Player Matchup

Baron Samedi
Baron Samedi
DonChase21
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 1
Lancelot
Lancelot
charizard155
Lancelot
Level 147
God Stats
0W - 1L
1,211 SR
Queue Stats
62W - 56L
1,551 Elo+
Party 1
Ymir
Ymir
whiteflex2
Ymir
Level 63
God Stats
2W - 2L
1,573 SR
Queue Stats
8W - 15L
1,420 Elo+
Party 1
Team Averages
Level 105
1,428 SR
1,496 Elo+

VS

Team Averages
Level 110
1,830 SR
1,521 Elo+
Raijin
Raijin
GhostShrimpy
Raijin
Level 117
God Stats
3W - 5L
1,814 SR
Queue Stats
58W - 56L
1,527 Elo+
Party 2
Nemesis
Nemesis
Ricebed
Nemesis
Level 104
God Stats
5W - 0L
1,797 SR
Queue Stats
68W - 60L
1,521 Elo+
Party 2
Bastet
Bastet
temp-754350
Bastet
Level 108
God Stats
3W - 3L
1,878 SR
Queue Stats
82W - 76L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonChase21
Baron Samedi
10
1 / 2 / 1
7,009
701
3,758
7,212
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
charizard155
Lancelot
10
0 / 2 / 2
7,046
705
6,104
10,059
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
6,787
679
4,068
9,578
8,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 1 / 5
7,701
770
6,853
5,330
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ricebed
Nemesis
10
1 / 1 / 6
7,357
736
4,554
5,034
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
12
5 / 0 / 3
8,378
838
11,163
7,843
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DonChase21
Baron Samedi
1
2
1
0.75
W
Raijin
2
1
5
4.5
W
Nemesis
Ricebed
Nemesis
1
1
6
4
L
Lancelot
charizard155
Lancelot
0
2
2
0.5
W
Bastet
5
0
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
22,570
26,849
Taken
18,207
14,873
Mitigated
7,139
6,078
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DonChase21
Baron Samedi
3,758
296
796
2,559
7,212
3,105
0
1,704
5,508
18,327
0
W
Raijin
6,853
810
0
906
5,330
1,868
469
2,790
2,540
40,339
0
W
Nemesis
Ricebed
Nemesis
4,554
1,696
0
642
5,034
2,465
490
2,086
2,948
0
18,683
L
Lancelot
charizard155
Lancelot
6,104
658
0
2,025
10,059
3,563
0
2,463
7,596
0
32,326
W
Bastet
11,163
1,616
0
2,904
7,843
2,806
252
3,243
4,600
0
27,333
L
4,068
842
0
698
9,578
8,205
0
3,030
6,548
16,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,842
Gold Earned
23,436
109
Minions Killed
121
0
Camps Cleared
0
500,329
Distance Traveled
528,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,009
701
22
2
0
149,237
0
W
Raijin
7,701
770
65
7
0
147,016
0
W
Nemesis
7,357
736
31
3
0
160,621
0
L
Lancelot
7,046
705
61
6
0
202,200
0
W
Bastet
8,378
838
25
3
0
221,309
0
L
Ymir
6,787
679
26
3
0
148,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role