Player Matchup

Sylvanus
Sylvanus
Cru5n1ck02
Sylvanus
Level 148
God Stats
3W - 5L
1,491 SR
Queue Stats
60W - 101L
1,370 Elo+
Party 2
Izanami
Izanami
FriknStreakr
Izanami
Level 18
God Stats
6W - 7L
1,373 SR
Queue Stats
31W - 47L
1,358 Elo+
Party 2
Thor
Thor
OmegaDrake93
Thor
Level 81
God Stats
2W - 1L
1,518 SR
Queue Stats
37W - 62L
1,407 Elo+
Party 2
Shiva
Shiva
SilverBak8729
Shiva
Level 44
God Stats
5W - 4L
1,715 SR
Queue Stats
20W - 49L
1,338 Elo+
Party 2
Merlin
Merlin
digtr
Merlin
Level 147
God Stats
1W - 0L
1,844 SR
Queue Stats
45W - 61L
1,481 Elo+
Party 2
Team Averages
Level 88
1,588 SR
1,391 Elo+

VS

Team Averages
Level 129
1,588 SR
1,508 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AngelSavior7054
Nox
Level 108
God Stats
37W - 33L
1,584 SR
Queue Stats
632W - 573L
1,495 Elo+
Party 3
Chaac
Chaac
BigPilot
Chaac
Level 139
God Stats
12W - 12L
1,491 SR
Queue Stats
249W - 251L
1,515 Elo+
Party 1
Janus
Janus
JPChakira2004
Janus
Level 116
God Stats
1W - 2L
1,839 SR
Queue Stats
163W - 137L
1,513 Elo+
Solo
Scylla
Scylla
Keherbo
Scylla
Level 156
God Stats
95W - 73L
1,523 SR
Queue Stats
539W - 499L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cru5n1ck02
Sylvanus
11
0 / 0 / 1
6,205
517
2,789
4,794
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
FriknStreakr
Izanami
12
2 / 0 / 0
7,030
586
4,002
5,182
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 2
6,674
556
4,244
7,757
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,476
623
7,463
12,118
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
digtr
Merlin
11
4 / 2 / 2
7,587
632
5,357
6,917
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 0
6,234
520
3,874
6,801
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
5,130
428
1,681
4,851
2,948
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
BigPilot
Chaac
11
1 / 4 / 0
6,921
577
9,034
11,435
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 5 / 1
5,666
472
3,377
6,617
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Keherbo
Scylla
13
3 / 1 / 0
7,270
606
5,223
7,408
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
0
0
1
0.5
L
Chaac
BigPilot
Chaac
1
4
0
0.25
W
Sylvanus
Cru5n1ck02
Sylvanus
0
0
1
0.5
W
Izanami
FriknStreakr
Izanami
2
0
0
2
L
0
5
1
0.1
L
Scylla
Keherbo
Scylla
3
1
0
3
W
2
1
2
3
W
3
1
1
3.5
W
Merlin
digtr
Merlin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
23,189
36,768
Taken
37,112
17,857
Mitigated
16,235
14,162
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,874
1,698
0
2,117
6,801
2,481
0
939
5,862
0
51,466
L
1,681
156
0
1,287
4,851
2,948
0
849
3,987
14,451
0
L
Chaac
BigPilot
Chaac
9,034
1,985
0
3,334
11,435
6,618
0
294
10,319
0
51,417
W
Sylvanus
Cru5n1ck02
Sylvanus
2,789
1,077
806
2,846
4,794
2,713
497
1,391
3,363
30,002
10,881
W
Izanami
FriknStreakr
Izanami
4,002
2,086
0
1,350
5,182
1,938
445
931
4,203
0
52,044
L
3,377
274
0
1,170
6,617
1,849
0
3,017
3,380
37,357
0
L
Scylla
Keherbo
Scylla
5,223
901
0
3,121
7,408
2,339
0
2,357
4,875
60,900
0
W
4,244
1,250
0
1,135
7,757
3,066
0
2,799
4,930
0
40,787
W
7,463
1,605
0
6,750
12,118
7,711
319
0
12,118
0
47,597
W
Merlin
digtr
Merlin
5,357
600
0
1,275
6,917
2,429
658
4,820
1,873
46,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
31,221
385
Minions Killed
384
0
Camps Cleared
0
1,192,044
Distance Traveled
1,163,604
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,234
520
98
8
0
226,962
0
L
Nox
5,130
428
24
2
0
227,076
7
L
Chaac
6,921
577
95
8
0
210,216
0
W
Sylvanus
6,205
517
66
6
0
217,475
4
W
Izanami
7,030
586
88
7
0
258,711
0
L
Janus
5,666
472
71
6
0
225,494
0
L
Scylla
7,270
606
96
8
0
273,856
1
W
Thor
6,674
556
64
5
0
263,647
0
W
Shiva
7,476
623
77
6
0
229,657
4
W
Merlin
7,587
632
90
8
0
222,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role