Player Matchup

Artio
Artio
T1ny_StoRm
Artio
Level 106
God Stats
22W - 31L
1,378 SR
Queue Stats
390W - 407L
1,429 Elo+
Party 1
Bake Kujira
Bake Kujira
gigantic_cake775
Bake Kujira
Level 77
God Stats
4W - 9L
1,367 SR
Queue Stats
238W - 244L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
hdrocket128
Hun Batz
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
130W - 153L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
lilanimalls
Danzaburou
Level 48
God Stats
22W - 18L
1,554 SR
Queue Stats
114W - 144L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
trippie-codeine
Nu Wa
Level 82
God Stats
0W - 2L
1,324 SR
Queue Stats
182W - 201L
1,449 Elo+
Party 1
Team Averages
Level 75
1,424 SR
1,421 Elo+

VS

Team Averages
Level 81
1,428 SR
1,437 Elo+
Loki
Loki
FlamingFrost25
Loki
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GenLeeAroused
Jormungandr
Level 123
God Stats
2W - 0L
1,498 SR
Queue Stats
24W - 28L
1,362 Elo+
Party 2
Achilles
Achilles
ImSai
Achilles
Level 116
God Stats
3W - 2L
1,522 SR
Queue Stats
33W - 64L
1,372 Elo+
Party 3
Medusa
Medusa
UltInstnctShaggy
Medusa
Level 105
God Stats
7W - 5L
1,318 SR
Queue Stats
19W - 22L
1,450 Elo+
Party 2
Ymir
Ymir
Wall o Bricks
Ymir
Level 3
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
1
0 / 0 / 0
4,919
307
0
0
0
Bake Kujira
gigantic_cake775
Bake Kujira
12
5 / 4 / 8
8,534
533
9,307
18,497
15,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
hdrocket128
Hun Batz
15
8 / 3 / 9
9,746
609
11,765
14,015
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
lilanimalls
Danzaburou
11
3 / 6 / 3
7,686
480
7,989
11,626
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 5 / 8
8,357
522
13,577
9,788
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 5
7,498
469
7,951
16,628
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
GenLeeAroused
Jormungandr
13
8 / 3 / 6
9,304
582
11,686
15,056
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ImSai
Achilles
15
3 / 2 / 4
9,643
603
6,305
13,605
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
5 / 4 / 6
9,085
568
13,169
14,222
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
6,789
424
1,230
15,927
10,751
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
18
18
Deaths
26
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
10
5
0.45
W
Jormungandr
GenLeeAroused
Jormungandr
8
3
6
3.67
W
Achilles
ImSai
Achilles
3
2
4
2.5
L
Artio
0
0
0
0
W
5
4
6
2
W
0
7
1
0.07
L
Bake Kujira
gigantic_cake775
Bake Kujira
5
4
8
2.25
L
Hun Batz
hdrocket128
Hun Batz
8
3
9
4.17
L
Danzaburou
lilanimalls
Danzaburou
3
6
3
0.75
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,638
Damage
40,341
53,926
Taken
75,438
30,067
Mitigated
46,010
8,906
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,951
3,778
90
2,426
16,628
5,482
0
4,324
12,304
0
33,248
W
Jormungandr
GenLeeAroused
Jormungandr
11,686
2,674
0
948
15,056
13,299
0
4,984
10,072
42,381
1,114
W
Achilles
ImSai
Achilles
6,305
1,598
0
3,177
13,605
11,296
2,636
4,273
9,332
320
65,982
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
13,169
5,902
0
1,695
14,222
5,182
1,360
3,921
10,301
0
72,160
W
1,230
756
0
245
15,927
10,751
516
6,135
9,792
18,991
0
L
Bake Kujira
gigantic_cake775
Bake Kujira
9,307
5,345
200
4,276
18,497
15,360
93
3,961
13,876
29,511
0
L
Hun Batz
hdrocket128
Hun Batz
11,765
3,291
0
3,584
14,015
6,364
543
3,075
10,636
0
69,596
L
Danzaburou
lilanimalls
Danzaburou
7,989
4,625
0
846
11,626
4,821
0
2,773
8,605
0
29,911
L
13,577
3,351
0
0
9,788
3,522
478
1,315
8,095
47,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
42,319
249
Minions Killed
328
0
Camps Cleared
0
1,514,009
Distance Traveled
1,460,750
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,498
469
36
2
0
328,653
0
W
Jormungandr
9,304
582
44
3
0
294,612
0
W
Achilles
9,643
603
109
7
0
270,529
0
L
Artio
4,919
307
0
0
0
237,604
0
W
Medusa
9,085
568
90
6
0
295,502
0
W
Ymir
6,789
424
49
3
0
271,454
0
L
Bake Kujira
8,534
533
37
2
0
328,878
7
L
Hun Batz
9,746
609
109
7
0
361,193
0
L
Danzaburou
7,686
480
45
3
0
306,278
0
L
Nu Wa
8,357
522
58
4
0
280,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role