Player Matchup

Chang'e
Chang'e
Gold III
Essentslmao
Chang'e
Gold III
Level 102
God Stats
1W - 1L
1,768 SR
Queue Stats
43W - 45L
1,531 MMR
Party 2
Merlin
Merlin
Gold I
JormForPresident
Merlin
Gold I
Level 124
God Stats
3W - 3L
1,684 SR
Queue Stats
197W - 195L
1,625 MMR
Party 1
Cerberus
Cerberus
Gold I
Psych8515
Cerberus
Gold I
Level 123
God Stats
1W - 3L
1,267 SR
Queue Stats
193W - 189L
1,638 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Tropic FuzZ16
Danzaburou
Bronze III
Level 40
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 4L
1,646 MMR
Solo
Arachne
Arachne
Gold I
WatchKai
Arachne
Gold I
Level 105
God Stats
1W - 2L
1,601 SR
Queue Stats
25W - 23L
1,734 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,521 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,606 SR
1,634 MMR
Thor
Thor
Gold I
Antgotbigmeat
Thor
Gold I
Level 123
God Stats
29W - 21L
1,652 SR
Queue Stats
235W - 239L
1,642 MMR
Solo
Yemoja
Yemoja
Platinum III
CarlillosXDPC
Yemoja
Platinum III
Level 187
God Stats
2W - 2L
1,288 SR
Queue Stats
91W - 86L
1,635 MMR
Party 3
Nu Wa
Nu Wa
Gold II
PopYourBooty
Nu Wa
Gold II
Level 92
God Stats
15W - 13L
1,515 SR
Queue Stats
520W - 532L
1,629 MMR
Solo
Xbalanque
Xbalanque
Gold IV
monstrule1
Xbalanque
Gold IV
Level 163
God Stats
3W - 0L
1,955 SR
Queue Stats
36W - 32L
1,624 MMR
Party 3
He Bo
He Bo
Platinum II
thenumerouno
He Bo
Platinum II
Level 146
God Stats
10W - 5L
1,621 SR
Queue Stats
322W - 295L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Essentslmao
Chang'e
12
0 / 1 / 0
6,279
571
4,802
11,673
4,074
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,272
570
1,209
6,080
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Psych8515
Cerberus
8
0 / 4 / 0
5,284
480
2,869
10,379
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tropic FuzZ16
Danzaburou
9
0 / 3 / 0
5,208
473
3,637
6,585
2,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WatchKai
Arachne
9
0 / 4 / 0
5,231
476
2,010
11,411
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
NemesisPoseidonThanatosMaman Brigitte

VS

Bans
AthenaAchillesHachimanRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,061
642
4,924
6,547
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 8
6,705
610
1,823
6,945
4,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 1
6,845
622
8,387
6,950
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
monstrule1
Xbalanque
11
5 / 0 / 5
6,802
618
9,270
7,556
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
7 / 0 / 0
8,464
769
5,722
4,365
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
16
16
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
0
0
8
4
L
Chang'e
Essentslmao
Chang'e
0
1
0
0
L
0
4
0
0
W
0
0
1
0.5
L
Cerberus
Psych8515
Cerberus
0
4
0
0
L
Danzaburou
Tropic FuzZ16
Danzaburou
0
3
0
0
L
Arachne
WatchKai
Arachne
0
4
0
0
W
Xbalanque
monstrule1
Xbalanque
5
0
5
7.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
30,126
46,128
Taken
32,363
19,969
Mitigated
13,927
15,206
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,924
1,112
0
1,079
6,547
2,413
0
865
5,682
0
45,060
W
1,823
1,060
1,808
2,225
6,945
4,649
162
1,533
5,412
15,769
0
L
Chang'e
Essentslmao
Chang'e
4,802
481
80
8,619
11,673
4,074
0
6,100
5,321
57,373
0
L
1,209
277
0
715
6,080
2,208
0
4,299
1,761
45,353
0
W
8,387
3,938
0
2,500
6,950
2,733
0
4,670
2,280
50,181
0
L
Cerberus
Psych8515
Cerberus
2,869
0
0
2,780
10,379
7,636
0
2,038
8,327
21,123
0
L
Danzaburou
Tropic FuzZ16
Danzaburou
3,637
1,197
0
1,513
6,585
2,132
0
1,247
5,324
0
36,145
L
Arachne
WatchKai
Arachne
2,010
1,691
0
1,499
11,411
3,919
0
1,904
9,463
0
36,365
W
Xbalanque
monstrule1
Xbalanque
9,270
5,750
0
3,004
7,556
2,643
1,565
1,634
5,922
0
58,100
W
5,722
394
0
908
4,365
1,489
0
914
3,451
65,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
35,877
383
Minions Killed
405
0
Camps Cleared
0
1,105,591
Distance Traveled
1,155,946
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,061
642
67
6
0
269,694
2
W
Yemoja
6,705
610
26
2
0
209,523
6
L
Chang'e
6,279
571
90
8
0
213,459
0
L
Merlin
6,272
570
101
9
0
195,962
3
W
Nu Wa
6,845
622
94
9
0
219,663
4
L
Cerberus
5,284
480
64
6
0
235,976
1
L
Danzaburou
5,208
473
64
6
0
217,090
0
L
Arachne
5,231
476
64
6
0
243,104
1
W
Xbalanque
6,802
618
91
8
0
207,059
0
W
He Bo
8,464
769
127
12
0
250,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role