Player Matchup

Tyr
Tyr
Silver V
Gashp
Tyr
Silver V
Level 135
God Stats
0W - 4L
1,264 SR
Queue Stats
6W - 10L
1,005 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,264 SR
1,005 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,349 SR
977 MMR
Surtr
Surtr
Bronze II
Trixx789
Surtr
Bronze II
Level 85
God Stats
25W - 17L
1,349 SR
Queue Stats
36W - 43L
977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Gashp
Tyr
14
1 / 2 / 0
9,849
821
11,058
16,614
9,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
IzanamiNemesisChang'eRamaAwilix

VS

Bans
CliodhnaHeimdallrGilgameshThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Trixx789
Surtr
15
2 / 1 / 0
10,468
872
12,537
16,053
18,977
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
Gashp
Tyr
1
2
0
0.5
W
Surtr
Trixx789
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
12,537
16,614
Taken
16,053
9,554
Mitigated
18,977
4,873
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Gashp
Tyr
11,058
2,723
0
4,873
16,614
9,554
0
1,844
14,770
0
55,742
W
Surtr
Trixx789
Surtr
12,537
4,264
0
4,102
16,053
18,977
297
631
15,422
3,220
47,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,849
Gold Earned
10,468
125
Minions Killed
78
5
Camps Cleared
3
232,700
Distance Traveled
226,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,849
821
125
10
5
232,700
0
W
Surtr
10,468
872
78
7
3
226,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role