Player Matchup

Arachne
Arachne
BigDabs710
Arachne
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 3
Ymir
Ymir
Pacooda
Ymir
Level 28
God Stats
2W - 2L
1,625 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 3
Discordia
Discordia
StinkyGrundIe
Discordia
Level 68
God Stats
2W - 1L
1,375 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 3
Osiris
Osiris
patriotssb
Osiris
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 3
Danzaburou
Danzaburou
sneakyturtle777
Danzaburou
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 63
1,540 SR
1,346 Elo+

VS

Team Averages
Level 55
1,529 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Btw Not Red
Morgan Le Fay
Level 17
God Stats
0W - 7L
1,174 SR
Queue Stats
13W - 25L
1,293 Elo+
Party 1
Loki
Loki
ShammooShaman
Loki
Level 95
God Stats
1W - 4L
1,642 SR
Queue Stats
120W - 104L
1,521 Elo+
Party 1
Neith
Neith
SullyEsBent
Neith
Level 47
God Stats
0W - 2L
1,714 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 2
Thor
Thor
fаrts
Thor
Level 104
God Stats
2W - 2L
1,617 SR
Queue Stats
32W - 24L
1,545 Elo+
Party 2
Artio
Artio
shinobu22
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDabs710
Arachne
12
6 / 2 / 1
7,576
631
5,825
10,980
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Pacooda
Ymir
11
1 / 0 / 8
7,102
592
4,908
5,956
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
StinkyGrundIe
Discordia
12
3 / 1 / 4
7,612
634
6,482
3,419
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
patriotssb
Osiris
14
1 / 1 / 0
8,542
712
10,615
10,810
10,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
sneakyturtle777
Danzaburou
11
4 / 2 / 4
7,292
608
7,869
5,365
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Btw Not Red
Morgan Le Fay
10
1 / 7 / 0
5,817
485
2,499
9,280
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 0
6,558
547
2,861
9,643
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,543
545
5,230
5,749
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
fаrts
Thor
13
1 / 2 / 0
7,364
614
6,878
16,725
10,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
shinobu22
Artio
7
0 / 4 / 2
5,358
447
931
8,704
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigDabs710
Arachne
6
2
1
3.25
L
Morgan Le Fay
Btw Not Red
Morgan Le Fay
1
7
0
0.14
W
Ymir
Pacooda
Ymir
1
0
8
5
L
2
0
0
2
W
Discordia
StinkyGrundIe
Discordia
3
1
4
5
L
2
2
1
1.25
L
Thor
fаrts
Thor
1
2
0
0.5
W
Osiris
patriotssb
Osiris
1
1
0
1
L
Artio
shinobu22
Artio
0
4
2
0.25
W
Danzaburou
sneakyturtle777
Danzaburou
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
18,399
36,530
Taken
50,101
22,551
Mitigated
25,558
10,238
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigDabs710
Arachne
5,825
4,940
0
1,840
10,980
3,942
668
984
9,996
0
53,290
L
Morgan Le Fay
Btw Not Red
Morgan Le Fay
2,499
330
0
214
9,280
3,751
0
5,939
3,341
32,705
0
W
Ymir
Pacooda
Ymir
4,908
1,266
0
1,162
5,956
5,163
221
549
5,407
18,894
0
L
2,861
232
0
2,101
9,643
3,467
0
1,266
8,377
0
57,666
W
Discordia
StinkyGrundIe
Discordia
6,482
242
93
503
3,419
1,006
141
1,632
1,787
55,951
0
L
5,230
1,592
0
1,031
5,749
2,462
0
1,119
4,630
0
52,671
L
Thor
fаrts
Thor
6,878
1,510
0
3,780
16,725
10,010
0
365
16,360
0
64,280
W
Osiris
patriotssb
Osiris
10,615
4,289
0
5,550
10,810
10,462
147
0
10,810
0
78,372
L
Artio
shinobu22
Artio
931
285
680
1,186
8,704
5,868
0
2,701
6,003
2,791
0
W
Danzaburou
sneakyturtle777
Danzaburou
7,869
5,059
0
1,090
5,365
1,978
1,690
265
5,100
0
38,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
31,640
380
Minions Killed
372
0
Camps Cleared
0
1,288,180
Distance Traveled
1,150,805
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,576
631
72
6
0
284,113
0
L
Morgan Le Fay
5,817
485
68
6
0
200,158
0
W
Ymir
7,102
592
23
2
0
261,921
2
L
Loki
6,558
547
94
8
0
274,651
1
W
Discordia
7,612
634
78
7
0
255,445
3
L
Neith
6,543
545
90
8
0
216,250
0
L
Thor
7,364
614
114
10
0
258,419
2
W
Osiris
8,542
712
140
12
0
245,091
0
L
Artio
5,358
447
6
1
0
201,327
0
W
Danzaburou
7,292
608
67
6
0
241,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role