Player Matchup

Medusa
Medusa
A KAK3
Medusa
Level 91
God Stats
72W - 41L
1,599 SR
Queue Stats
121W - 108L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kulkukant
Morgan Le Fay
Level 107
God Stats
5W - 2L
1,389 SR
Queue Stats
574W - 557L
1,475 Elo+
Solo
Set
Set
Trewhey96
Set
Level 109
God Stats
89W - 84L
1,551 SR
Queue Stats
234W - 208L
1,493 Elo+
Solo
Cthulhu
Cthulhu
amazingwheel467
Cthulhu
Level 97
God Stats
6W - 4L
1,605 SR
Queue Stats
64W - 59L
1,451 Elo+
Solo
Danzaburou
Danzaburou
klassik09
Danzaburou
Level 88
God Stats
77W - 87L
1,436 SR
Queue Stats
273W - 294L
1,375 Elo+
Solo
Team Averages
Level 98
1,516 SR
1,460 Elo+

VS

Team Averages
Level 74
1,618 SR
1,457 Elo+
Bake Kujira
Bake Kujira
Goon_and_biond
Bake Kujira
Level 108
God Stats
11W - 7L
1,622 SR
Queue Stats
271W - 277L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Hidden Surtr
Danzaburou
Level 94
God Stats
1W - 1L
1,959 SR
Queue Stats
16W - 31L
1,336 Elo+
Solo
Serqet
Serqet
JCNBARKERGOOP
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
JxZoroark
Kuzenbo
Level 81
God Stats
3W - 3L
1,603 SR
Queue Stats
184W - 183L
1,522 Elo+
Party 1
Ishtar
Ishtar
btemp10023_
Ishtar
Level 65
God Stats
7W - 7L
1,407 SR
Queue Stats
273W - 277L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A KAK3
Medusa
11
4 / 1 / 2
6,630
603
7,502
7,531
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kulkukant
Morgan Le Fay
12
2 / 2 / 0
7,122
647
10,157
7,614
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 1 / 4
6,434
585
2,854
7,449
4,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 0 / 2
6,012
547
4,201
9,276
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
klassik09
Danzaburou
9
0 / 0 / 3
5,466
497
6,383
6,503
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Goon_and_biond
Bake Kujira
11
2 / 1 / 0
6,175
561
4,589
11,746
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Hidden Surtr
Danzaburou
7
0 / 2 / 0
4,711
428
3,849
7,303
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 0
5,761
524
3,484
10,500
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
JxZoroark
Kuzenbo
7
0 / 2 / 0
5,100
464
2,841
8,482
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
11
1 / 1 / 0
5,895
536
5,280
8,566
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
4
4
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
A KAK3
Medusa
4
1
2
5
L
Bake Kujira
Goon_and_biond
Bake Kujira
2
1
0
2
L
Danzaburou
Hidden Surtr
Danzaburou
0
2
0
0
L
1
5
0
0.2
L
Kuzenbo
JxZoroark
Kuzenbo
0
2
0
0
W
Morgan Le Fay
Kulkukant
Morgan Le Fay
2
2
0
1
W
2
1
4
4
W
3
0
2
4
L
Ishtar
1
1
0
1
W
Danzaburou
klassik09
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
20,043
38,373
Taken
46,597
18,255
Mitigated
28,263
12,786
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A KAK3
Medusa
7,502
3,280
0
846
7,531
2,760
0
0
7,297
0
47,682
L
Bake Kujira
Goon_and_biond
Bake Kujira
4,589
2,371
0
3,956
11,746
9,825
0
9,406
2,340
43,723
0
L
Danzaburou
Hidden Surtr
Danzaburou
3,849
1,127
0
2,066
7,303
2,742
0
1,793
5,510
0
26,162
L
3,484
830
0
744
10,500
3,857
0
1,020
9,480
0
36,505
L
Kuzenbo
JxZoroark
Kuzenbo
2,841
1,702
0
1,202
8,482
8,676
0
1,961
6,521
12,167
0
W
Morgan Le Fay
Kulkukant
Morgan Le Fay
10,157
2,499
0
3,097
7,614
2,711
0
4,035
2,869
59,435
0
W
2,854
1,176
0
2,549
7,449
4,055
0
0
7,449
0
43,406
W
4,201
642
0
3,160
9,276
6,393
55
1,244
8,032
23,114
0
L
Ishtar
5,280
2,835
0
3,633
8,566
3,163
0
178
8,388
0
46,384
W
Danzaburou
klassik09
Danzaburou
6,383
3,325
0
3,134
6,503
2,336
894
1,597
4,906
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
27,642
331
Minions Killed
261
0
Camps Cleared
0
1,074,237
Distance Traveled
1,132,473
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,630
603
68
6
0
244,850
3
L
Bake Kujira
6,175
561
78
7
0
224,105
0
L
Danzaburou
4,711
428
43
4
0
211,991
1
L
Serqet
5,761
524
60
5
0
282,415
0
L
Kuzenbo
5,100
464
14
1
0
228,409
0
W
Morgan Le Fay
7,122
647
96
9
0
191,999
0
W
Set
6,434
585
74
7
0
225,473
1
W
Cthulhu
6,012
547
29
3
0
236,657
4
L
Ishtar
5,895
536
66
6
0
185,553
0
W
Danzaburou
5,466
497
64
6
0
175,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role