Player Matchup

Ao Kuang
Ao Kuang
BOSSSKRILL
Ao Kuang
Level 116
God Stats
3W - 1L
1,504 SR
Queue Stats
118W - 102L
1,548 Elo+
Solo
Ra
Ra
Dr Gokussh
Ra
Level 41
God Stats
8W - 12L
1,498 SR
Queue Stats
90W - 110L
1,279 Elo+
Party 2
Charybdis
Charybdis
Jussjager
Charybdis
Level 80
God Stats
2W - 1L
1,605 SR
Queue Stats
105W - 92L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
K1LLj0y12Gauge
Hun Batz
Level 127
God Stats
2W - 4L
1,477 SR
Queue Stats
136W - 137L
1,487 Elo+
Solo
Cthulhu
Cthulhu
x Dekar x
Cthulhu
Level 165
God Stats
4W - 4L
1,566 SR
Queue Stats
363W - 331L
1,470 Elo+
Party 2
Team Averages
Level 106
1,530 SR
1,462 Elo+

VS

Team Averages
Level 114
1,564 SR
1,497 Elo+
Chernobog
Chernobog
Drae546
Chernobog
Level 68
God Stats
15W - 19L
1,645 SR
Queue Stats
74W - 80L
1,477 Elo+
Party 1
Shiva
Shiva
OrpheusYAWAH
Shiva
Level 127
God Stats
43W - 32L
1,538 SR
Queue Stats
272W - 270L
1,501 Elo+
Party 1
Raijin
Raijin
Rakjaar
Raijin
Level 111
God Stats
2W - 4L
1,462 SR
Queue Stats
647W - 619L
1,459 Elo+
Solo
Mulan
Mulan
SLIPGHOUL228
Mulan
Level 121
God Stats
31W - 29L
1,615 SR
Queue Stats
144W - 144L
1,531 Elo+
Party 1
Yemoja
Yemoja
TTD_KINGZ
Yemoja
Level 145
God Stats
5W - 4L
1,562 SR
Queue Stats
287W - 280L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BOSSSKRILL
Ao Kuang
14
3 / 0 / 1
8,467
651
6,878
10,788
4,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 1
7,286
560
3,748
5,072
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jussjager
Charybdis
12
1 / 0 / 1
7,226
556
4,518
5,867
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
11
0 / 1 / 3
6,508
501
3,905
10,953
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
x Dekar x
Cthulhu
11
1 / 0 / 3
7,313
563
7,892
7,917
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Drae546
Chernobog
12
0 / 1 / 0
6,707
516
1,576
4,499
1,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 0 / 0
5,746
442
3,268
9,971
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Rakjaar
Raijin
13
1 / 0 / 0
6,816
524
4,551
6,677
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,119
471
5,348
10,911
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
TTD_KINGZ
Yemoja
11
0 / 3 / 1
6,042
465
4,552
9,853
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BOSSSKRILL
Ao Kuang
3
0
1
3.5
W
2
0
1
2.5
L
Chernobog
Drae546
Chernobog
0
1
0
0
W
Charybdis
Jussjager
Charybdis
1
0
1
1.5
W
Hun Batz
0
1
3
1.5
L
0
0
0
0
L
Raijin
Rakjaar
Raijin
1
0
0
1
L
0
3
1
0.17
L
Yemoja
TTD_KINGZ
Yemoja
0
3
1
0.17
W
Cthulhu
x Dekar x
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
19,295
40,597
Taken
41,911
20,152
Mitigated
21,823
19,113
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BOSSSKRILL
Ao Kuang
6,878
1,083
0
7,954
10,788
4,264
406
2,660
7,636
67,590
0
W
3,748
579
1,295
2,534
5,072
2,053
124
1,582
3,468
44,844
0
L
Chernobog
Drae546
Chernobog
1,576
652
0
2,401
4,499
1,491
0
1,090
3,409
0
53,696
W
Charybdis
Jussjager
Charybdis
4,518
2,376
0
2,558
5,867
1,982
867
0
5,867
0
55,240
W
Hun Batz
3,905
1,184
0
2,119
10,953
4,341
0
2,833
8,084
0
52,289
L
3,268
401
468
3,319
9,971
6,930
0
3,970
6,001
0
18,901
L
Raijin
Rakjaar
Raijin
4,551
299
0
875
6,677
2,763
0
2,352
4,260
60,002
0
L
5,348
1,566
121
3,012
10,911
5,605
0
4,353
6,558
0
44,570
L
Yemoja
TTD_KINGZ
Yemoja
4,552
1,072
288
1,474
9,853
5,034
0
6,688
3,165
33,395
0
W
Cthulhu
x Dekar x
Cthulhu
7,892
728
140
2,513
7,917
7,512
0
1,421
6,439
29,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
31,430
383
Minions Killed
367
0
Camps Cleared
0
1,392,415
Distance Traveled
1,277,781
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,467
651
101
8
0
267,931
0
W
Ra
7,286
560
85
7
0
270,727
2
L
Chernobog
6,707
516
105
8
0
254,889
3
W
Charybdis
7,226
556
93
7
0
250,623
3
W
Hun Batz
6,508
501
74
6
0
312,193
0
L
Shiva
5,746
442
36
3
0
295,501
2
L
Raijin
6,816
524
94
7
0
250,217
1
L
Mulan
6,119
471
71
5
0
258,983
6
L
Yemoja
6,042
465
61
5
0
218,191
0
W
Cthulhu
7,313
563
30
2
0
290,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role