Player Matchup

Anubis
Anubis
Cr1ms0nf0rl1fe
Anubis
Level 156
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Maui
Maui
Runesphere
Maui
Level 183
God Stats
2W - 3L
1,518 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 2
Rama
Rama
mcnisarg
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 114
1,494 SR
1,515 Elo+

VS

Team Averages
Level 123
1,421 SR
1,309 Elo+
King Arthur
King Arthur
Berrypenguin
King Arthur
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,011 Elo+
Party 1
Nu Wa
Nu Wa
Djoodi
Nu Wa
Level 154
God Stats
1W - 2L
1,712 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 1
Da Ji
Da Ji
Havenfall
Da Ji
Level 147
God Stats
1W - 1L
1,051 SR
Queue Stats
32W - 32L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
9,329
718
9,763
12,173
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 4
9,609
739
5,382
11,227
10,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
10
0 / 7 / 4
8,359
643
2,673
10,129
2,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Berrypenguin
King Arthur
12
1 / 2 / 12
9,917
763
6,637
11,476
9,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Djoodi
Nu Wa
15
9 / 0 / 6
12,183
937
12,146
7,226
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Havenfall
Da Ji
13
7 / 5 / 9
10,909
839
10,190
9,251
3,645
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
17
17
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Berrypenguin
King Arthur
1
2
12
3.5
L
3
9
3
0.5
W
Nu Wa
Djoodi
Nu Wa
9
0
6
12
W
Da Ji
Havenfall
Da Ji
7
5
9
2.3
L
3
1
4
5
L
Rama
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
28,973
33,529
Taken
27,953
18,637
Mitigated
15,474
3,439
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Berrypenguin
King Arthur
6,637
838
0
705
11,476
9,187
287
6,052
5,058
0
18,792
L
9,763
140
0
1,522
12,173
5,275
0
3,201
8,738
46,633
0
W
Nu Wa
Djoodi
Nu Wa
12,146
2,027
0
998
7,226
2,642
1,020
3,659
3,274
60,770
0
W
Da Ji
Havenfall
Da Ji
10,190
2,592
0
468
9,251
3,645
680
4,998
4,054
0
26,364
L
5,382
1,103
0
1,307
11,227
10,899
0
3,272
7,677
21,044
0
L
Rama
2,673
1,586
0
610
10,129
2,463
0
5,052
4,727
0
22,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
33,009
119
Minions Killed
133
0
Camps Cleared
0
510,796
Distance Traveled
672,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,917
763
21
2
0
219,926
0
L
Anubis
9,329
718
70
5
0
158,459
0
W
Nu Wa
12,183
937
90
7
0
262,495
0
W
Da Ji
10,909
839
22
2
0
189,661
0
L
Maui
9,609
739
18
1
0
221,382
0
L
Rama
8,359
643
31
2
0
130,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role