Player Matchup

Janus
Janus
Expert R3CONX
Janus
Level 147
God Stats
1W - 3L
1,354 SR
Queue Stats
117W - 101L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
FluffyTheGuy
Danzaburou
Level 120
God Stats
4W - 3L
1,670 SR
Queue Stats
366W - 366L
1,522 Elo+
Party 2
King Arthur
King Arthur
KatanaKat22
King Arthur
Level 138
God Stats
6W - 8L
1,400 SR
Queue Stats
339W - 305L
1,498 Elo+
Party 2
Hercules
Hercules
Mr Shimo 7
Hercules
Level 158
God Stats
7W - 7L
1,548 SR
Queue Stats
269W - 275L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
OMWTFYB_NOCAP
Nu Wa
Level 107
God Stats
2W - 3L
1,486 SR
Queue Stats
296W - 276L
1,548 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,536 Elo+

VS

Team Averages
Level 137
1,627 SR
1,555 Elo+
Poseidon
Poseidon
AncientCanine12
Poseidon
Level 128
God Stats
12W - 6L
1,636 SR
Queue Stats
690W - 711L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Izuni
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 65L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
Rafz__
Erlang Shen
Level 158
God Stats
2W - 1L
1,493 SR
Queue Stats
132W - 137L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Tyrone347
Ah Puch
Level 116
God Stats
2W - 1L
1,736 SR
Queue Stats
73W - 51L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yilv
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,772 SR
Queue Stats
17W - 13L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,175
765
14,172
9,912
5,457
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
FluffyTheGuy
Danzaburou
14
1 / 4 / 6
8,380
698
10,169
11,140
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KatanaKat22
King Arthur
15
1 / 5 / 5
8,326
694
9,386
14,837
14,929
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Mr Shimo 7
Hercules
14
0 / 4 / 6
7,994
666
7,029
17,195
21,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 5
8,881
740
10,325
11,141
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 2 / 8
9,805
817
9,333
9,520
3,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Izuni
Gilgamesh
16
2 / 3 / 13
9,411
784
15,157
19,285
17,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Rafz__
Erlang Shen
16
1 / 1 / 18
9,491
791
6,694
13,282
13,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Tyrone347
Ah Puch
17
4 / 1 / 13
9,899
825
12,522
10,324
4,977
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Yilv
Ah Muzen Cab
18
9 / 1 / 8
11,133
928
15,407
9,646
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
8
Kills
19
20
Deaths
8
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
2
8
3.5
L
3
3
3
1.5
L
Danzaburou
FluffyTheGuy
Danzaburou
1
4
6
1
W
Gilgamesh
Izuni
Gilgamesh
2
3
13
2.83
L
King Arthur
KatanaKat22
King Arthur
1
5
5
0.7
L
Hercules
Mr Shimo 7
Hercules
0
4
6
0.75
L
3
4
5
1.38
W
Erlang Shen
Rafz__
Erlang Shen
1
1
18
10
W
Ah Puch
Tyrone347
Ah Puch
4
1
13
10.5
W
Ah Muzen Cab
Yilv
Ah Muzen Cab
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
59,113
64,225
Taken
62,057
52,498
Mitigated
43,969
11,628
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,333
1,034
1,700
1,215
9,520
3,697
1,624
3,550
5,970
45,683
0
L
14,172
200
1,230
854
9,912
5,457
560
4,191
5,474
28,453
0
L
Danzaburou
FluffyTheGuy
Danzaburou
10,169
1,678
550
830
11,140
5,823
404
5,446
5,573
0
18,033
W
Gilgamesh
Izuni
Gilgamesh
15,157
1,943
1,295
4,587
19,285
17,807
468
8,289
10,996
3,686
19,355
L
King Arthur
KatanaKat22
King Arthur
9,386
500
981
562
14,837
14,929
0
3,594
10,845
1,164
17,737
L
Hercules
Mr Shimo 7
Hercules
7,029
1,017
832
5,023
17,195
21,654
0
6,102
10,647
0
11,122
L
10,325
3,597
64
702
11,141
4,635
630
5,972
4,974
25,344
0
W
Erlang Shen
Rafz__
Erlang Shen
6,694
928
3,071
5,782
13,282
13,407
739
4,366
8,916
817
10,356
W
Ah Puch
Tyrone347
Ah Puch
12,522
188
1,167
5,847
10,324
4,977
289
4,630
5,694
33,174
0
W
Ah Muzen Cab
Yilv
Ah Muzen Cab
15,407
5,298
1,353
1,777
9,646
4,081
4,853
4,407
5,239
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
49,739
160
Minions Killed
191
0
Camps Cleared
0
1,128,320
Distance Traveled
1,231,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,805
817
72
6
0
236,492
0
L
Janus
9,175
765
43
4
0
243,631
0
L
Danzaburou
8,380
698
33
3
0
231,591
0
W
Gilgamesh
9,411
784
10
1
0
236,784
0
L
King Arthur
8,326
694
27
2
0
211,807
0
L
Hercules
7,994
666
16
1
0
245,851
0
L
Nu Wa
8,881
740
41
3
0
195,440
0
W
Erlang Shen
9,491
791
10
1
0
256,491
0
W
Ah Puch
9,899
825
45
4
0
251,894
0
W
Ah Muzen Cab
11,133
928
54
5
0
250,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role