Player Matchup

Sol
Sol
AC_Gauntlet567
Sol
Level 67
God Stats
9W - 7L
1,514 SR
Queue Stats
70W - 66L
1,493 Elo+
Party 1
Vamana
Vamana
AC_welfarebaby
Vamana
Level 89
God Stats
12W - 8L
1,719 SR
Queue Stats
259W - 234L
1,514 Elo+
Party 1
Ravana
Ravana
PlasmaHound
Ravana
Level 123
God Stats
5W - 4L
1,568 SR
Queue Stats
669W - 669L
1,496 Elo+
Party 1
Team Averages
Level 93
1,600 SR
1,501 Elo+

VS

Team Averages
Level 85
1,314 SR
1,363 Elo+
Cthulhu
Cthulhu
DMF Kiento21
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,147 Elo+
Solo
Poseidon
Poseidon
ignorantscourge1
Poseidon
Level 126
God Stats
3W - 4L
1,236 SR
Queue Stats
221W - 218L
1,459 Elo+
Party 2
Artemis
Artemis
immortalshrimp
Artemis
Level 61
God Stats
4W - 5L
1,207 SR
Queue Stats
291W - 295L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 11
9,211
1,023
8,474
9,272
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
9 / 2 / 7
9,559
1,062
7,863
7,920
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
12
4 / 1 / 10
8,829
981
8,891
9,339
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DMF Kiento21
Cthulhu
10
2 / 5 / 1
7,611
846
7,767
12,752
8,722
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 7 / 1
7,981
887
7,289
9,266
2,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 7 / 3
7,657
851
5,761
8,950
2,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
9
2
7
6.25
L
Cthulhu
DMF Kiento21
Cthulhu
2
5
1
0.5
W
Ravana
4
1
10
9
L
2
7
1
0.36
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
20,817
26,531
Taken
30,968
12,586
Mitigated
13,681
7,738
Healing
1,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,474
3,017
0
4,452
9,272
3,538
1,432
5,547
3,725
32,874
3,059
W
7,863
4,475
0
1,590
7,920
5,139
932
4,860
3,060
0
28,610
L
Cthulhu
DMF Kiento21
Cthulhu
7,767
957
55
0
12,752
8,722
16
6,054
6,511
20,694
592
W
Ravana
8,891
2,785
0
1,696
9,339
3,909
894
4,258
5,081
0
24,475
L
7,289
1,929
0
1,264
9,266
2,211
34
998
7,936
28,018
0
L
5,761
3,121
0
0
8,950
2,748
36
1,389
7,364
0
13,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
23,249
106
Minions Killed
71
0
Camps Cleared
0
547,099
Distance Traveled
449,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,211
1,023
44
5
0
170,711
0
W
Vamana
9,559
1,062
37
4
0
177,624
0
L
Cthulhu
7,611
846
13
1
0
154,553
0
W
Ravana
8,829
981
25
3
0
198,764
0
L
Poseidon
7,981
887
45
5
0
155,714
0
L
Artemis
7,657
851
13
1
0
139,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role