Player Matchup

Chaac
Chaac
AceChapman7955
Chaac
Level 68
God Stats
13W - 7L
1,500 SR
Queue Stats
234W - 234L
1,498 Elo+
Solo
Thoth
Thoth
GuidedTAKO
Thoth
Level 105
God Stats
15W - 18L
1,408 SR
Queue Stats
112W - 103L
1,475 Elo+
Party 1
Fenrir
Fenrir
Lauxer5883
Fenrir
Level 58
God Stats
6W - 1L
1,700 SR
Queue Stats
34W - 24L
1,510 Elo+
Solo
Sol
Sol
brotherallen
Sol
Level 107
God Stats
48W - 36L
1,491 SR
Queue Stats
111W - 108L
1,413 Elo+
Party 1
Geb
Geb
takosauruswrecks
Geb
Level 86
God Stats
47W - 43L
1,507 SR
Queue Stats
166W - 148L
1,411 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,461 Elo+

VS

Team Averages
Level 149
1,480 SR
1,441 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BannerApollo
Xbalanque
Level 126
God Stats
0W - 1L
1,557 SR
Queue Stats
6W - 13L
1,351 Elo+
Party 2
Raijin
Raijin
Checho77
Raijin
Level 148
God Stats
0W - 6L
1,343 SR
Queue Stats
19W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,601
660
6,781
7,052
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
10
3 / 4 / 0
6,261
626
2,548
6,827
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lauxer5883
Fenrir
11
8 / 0 / 3
7,027
703
8,362
7,117
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 3
6,652
665
11,328
9,645
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 7
6,299
630
4,273
8,256
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 5 / 0
5,641
564
3,981
10,712
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
 
Tsukuyomi
9
0 / 5 / 1
5,186
519
4,092
10,014
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
 
Geb
8
0 / 3 / 0
4,336
434
4,548
10,807
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
BannerApollo
Xbalanque
6
0 / 5 / 1
4,110
411
4,559
8,080
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Checho77
Raijin
11
4 / 3 / 0
6,431
643
4,177
8,093
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
5
5
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
0
0.2
L
Tsukuyomi
 
Tsukuyomi
0
5
1
0.1
L
Geb
 
Geb
0
3
0
0
W
2
1
3
3.5
L
Xbalanque
BannerApollo
Xbalanque
0
5
1
0.1
L
Raijin
Checho77
Raijin
4
3
0
1.33
W
Thoth
3
4
0
0.75
W
Fenrir
Lauxer5883
Fenrir
8
0
3
9.5
W
6
0
3
7.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
21,357
38,897
Taken
47,706
21,550
Mitigated
19,084
14,291
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,981
583
0
2,634
10,712
4,785
0
487
10,225
0
35,404
L
Tsukuyomi
 
Tsukuyomi
4,092
1,270
0
2,801
10,014
3,407
0
2,593
7,421
0
28,029
L
Geb
 
Geb
4,548
601
0
2,521
10,807
5,629
0
7,975
2,832
21,236
0
W
6,781
798
0
1,677
7,052
7,457
0
0
7,052
1,355
38,938
L
Xbalanque
BannerApollo
Xbalanque
4,559
1,815
0
1,290
8,080
2,718
0
4,849
3,231
0
15,915
L
Raijin
Checho77
Raijin
4,177
793
0
995
8,093
2,545
0
2,735
5,358
41,687
0
W
Thoth
2,548
90
0
750
6,827
2,530
0
3,120
3,676
41,378
0
W
Fenrir
Lauxer5883
Fenrir
8,362
3,085
0
1,523
7,117
2,835
0
1,027
6,054
0
40,465
W
11,328
5,732
0
7,015
9,645
3,058
2,437
2,353
6,902
51,826
4,289
W
4,273
448
164
3,162
8,256
5,670
79
1,444
6,488
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
25,704
304
Minions Killed
235
0
Camps Cleared
0
991,655
Distance Traveled
909,440
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,641
564
58
6
0
181,165
0
L
Tsukuyomi
5,186
519
53
5
0
201,753
1
L
Geb
4,336
434
26
3
0
177,384
1
W
Chaac
6,601
660
69
7
0
188,217
0
L
Xbalanque
4,110
411
23
2
0
174,929
1
L
Raijin
6,431
643
75
8
0
174,209
0
W
Thoth
6,261
626
75
8
0
173,312
2
W
Fenrir
7,027
703
60
6
0
224,817
0
W
Sol
6,652
665
89
9
0
191,170
0
W
Geb
6,299
630
11
1
0
214,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role