Player Matchup

Kukulkan
Kukulkan
Gomogone44
Kukulkan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,588 Elo+
Party 1
Athena
Athena
IITrixR4KidzII
Athena
Level 28
God Stats
0W - 1L
1,466 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 1
Achilles
Achilles
SnipEz ReAliZe
Achilles
Level 80
God Stats
0W - 1L
1,484 SR
Queue Stats
16W - 14L
1,537 Elo+
Party 1
Olorun
Olorun
adonisb_13
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Neith
Neith
sandeaaa
Neith
Level 32
God Stats
5W - 12L
1,323 SR
Queue Stats
208W - 215L
1,339 Elo+
Solo
Team Averages
Level 51
1,455 SR
1,500 Elo+

VS

Team Averages
Level 54
1,581 SR
1,463 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BigSmurfTurd
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EdNhUaRd
Mulan
Level 128
God Stats
1W - 0L
1,905 SR
Queue Stats
64W - 72L
1,455 Elo+
Party 3
Ymir
Ymir
Níggawatt
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
oxjake2
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gomogone44
Kukulkan
13
2 / 5 / 4
8,194
1,171
9,224
12,883
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 6
8,264
1,181
5,830
11,889
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
13
3 / 1 / 2
8,081
1,154
11,081
11,126
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
adonisb_13
Olorun
13
1 / 4 / 3
7,933
1,133
4,288
8,519
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
sandeaaa
Neith
13
0 / 2 / 5
7,395
1,056
3,728
5,560
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

269

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 6
9,622
1,375
15,543
8,249
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
BigSmurfTurd
Heimdallr
14
1 / 1 / 7
8,496
1,214
9,430
7,863
3,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
EdNhUaRd
Mulan
11
0 / 0 / 0
5,247
750
0
0
0
14
4 / 1 / 7
9,492
1,356
14,525
13,856
14,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
oxjake2
Cthulhu
14
2 / 1 / 3
8,139
1,163
7,251
9,286
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
6
Kills
12
12
Deaths
6
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
6
2.67
W
Heimdallr
BigSmurfTurd
Heimdallr
1
1
7
4.5
W
Mulan
EdNhUaRd
Mulan
0
0
0
0
L
Kukulkan
Gomogone44
Kukulkan
2
5
4
0.8
L
0
0
6
3
W
4
1
7
7.5
L
Achilles
3
1
2
4
L
Olorun
adonisb_13
Olorun
1
4
3
0.63
W
Cthulhu
oxjake2
Cthulhu
2
1
3
3.5
L
Neith
sandeaaa
Neith
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
46,749
49,977
Taken
39,254
41,386
Mitigated
30,568
5,507
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,543
8,032
0
1,633
8,249
3,799
0
3,783
4,303
0
33,409
W
Heimdallr
BigSmurfTurd
Heimdallr
9,430
6,661
0
1,477
7,863
3,923
0
3,494
3,993
0
24,673
W
Mulan
EdNhUaRd
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Gomogone44
Kukulkan
9,224
1,351
0
0
12,883
7,070
0
6,201
6,547
23,237
0
L
5,830
2,082
0
2,404
11,889
13,211
0
4,800
6,732
9,953
0
W
14,525
2,543
0
283
13,856
14,492
0
6,899
6,473
20,584
0
L
Achilles
11,081
2,569
0
1,881
11,126
14,177
0
3,674
7,281
0
13,098
L
Olorun
adonisb_13
Olorun
4,288
2,509
138
647
8,519
4,541
0
4,015
4,297
15,565
0
W
Cthulhu
oxjake2
Cthulhu
7,251
650
88
700
9,286
8,354
0
5,166
4,040
13,148
260
L
Neith
sandeaaa
Neith
3,728
820
0
437
5,560
2,387
0
1,956
3,604
0
10,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
40,996
95
Minions Killed
104
2
Camps Cleared
3
725,061
Distance Traveled
837,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,622
1,375
48
7
2
165,067
0
W
Heimdallr
8,496
1,214
29
4
0
158,237
0
W
Mulan
5,247
750
0
0
0
0
0
L
Kukulkan
8,194
1,171
39
6
1
156,838
0
L
Athena
8,264
1,181
6
1
0
161,135
0
W
Ymir
9,492
1,356
11
2
0
343,780
0
L
Achilles
8,081
1,154
7
1
0
164,952
0
L
Olorun
7,933
1,133
28
4
0
121,015
0
W
Cthulhu
8,139
1,163
16
2
1
170,487
0
L
Neith
7,395
1,056
15
2
1
121,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role