5
W
1
0
4
3
L
Hera
0
3
0
0
W
3
0
1
3.5
L
0
1
0
0
L
0
2
0
0
W
Charybdis
westalex20
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
23,156
35,264
Taken
32,922
14,528
Mitigated
17,217
7,745
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Assassgatti
Heimdallr
4,198
2,763
0
1,055
7,020
2,492
0
2,428
4,566
0
18,655
L
Thanatos
Dontaec4
Thanatos
2,202
348
0
2,228
6,911
2,145
0
1,338
5,454
0
21,307
W
Achilles
MechaMeech
Achilles
3,563
1,208
0
3,550
7,320
7,773
0
0
7,320
0
23,016
W
Cthulhu
Slouch
Cthulhu
4,563
572
59
2,726
6,515
3,229
1
872
5,643
23,227
0
W
3,231
962
0
1,212
3,199
1,051
702
1,775
1,424
31,656
0
L
Hera
2,572
554
0
0
5,339
1,498
0
2,052
3,129
38,530
0
W
3,203
889
0
2,195
8,811
3,097
0
797
8,014
0
59,173
L
4,181
552
0
2,534
7,405
3,405
0
94
6,803
0
37,201
L
2,161
214
0
1,928
8,589
4,988
0
1,572
6,991
16,684
0
W
Charybdis
westalex20
Charybdis
8,596
4,566
0
4,142
7,077
2,067
785
1,289
5,788
0
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
29,490
201
Minions Killed
277
0
Camps Cleared
0
928,710
Distance Traveled
1,033,519
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,309
431
36
4
0
192,313
0
L
Thanatos
4,617
462
34
3
0
219,124
0
W
Achilles
5,282
528
36
4
0
191,936
0
W
Cthulhu
6,105
611
34
3
0
227,111
6
W
Nu Wa
5,839
584
67
7
0
179,983
0
L
Hera
5,237
524
64
6
0
177,755
0
W
Pele
6,329
633
89
9
0
237,261
4
L
Mulan
5,842
584
62
6
0
177,173
0
L
Ganesha
4,836
484
5
1
0
162,345
1
W
Charybdis
5,935
594
51
5
0
197,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role