Player Matchup

Nemesis
Nemesis
BionicxTiger
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,238 Elo+
Solo
Nox
Nox
Laseabunny
Nox
Level 113
God Stats
10W - 11L
1,478 SR
Queue Stats
57W - 56L
1,424 Elo+
Party 1
Cerberus
Cerberus
crimsonbulls
Cerberus
Level 94
God Stats
9W - 6L
1,503 SR
Queue Stats
301W - 292L
1,405 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,356 Elo+

VS

Team Averages
Level 68
1,518 SR
1,412 Elo+
Bacchus
Bacchus
HighKris
Bacchus
Level 24
God Stats
2W - 2L
1,694 SR
Queue Stats
41W - 50L
1,370 Elo+
Party 2
Poseidon
Poseidon
LeonJaramillo
Poseidon
Level 88
God Stats
256W - 268L
1,493 SR
Queue Stats
258W - 271L
1,374 Elo+
Solo
Cupid
Cupid
versel
Cupid
Level 91
God Stats
5W - 10L
1,367 SR
Queue Stats
281W - 282L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BionicxTiger
Nemesis
9
1 / 2 / 3
7,787
708
7,139
10,224
6,104
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 4
8,102
737
8,600
6,931
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
crimsonbulls
Cerberus
12
4 / 2 / 1
8,782
798
5,867
10,723
11,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighKris
Bacchus
8
0 / 3 / 5
7,386
671
2,785
9,610
6,622
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
LeonJaramillo
Poseidon
11
3 / 1 / 2
8,465
770
8,164
7,595
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
versel
Cupid
11
2 / 2 / 2
8,392
763
11,649
9,843
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
5
5
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BionicxTiger
Nemesis
1
2
3
1.25
L
Bacchus
HighKris
Bacchus
0
3
5
0.83
W
1
1
4
3
L
Poseidon
LeonJaramillo
Poseidon
3
1
2
4
W
Cerberus
crimsonbulls
Cerberus
4
2
1
2.25
L
Cupid
versel
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
22,598
27,878
Taken
27,048
20,864
Mitigated
12,600
3,686
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BionicxTiger
Nemesis
7,139
2,506
0
708
10,224
6,104
0
3,949
6,275
0
21,660
L
Bacchus
HighKris
Bacchus
2,785
147
0
1,590
9,610
6,622
0
4,668
4,718
5,810
0
W
8,600
681
0
1,281
6,931
3,067
132
3,989
2,942
22,637
0
L
Poseidon
LeonJaramillo
Poseidon
8,164
1,596
0
2,968
7,595
2,628
0
4,313
3,066
44,405
0
W
Cerberus
crimsonbulls
Cerberus
5,867
153
0
1,697
10,723
11,693
72
3,507
7,216
31,129
0
L
Cupid
versel
Cupid
11,649
7,441
303
2,703
9,843
3,350
437
5,270
4,353
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
24,243
118
Minions Killed
92
0
Camps Cleared
0
625,185
Distance Traveled
609,186
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,787
708
27
2
0
229,134
0
L
Bacchus
7,386
671
1
0
0
186,564
0
W
Nox
8,102
737
30
3
0
193,077
0
L
Poseidon
8,465
770
59
5
0
220,765
6
W
Cerberus
8,782
798
61
6
0
202,974
3
L
Cupid
8,392
763
32
3
0
201,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role