Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HadesReborn
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,710 Elo+
Solo
The Morrigan
The Morrigan
JCp_q
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
LousSasol
Sun Wukong
Level 62
God Stats
5W - 5L
1,561 SR
Queue Stats
283W - 264L
1,580 Elo+
Solo
Ah Puch
Ah Puch
thechefblaze
Ah Puch
Level 145
God Stats
4W - 4L
1,568 SR
Queue Stats
153W - 146L
1,558 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,571 Elo+

VS

Team Averages
Level 135
1,585 SR
1,513 Elo+
Cernunnos
Cernunnos
Auvsi
Cernunnos
Level 122
God Stats
5W - 5L
1,503 SR
Queue Stats
299W - 282L
1,513 Elo+
Solo
Bastet
Bastet
LaWeaCuantica96
Bastet
Level 135
God Stats
6W - 5L
1,659 SR
Queue Stats
263W - 268L
1,494 Elo+
Solo
Artemis
Artemis
NoahTheGe
Artemis
Level 128
God Stats
3W - 1L
1,636 SR
Queue Stats
99W - 112L
1,520 Elo+
Solo
Artio
Artio
SUpterra
Artio
Level 145
God Stats
2W - 0L
1,621 SR
Queue Stats
45W - 41L
1,514 Elo+
Solo
Ganesha
Ganesha
SerTokesalot
Ganesha
Level 145
God Stats
10W - 9L
1,504 SR
Queue Stats
616W - 582L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 2 / 7
9,822
819
14,471
10,979
9,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 6
7,792
649
5,995
14,918
14,069
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Morrigan
JCp_q
The Morrigan
13
1 / 6 / 8
8,283
690
8,534
7,445
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LousSasol
Sun Wukong
16
2 / 3 / 10
9,871
823
13,759
15,314
15,071
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
thechefblaze
Ah Puch
17
5 / 3 / 4
9,564
797
12,566
8,650
3,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Auvsi
Cernunnos
16
3 / 2 / 11
9,675
806
7,376
10,133
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 8
10,428
869
14,530
15,709
8,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
NoahTheGe
Artemis
15
4 / 5 / 10
9,394
783
12,962
11,494
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SUpterra
Artio
17
4 / 1 / 12
10,015
835
10,675
15,126
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
SerTokesalot
Ganesha
16
0 / 3 / 14
9,830
819
7,294
13,945
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
12
Kills
19
19
Deaths
14
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
7
3.25
W
Cernunnos
Auvsi
Cernunnos
3
2
11
4.25
L
1
5
6
0.8
L
The Morrigan
JCp_q
The Morrigan
1
6
8
0.83
W
8
3
8
4
L
Sun Wukong
LousSasol
Sun Wukong
2
3
10
2.33
W
Artemis
NoahTheGe
Artemis
4
5
10
1.8
W
Artio
SUpterra
Artio
4
1
12
10
W
Ganesha
SerTokesalot
Ganesha
0
3
14
2.33
L
Ah Puch
thechefblaze
Ah Puch
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,325
Damage
52,837
57,306
Taken
66,407
44,890
Mitigated
55,696
19,766
Healing
29,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,471
628
4,681
4,317
10,979
9,572
0
3,459
7,418
33,261
0
W
Cernunnos
Auvsi
Cernunnos
7,376
2,202
2,760
3,375
10,133
5,403
1,703
4,945
4,999
0
25,914
L
5,995
1,077
494
723
14,918
14,069
0
5,395
9,014
0
9,312
L
The Morrigan
JCp_q
The Morrigan
8,534
891
661
1,376
7,445
2,520
0
1,071
6,097
10,413
3,661
W
14,530
1,885
797
5,001
15,709
8,315
0
6,190
9,229
0
29,726
L
Sun Wukong
LousSasol
Sun Wukong
13,759
905
1,077
4,217
15,314
15,071
0
3,534
11,177
0
22,637
W
Artemis
NoahTheGe
Artemis
12,962
5,623
1,610
941
11,494
6,110
2,872
6,529
4,603
0
27,153
W
Artio
SUpterra
Artio
10,675
422
3,775
6,045
15,126
18,236
60
7,903
6,690
18,270
490
W
Ganesha
SerTokesalot
Ganesha
7,294
310
1,970
3,000
13,945
17,632
169
5,368
8,210
22,526
304
L
Ah Puch
thechefblaze
Ah Puch
12,566
108
584
1,636
8,650
3,658
0
2,298
6,247
28,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
49,342
139
Minions Killed
162
0
Camps Cleared
0
1,139,414
Distance Traveled
1,203,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,822
819
48
4
0
244,024
0
W
Cernunnos
9,675
806
65
5
0
215,004
0
L
Odin
7,792
649
9
1
0
219,483
0
L
The Morrigan
8,283
690
20
2
0
211,524
0
W
Bastet
10,428
869
45
4
0
272,754
0
L
Sun Wukong
9,871
823
16
1
0
240,051
0
W
Artemis
9,394
783
30
3
0
200,215
0
W
Artio
10,015
835
22
2
0
277,829
0
W
Ganesha
9,830
819
0
0
0
237,987
0
L
Ah Puch
9,564
797
46
4
0
224,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role