Player Matchup

Nemesis
Nemesis
LordCera
Nemesis
Level 119
God Stats
4W - 3L
1,602 SR
Queue Stats
72W - 64L
1,517 Elo+
Party 1
Cupid
Cupid
NachtMahr3390
Cupid
Level 145
God Stats
1W - 1L
1,763 SR
Queue Stats
207W - 189L
1,566 Elo+
Solo
Nox
Nox
NerdX18
Nox
Level 179
God Stats
7W - 9L
1,630 SR
Queue Stats
260W - 252L
1,591 Elo+
Solo
Maui
Maui
VerySexyPoison
Maui
Level 145
God Stats
1W - 2L
1,359 SR
Queue Stats
126W - 110L
1,549 Elo+
Party 1
Agni
Agni
icandigit
Agni
Level 123
God Stats
14W - 15L
1,521 SR
Queue Stats
104W - 88L
1,577 Elo+
Solo
Team Averages
Level 142
1,575 SR
1,560 Elo+

VS

Team Averages
Level 140
1,636 SR
1,548 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BolmKLAUS
Zhong Kui
Level 158
God Stats
8W - 4L
1,649 SR
Queue Stats
211W - 202L
1,570 Elo+
Solo
Shiva
Shiva
esqueleto7
Shiva
Level 150
God Stats
9W - 5L
1,571 SR
Queue Stats
256W - 219L
1,544 Elo+
Solo
Discordia
Discordia
z WaterRainfall
Discordia
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
308W - 267L
1,531 Elo+
Solo
Martichoras
Martichoras
fghfhgfghf
Martichoras
Level 96
God Stats
4W - 3L
1,726 SR
Queue Stats
44W - 27L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordCera
Nemesis
9
2 / 2 / 0
4,701
940
2,403
5,606
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
4,590
918
1,965
5,204
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
10
0 / 0 / 1
4,824
965
3,726
3,817
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 0
4,207
841
0
92
44
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
10
0 / 0 / 2
4,959
992
1,844
3,469
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 0 / 1
4,573
915
2,756
3,031
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
BolmKLAUS
Zhong Kui
9
0 / 1 / 1
4,557
911
2,856
4,321
2,920
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Shiva
9
1 / 2 / 0
4,812
962
2,521
4,629
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
z WaterRainfall
Discordia
10
0 / 0 / 0
4,962
992
2,778
2,656
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
5,543
1,109
4,457
2,210
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
2
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
1
0.5
W
Zhong Kui
BolmKLAUS
Zhong Kui
0
1
1
0.5
L
Nemesis
LordCera
Nemesis
2
2
0
1
L
0
1
2
1
L
Nox
0
0
1
0.5
L
0
0
0
0
W
Shiva
1
2
0
0.5
L
Agni
0
0
2
1
W
Discordia
z WaterRainfall
Discordia
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
15,368
18,188
Taken
16,847
7,592
Mitigated
8,607
4,631
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,756
484
0
505
3,031
1,380
54
967
2,064
0
8,228
W
Zhong Kui
BolmKLAUS
Zhong Kui
2,856
0
0
1,180
4,321
2,920
540
1,716
2,605
8,537
0
L
Nemesis
LordCera
Nemesis
2,403
979
0
778
5,606
2,720
0
1,549
3,884
0
7,088
L
1,965
905
76
1,385
5,204
1,872
0
1,166
3,961
0
9,836
L
Nox
3,726
203
0
674
3,817
1,638
0
1,272
2,506
13,408
0
L
0
0
240
48
92
44
0
0
92
0
0
W
Shiva
2,521
330
0
520
4,629
2,411
0
1,530
3,099
0
5,594
L
Agni
1,844
198
0
1,430
3,469
1,318
0
1,647
1,743
14,213
0
W
Discordia
z WaterRainfall
Discordia
2,778
80
0
753
2,656
977
44
1,151
1,505
19,628
0
W
4,457
1,412
0
338
2,210
919
406
206
2,004
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
24,447
89
Minions Killed
112
0
Camps Cleared
0
458,192
Distance Traveled
584,790
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,573
915
15
3
0
131,980
0
W
Zhong Kui
4,557
911
15
3
0
124,112
1
L
Nemesis
4,701
940
9
2
0
120,975
0
L
Cupid
4,590
918
25
5
0
91,462
0
L
Nox
4,824
965
21
4
0
110,227
0
L
Maui
4,207
841
0
0
0
19,470
0
W
Shiva
4,812
962
12
2
0
107,163
0
L
Agni
4,959
992
34
7
0
116,058
0
W
Discordia
4,962
992
34
7
0
113,625
0
W
Martichoras
5,543
1,109
36
7
0
107,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role