Player Matchup

Cu Chulainn
Cu Chulainn
DFoy324
Cu Chulainn
Level 146
God Stats
1W - 1L
1,314 SR
Queue Stats
14W - 22L
1,400 Elo+
Party 2
Poseidon
Poseidon
Grifful 666
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
ITZCANELO
Jing Wei
Level 128
God Stats
5W - 2L
1,622 SR
Queue Stats
187W - 183L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
OboeTheHobo
Gilgamesh
Level 125
God Stats
1W - 1L
1,265 SR
Queue Stats
55W - 54L
1,509 Elo+
Party 2
Nike
Nike
Verdant3515
Nike
Level 82
God Stats
2W - 0L
1,709 SR
Queue Stats
10W - 10L
1,453 Elo+
Solo
Team Averages
Level 118
1,482 SR
1,491 Elo+

VS

Team Averages
Level 143
1,541 SR
1,561 Elo+
Odin
Odin
Alkaid311
Odin
Level 134
God Stats
6W - 2L
1,709 SR
Queue Stats
187W - 114L
1,552 Elo+
Party 1
Sobek
Sobek
Beneguh
Sobek
Level 156
God Stats
2W - 4L
1,549 SR
Queue Stats
199W - 112L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
BobDiddley
Ao Kuang
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
127W - 91L
1,539 Elo+
Party 1
Anhur
Anhur
HiPNoTiX
Anhur
Level 179
God Stats
0W - 2L
1,277 SR
Queue Stats
268W - 272L
1,465 Elo+
Solo
Ishtar
Ishtar
Onkh
Ishtar
Level 181
God Stats
6W - 3L
1,682 SR
Queue Stats
430W - 153L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DFoy324
Cu Chulainn
10
2 / 2 / 5
5,457
1,091
4,052
5,378
4,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Grifful 666
Poseidon
10
1 / 1 / 6
5,480
1,096
4,657
3,601
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ITZCANELO
Jing Wei
10
0 / 2 / 6
5,307
1,061
2,912
3,878
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OboeTheHobo
Gilgamesh
10
2 / 1 / 7
5,777
1,155
3,754
7,292
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 5
6,110
1,222
4,189
5,260
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 1 / 6
5,744
1,149
3,207
3,031
3,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Beneguh
Sobek
9
0 / 3 / 4
4,868
974
3,313
7,435
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
BobDiddley
Ao Kuang
10
3 / 2 / 3
5,283
1,057
3,175
5,288
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
HiPNoTiX
Anhur
1
0 / 0 / 0
1,208
242
0
0
0
Ishtar
Onkh
Ishtar
11
3 / 3 / 4
5,992
1,198
7,554
6,133
2,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
9
Kills
7
7
Deaths
9
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
1
1
6
4
L
Sobek
Beneguh
Sobek
0
3
4
0.67
L
Ao Kuang
BobDiddley
Ao Kuang
3
2
3
2.25
W
Cu Chulainn
DFoy324
Cu Chulainn
2
2
5
2.25
W
Poseidon
Grifful 666
Poseidon
1
1
6
4
L
Anhur
HiPNoTiX
Anhur
0
0
0
0
W
Jing Wei
ITZCANELO
Jing Wei
0
2
6
1.5
W
Gilgamesh
OboeTheHobo
Gilgamesh
2
1
7
5.5
L
Ishtar
Onkh
Ishtar
3
3
4
1.67
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
17,249
25,409
Taken
21,887
16,144
Mitigated
17,228
7,634
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,207
109
977
782
3,031
3,002
0
789
2,162
1,325
8,421
L
Sobek
Beneguh
Sobek
3,313
158
351
1,622
7,435
7,502
0
2,249
5,020
6,482
0
L
Ao Kuang
BobDiddley
Ao Kuang
3,175
1,420
25
536
5,288
4,358
0
1,496
3,630
5,062
0
W
Cu Chulainn
DFoy324
Cu Chulainn
4,052
617
202
920
5,378
4,780
0
1,781
3,444
1,170
8,872
W
Poseidon
Grifful 666
Poseidon
4,657
1,240
1,371
1,622
3,601
1,134
208
759
2,801
11,457
0
L
Anhur
HiPNoTiX
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
ITZCANELO
Jing Wei
2,912
1,697
414
343
3,878
1,452
673
1,366
2,432
0
6,630
W
Gilgamesh
OboeTheHobo
Gilgamesh
3,754
667
347
1,819
7,292
4,640
80
1,841
5,363
0
6,253
L
Ishtar
Onkh
Ishtar
7,554
3,164
387
1,623
6,133
2,366
0
1,196
4,937
0
14,642
W
4,189
285
447
149
5,260
4,138
12
1,328
3,877
0
7,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
23,095
57
Minions Killed
39
0
Camps Cleared
0
498,908
Distance Traveled
373,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,744
1,149
21
4
0
87,593
0
L
Sobek
4,868
974
5
1
0
98,073
0
L
Ao Kuang
5,283
1,057
2
0
0
85,525
0
W
Cu Chulainn
5,457
1,091
10
2
0
92,428
0
W
Poseidon
5,480
1,096
20
4
0
90,702
0
L
Anhur
1,208
242
0
0
0
0
0
W
Jing Wei
5,307
1,061
10
2
0
94,103
0
W
Gilgamesh
5,777
1,155
8
2
0
107,886
0
L
Ishtar
5,992
1,198
11
2
0
101,934
0
W
Nike
6,110
1,222
9
2
0
113,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role