Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Chop plyzz
Achilles
Level 78
God Stats
0W - 4L
1,172 SR
Queue Stats
261W - 281L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
SDG Golden
Heimdallr
Level 68
God Stats
5W - 8L
1,447 SR
Queue Stats
249W - 246L
1,429 Elo+
Solo
Zeus
Zeus
WealthyQuaser80
Zeus
Level 41
God Stats
9W - 8L
1,634 SR
Queue Stats
58W - 79L
1,389 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,445 Elo+

VS

Team Averages
Level 90
1,428 SR
1,408 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ELDIBUJO85ASC
Hercules
Level 81
God Stats
2W - 4L
1,336 SR
Queue Stats
54W - 97L
1,230 Elo+
Solo
Da Ji
Da Ji
Hs Addhesive
Da Ji
Level 126
God Stats
28W - 43L
1,376 SR
Queue Stats
432W - 417L
1,469 Elo+
Party 3
The Morrigan
The Morrigan
SkyywaIker
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 114L
1,454 Elo+
Solo
Anubis
Anubis
epitafio_17
Anubis
Level 68
God Stats
17W - 8L
1,426 SR
Queue Stats
301W - 309L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 1 / 0
3,624
604
2,252
3,783
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,616
603
1,228
4,371
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Chop plyzz
Achilles
7
0 / 0 / 1
3,767
628
2,123
2,991
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SDG Golden
Heimdallr
5
0 / 2 / 0
3,400
567
1,566
3,540
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,660
443
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 0 / 3
3,994
666
2,581
3,466
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ELDIBUJO85ASC
Hercules
6
0 / 1 / 0
3,353
559
804
3,629
1,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 1 / 1
3,672
612
1,473
4,132
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SkyywaIker
The Morrigan
8
2 / 0 / 0
4,666
778
590
1,384
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
6
2 / 0 / 3
3,747
625
2,898
2,028
812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Achilles
Chop plyzz
Achilles
0
0
1
0.5
W
Hercules
ELDIBUJO85ASC
Hercules
0
1
0
0
W
0
1
1
0.5
L
Heimdallr
SDG Golden
Heimdallr
0
2
0
0
W
The Morrigan
SkyywaIker
The Morrigan
2
0
0
2
L
0
0
0
0
W
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
8,346
14,685
Taken
14,639
7,329
Mitigated
4,897
3,624
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,252
1,882
0
906
3,783
959
0
585
3,198
0
13,803
L
Kuzenbo
 
Kuzenbo
1,228
570
0
1,235
4,371
3,024
0
1,938
2,433
8,215
0
W
Heimdallr
 
Heimdallr
2,581
1,131
0
1,866
3,466
1,113
0
520
2,946
0
21,099
L
Achilles
Chop plyzz
Achilles
2,123
515
0
436
2,991
2,436
0
0
2,991
0
13,355
W
Hercules
ELDIBUJO85ASC
Hercules
804
80
0
1,176
3,629
1,249
0
0
3,407
0
10,239
W
1,473
256
0
2,350
4,132
1,292
0
72
3,943
0
15,527
L
Heimdallr
SDG Golden
Heimdallr
1,566
890
0
1,047
3,540
910
0
850
2,690
0
18,398
W
The Morrigan
SkyywaIker
The Morrigan
590
82
0
0
1,384
431
635
32
1,352
26,915
115
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
2,898
81
0
822
2,028
812
0
604
1,424
10,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
19,432
85
Minions Killed
144
0
Camps Cleared
0
533,891
Distance Traveled
553,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,624
604
23
4
0
155,177
0
L
Kuzenbo
3,616
603
13
2
0
132,027
0
W
Heimdallr
3,994
666
29
5
0
104,476
1
L
Achilles
3,767
628
16
3
0
93,997
0
W
Hercules
3,353
559
11
2
0
116,479
0
W
Da Ji
3,672
612
32
5
0
127,036
2
L
Heimdallr
3,400
567
33
6
0
139,195
0
W
The Morrigan
4,666
778
51
9
0
104,998
0
L
Zeus
2,660
443
0
0
0
13,495
0
W
Anubis
3,747
625
21
4
0
100,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role