Player Matchup

Thanatos
Thanatos
Em L3g3nd
Thanatos
Level 109
God Stats
8W - 4L
1,638 SR
Queue Stats
88W - 81L
1,433 Elo+
Solo
Athena
Athena
FaTe dyfly
Athena
Level 49
God Stats
2W - 0L
1,770 SR
Queue Stats
158W - 164L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Kabuki_Kitsune
Jormungandr
Level 79
God Stats
36W - 34L
1,525 SR
Queue Stats
41W - 47L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Kerio1224
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,376 Elo+
Solo
Izanami
Izanami
Violet plant400
Izanami
Level 32
God Stats
1W - 4L
1,142 SR
Queue Stats
1W - 14L
1,012 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,337 Elo+

VS

Team Averages
Level 25
1,414 SR
1,454 Elo+
Aphrodite
Aphrodite
Eoghanjack
Aphrodite
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 11L
1,866 Elo+
Party 2
Achilles
Achilles
P14 DN
Achilles
Level 8
God Stats
1W - 7L
1,402 SR
Queue Stats
2W - 10L
1,304 Elo+
Party 1
Janus
Janus
P14 JC
Janus
Level 65
God Stats
15W - 21L
1,400 SR
Queue Stats
146W - 187L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tiarnan-_-2004
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tomosa2215
Danzaburou
Level 16
God Stats
4W - 11L
1,268 SR
Queue Stats
5W - 19L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Em L3g3nd
Thanatos
16
6 / 3 / 6
10,619
559
7,397
19,438
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
FaTe dyfly
Athena
13
4 / 3 / 11
9,952
524
10,670
19,317
21,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Kabuki_Kitsune
Jormungandr
17
8 / 1 / 2
11,495
605
10,759
11,569
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Kerio1224
Jing Wei
15
7 / 1 / 7
10,063
530
19,445
15,405
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 0
9,503
500
1,208
11,379
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eoghanjack
Aphrodite
10
0 / 7 / 3
7,503
395
7,701
11,163
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
P14 DN
Achilles
17
2 / 1 / 0
10,268
540
3,421
12,621
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
P14 JC
Janus
16
5 / 4 / 1
10,689
563
10,256
11,959
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Tiarnan-_-2004
Cu Chulainn
10
1 / 11 / 2
7,632
402
8,537
22,170
15,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Tomosa2215
Danzaburou
14
1 / 5 / 1
9,016
475
11,690
17,172
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
27
Kills
9
10
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Em L3g3nd
Thanatos
6
3
6
3
L
Aphrodite
Eoghanjack
Aphrodite
0
7
3
0.21
W
Athena
FaTe dyfly
Athena
4
3
11
3.17
W
Jormungandr
Kabuki_Kitsune
Jormungandr
8
1
2
9
W
Jing Wei
Kerio1224
Jing Wei
7
1
7
10.5
L
Achilles
P14 DN
Achilles
2
1
0
2
L
Janus
P14 JC
Janus
5
4
1
1.38
L
Cu Chulainn
Tiarnan-_-2004
Cu Chulainn
1
11
2
0.18
L
Danzaburou
Tomosa2215
Danzaburou
1
5
1
0.3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
41,605
77,108
Taken
75,085
50,303
Mitigated
43,125
27,333
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Em L3g3nd
Thanatos
7,397
1,962
0
12,707
19,438
8,391
0
2,486
16,866
0
93,821
L
Aphrodite
Eoghanjack
Aphrodite
7,701
1,753
3,716
3,784
11,163
5,767
0
4,959
6,152
29,516
0
W
Athena
FaTe dyfly
Athena
10,670
2,667
388
5,506
19,317
21,157
23
6,597
12,546
34,362
0
W
Jormungandr
Kabuki_Kitsune
Jormungandr
10,759
1,585
128
3,125
11,569
10,090
1,017
1,263
10,292
78,665
0
W
Jing Wei
Kerio1224
Jing Wei
19,445
13,090
0
4,396
15,405
6,985
844
2,765
12,628
0
88,561
L
Achilles
P14 DN
Achilles
3,421
677
0
828
12,621
9,833
321
2,744
9,069
0
62,889
L
Janus
P14 JC
Janus
10,256
747
0
950
11,959
4,745
988
3,918
7,839
72,743
0
L
Cu Chulainn
Tiarnan-_-2004
Cu Chulainn
8,537
3,018
0
1,865
22,170
15,697
0
4,097
17,980
235
21,653
L
Danzaburou
Tomosa2215
Danzaburou
11,690
7,236
0
4,169
17,172
7,083
678
4,455
12,616
0
70,214
W
1,208
815
0
1,083
11,379
3,680
6,132
4,457
6,584
0
50,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
45,108
476
Minions Killed
395
0
Camps Cleared
0
1,914,919
Distance Traveled
1,686,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,619
559
116
6
0
417,444
0
L
Aphrodite
7,503
395
47
2
0
281,555
0
W
Athena
9,952
524
33
2
0
416,991
0
W
Jormungandr
11,495
605
127
7
0
409,343
0
W
Jing Wei
10,063
530
103
5
0
343,580
0
L
Achilles
10,268
540
109
6
0
368,127
0
L
Janus
10,689
563
120
6
0
368,967
0
L
Cu Chulainn
7,632
402
20
1
0
332,735
0
L
Danzaburou
9,016
475
99
5
0
335,104
0
W
Izanami
9,503
500
97
5
0
327,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role