Player Matchup

Mercury
Mercury
 
Mercury
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Cexar117z
Neith
Level 154
God Stats
6W - 14L
1,265 SR
Queue Stats
227W - 185L
1,563 Elo+
Party 4
Scylla
Scylla
FloppyFish12321
Scylla
Level 81
God Stats
2W - 5L
1,383 SR
Queue Stats
183W - 150L
1,573 Elo+
Party 2
Ymir
Ymir
Tekt
Ymir
Level 121
God Stats
1W - 1L
1,582 SR
Queue Stats
139W - 101L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
pinelljr985
Hun Batz
Level 166
God Stats
1W - 2L
1,606 SR
Queue Stats
87W - 81L
1,533 Elo+
Solo
Team Averages
Level 142
1,467 SR
1,547 Elo+

VS

Team Averages
Level 121
1,710 SR
1,604 Elo+
Thanatos
Thanatos
DeductedClub
Thanatos
Level 141
God Stats
23W - 23L
1,571 SR
Queue Stats
453W - 425L
1,649 Elo+
Party 1
Medusa
Medusa
ImUnfortAtJungle
Medusa
Level 59
God Stats
8W - 1L
2,022 SR
Queue Stats
64W - 31L
1,689 Elo+
Party 1
Agni
Agni
McCarry07
Agni
Level 134
God Stats
1W - 0L
1,471 SR
Queue Stats
39W - 36L
1,502 Elo+
Party 3
Zhong Kui
Zhong Kui
MrDudeBroGuy
Zhong Kui
Level 146
God Stats
1W - 0L
1,772 SR
Queue Stats
12W - 6L
1,651 Elo+
Solo
Bacchus
Bacchus
MroSeba
Bacchus
Level 125
God Stats
1W - 0L
1,711 SR
Queue Stats
45W - 40L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 5 / 0
7,644
478
6,137
15,577
5,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Cexar117z
Neith
13
1 / 4 / 3
8,154
510
6,345
10,234
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,177
449
2,651
10,778
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Tekt
Ymir
11
2 / 5 / 3
7,633
477
4,962
20,012
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
pinelljr985
Hun Batz
13
0 / 5 / 2
7,828
489
8,855
15,246
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeductedClub
Thanatos
14
5 / 1 / 8
8,721
545
10,863
13,561
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 5
9,656
604
16,186
12,141
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
4 / 3 / 7
8,862
554
7,928
8,514
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
MrDudeBroGuy
Zhong Kui
16
9 / 0 / 3
11,071
692
11,529
10,810
9,570
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MroSeba
Bacchus
13
3 / 0 / 13
8,796
550
8,693
11,254
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
25
25
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
L
Neith
Cexar117z
Neith
1
4
3
0.63
W
Thanatos
DeductedClub
Thanatos
5
1
8
9
L
0
6
2
0.17
W
4
2
5
3.25
W
Agni
4
3
7
2.5
W
Zhong Kui
MrDudeBroGuy
Zhong Kui
9
0
3
10.5
W
Bacchus
MroSeba
Bacchus
3
0
13
9.5
L
Ymir
Tekt
Ymir
2
5
3
0.7
L
Hun Batz
pinelljr985
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
55,199
71,847
Taken
56,280
36,484
Mitigated
36,936
17,533
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,137
2,987
0
4,961
15,577
5,574
0
5,019
10,558
0
52,553
L
Neith
Cexar117z
Neith
6,345
1,649
0
1,754
10,234
3,867
478
1,249
8,985
0
55,254
W
Thanatos
DeductedClub
Thanatos
10,863
2,394
0
9,635
13,561
5,646
0
1,255
12,268
0
74,060
L
2,651
413
0
1,114
10,778
3,460
0
5,046
5,732
46,793
0
W
16,186
8,823
0
3,923
12,141
5,298
1,635
1,324
10,676
0
87,289
W
Agni
7,928
586
0
1,044
8,514
3,411
219
1,876
6,638
58,199
0
W
Zhong Kui
MrDudeBroGuy
Zhong Kui
11,529
1,683
0
7,618
10,810
9,570
374
735
9,596
78,054
0
W
Bacchus
MroSeba
Bacchus
8,693
1,943
0
2,625
11,254
13,011
37
3,045
8,116
24,300
0
L
Ymir
Tekt
Ymir
4,962
1,329
0
5,354
20,012
14,035
0
9,274
10,738
23,174
0
L
Hun Batz
pinelljr985
Hun Batz
8,855
1,616
0
4,350
15,246
9,548
0
7,562
7,684
236
58,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
47,106
411
Minions Killed
461
0
Camps Cleared
0
1,614,986
Distance Traveled
1,582,782
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,644
478
101
6
0
370,785
0
L
Neith
8,154
510
101
6
0
286,237
6
W
Thanatos
8,721
545
99
6
0
344,711
0
L
Scylla
7,177
449
97
6
0
326,194
1
W
Medusa
9,656
604
120
8
0
303,822
1
W
Agni
8,862
554
98
6
0
328,428
2
W
Zhong Kui
11,071
692
120
8
0
277,590
4
W
Bacchus
8,796
550
24
2
0
328,231
1
L
Ymir
7,633
477
10
1
0
300,208
0
L
Hun Batz
7,828
489
102
6
0
331,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role