Player Matchup

Nu Wa
Nu Wa
PatsBck2Bck
Nu Wa
Level 260
God Stats
3W - 7L
1,466 SR
Queue Stats
150W - 179L
1,513 Elo+
Party 1
Skadi
Skadi
Ruin530
Skadi
Level 158
God Stats
1W - 0L
1,835 SR
Queue Stats
67W - 77L
1,529 Elo+
Party 1
Ymir
Ymir
wht_tht_smel_lik
Ymir
Level 176
God Stats
2W - 2L
1,395 SR
Queue Stats
101W - 116L
1,525 Elo+
Party 1
Team Averages
Level 198
1,565 SR
1,522 Elo+

VS

Team Averages
Level 100
1,547 SR
1,593 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Peguelocolombia
Chang'e
Level 124
God Stats
36W - 23L
1,641 SR
Queue Stats
118W - 105L
1,566 Elo+
Solo
Set
Set
PercDirty
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
9,122
702
7,936
7,265
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Ruin530
Skadi
13
3 / 2 / 2
9,590
738
11,244
9,001
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 3
9,389
722
8,313
11,772
12,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 5 / 1
9,389
722
10,765
13,847
5,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 0 / 5
8,913
686
5,669
8,022
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 1 / 4
9,028
694
7,578
13,182
10,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
5
5
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
5
1
0.9
W
1
2
4
1.5
L
0
0
5
2.5
L
1
1
4
3
W
Skadi
Ruin530
Skadi
3
2
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
24,012
28,038
Taken
35,051
17,632
Mitigated
20,834
3,647
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,765
950
0
2,445
13,847
5,113
23
6,445
7,402
40,690
0
W
7,936
1,898
0
1,415
7,265
2,369
150
4,688
2,577
34,498
0
L
5,669
136
1,816
3,637
8,022
4,819
107
3,697
4,325
39,148
0
L
7,578
2,282
0
1,955
13,182
10,902
0
6,980
6,202
0
29,684
W
Skadi
Ruin530
Skadi
11,244
3,842
0
1,158
9,001
3,163
212
5,586
3,415
0
49,493
W
8,313
1,309
0
1,074
11,772
12,100
0
6,309
5,463
25,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
27,330
151
Minions Killed
160
0
Camps Cleared
0
663,675
Distance Traveled
686,606
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,389
722
43
3
0
199,395
0
W
Nu Wa
9,122
702
45
3
0
209,869
6
L
Chang'e
8,913
686
71
5
0
247,893
5
L
Set
9,028
694
46
4
0
239,318
0
W
Skadi
9,590
738
85
7
0
226,840
4
W
Ymir
9,389
722
21
2
0
226,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role