Player Matchup

Ravana
Ravana
BeefBoySupreme
Ravana
Level 105
God Stats
4W - 4L
1,530 SR
Queue Stats
469W - 446L
1,444 Elo+
Party 1
Apollo
Apollo
Jessture
Apollo
Level 87
God Stats
3W - 7L
1,320 SR
Queue Stats
331W - 326L
1,464 Elo+
Party 3
Olorun
Olorun
Mamamutsuki
Olorun
Level 148
God Stats
6W - 6L
1,567 SR
Queue Stats
489W - 490L
1,412 Elo+
Party 1
Chiron
Chiron
Snagges1980
Chiron
Level 52
God Stats
4W - 9L
1,421 SR
Queue Stats
307W - 367L
1,359 Elo+
Party 3
Thanatos
Thanatos
Xiobaidin
Thanatos
Level 128
God Stats
5W - 9L
1,438 SR
Queue Stats
1,047W - 1,118L
1,405 Elo+
Party 3
Team Averages
Level 104
1,455 SR
1,417 Elo+

VS

Team Averages
Level 108
1,467 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
Jollygondus
Cu Chulainn
Level 118
God Stats
1W - 1L
1,135 SR
Queue Stats
53W - 51L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
Nestoxic
Kukulkan
Level 105
God Stats
2W - 0L
1,690 SR
Queue Stats
169W - 179L
1,493 Elo+
Solo
Artio
Artio
THATFATG1NG3R
Artio
Level 117
God Stats
2W - 0L
1,465 SR
Queue Stats
58W - 58L
1,447 Elo+
Party 2
Discordia
Discordia
Tubbingham
Discordia
Level 106
God Stats
6W - 2L
1,469 SR
Queue Stats
51W - 51L
1,444 Elo+
Party 2
Hachiman
Hachiman
ttrashfire
Hachiman
Level 95
God Stats
15W - 10L
1,578 SR
Queue Stats
327W - 339L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
6,651
665
5,284
18,022
11,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Jessture
Apollo
13
1 / 8 / 4
7,324
732
5,633
13,035
6,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
12
1 / 7 / 5
7,209
721
4,769
16,080
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
12
1 / 9 / 2
7,467
747
10,151
13,575
5,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Xiobaidin
Thanatos
14
5 / 6 / 1
8,574
857
6,770
12,693
5,897
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jollygondus
Cu Chulainn
14
9 / 3 / 16
9,124
912
9,965
14,368
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Nestoxic
Kukulkan
17
13 / 1 / 18
10,692
1,069
22,994
5,696
2,920
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 25
9,213
921
6,388
13,979
17,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Tubbingham
Discordia
16
7 / 1 / 28
9,959
996
17,438
8,036
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ttrashfire
Hachiman
15
7 / 2 / 21
9,368
937
10,509
10,312
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
147
8
Kills
39
39
Deaths
11
14
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Apollo
Jessture
Apollo
1
8
4
0.38
W
Cu Chulainn
Jollygondus
Cu Chulainn
9
3
16
5.67
L
Olorun
1
7
5
0.5
W
Kukulkan
Nestoxic
Kukulkan
13
1
18
22
L
Chiron
1
9
2
0.22
W
3
4
25
3.88
W
Discordia
Tubbingham
Discordia
7
1
28
21
L
Thanatos
Xiobaidin
Thanatos
5
6
1
0.92
W
Hachiman
ttrashfire
Hachiman
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
67,294
73,405
Taken
52,391
36,839
Mitigated
43,577
16,119
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
193
314
863
18,022
11,301
0
10,277
7,569
0
12,443
L
Apollo
Jessture
Apollo
5,633
3,087
169
500
13,035
6,221
0
9,832
3,077
0
12,286
W
Cu Chulainn
Jollygondus
Cu Chulainn
9,965
1,496
1,304
1,989
14,368
15,866
801
1,866
12,502
1,202
14,448
L
Olorun
4,769
1,252
3,545
4,716
16,080
7,817
0
10,529
5,509
8,267
0
W
Kukulkan
Nestoxic
Kukulkan
22,994
2,006
88
1,364
5,696
2,920
2,116
415
5,281
39,603
0
L
Chiron
10,151
2,532
422
870
13,575
5,603
0
7,679
5,703
0
18,685
W
6,388
40
4,283
3,053
13,979
17,690
466
1,312
12,667
8,849
0
W
Discordia
Tubbingham
Discordia
17,438
1,164
316
2,118
8,036
2,965
1,292
467
7,569
37,122
0
L
Thanatos
Xiobaidin
Thanatos
6,770
756
681
4,039
12,693
5,897
0
8,904
3,698
0
12,955
W
Hachiman
ttrashfire
Hachiman
10,509
6,299
1,200
2,553
10,312
4,136
3,100
709
9,603
0
23,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
48,356
72
Minions Killed
106
0
Camps Cleared
0
747,125
Distance Traveled
956,972
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,651
665
7
1
0
169,132
0
L
Apollo
7,324
732
22
2
0
139,456
0
W
Cu Chulainn
9,124
912
10
1
0
186,982
0
L
Olorun
7,209
721
7
1
0
150,262
0
W
Kukulkan
10,692
1,069
35
4
0
178,068
0
L
Chiron
7,467
747
27
3
0
131,085
5
W
Artio
9,213
921
5
1
0
195,713
0
W
Discordia
9,959
996
37
4
0
203,311
0
L
Thanatos
8,574
857
9
1
0
157,190
0
W
Hachiman
9,368
937
19
2
0
192,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role