Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AegonTheIII
Loki
Level 24
God Stats
24W - 14L
1,642 SR
Queue Stats
73W - 66L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
JED-ORTON
Gilgamesh
Level 154
God Stats
79W - 60L
1,626 SR
Queue Stats
1,575W - 1,530L
1,463 Elo+
Party 1
Shiva
Shiva
M-I-B_10
Shiva
Level 128
God Stats
38W - 24L
1,614 SR
Queue Stats
205W - 204L
1,530 Elo+
Party 1
Team Averages
Level 118
1,576 SR
1,500 Elo+

VS

Team Averages
Level 132
1,558 SR
1,510 Elo+
Chernobog
Chernobog
 
Chernobog
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BsmiterB
Thor
Level 158
God Stats
6W - 8L
1,460 SR
Queue Stats
409W - 382L
1,538 Elo+
Solo
Scylla
Scylla
Puferpotato
Scylla
Level 145
God Stats
58W - 42L
1,588 SR
Queue Stats
731W - 683L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Runkelis420
Hun Batz
Level 103
God Stats
24W - 22L
1,608 SR
Queue Stats
648W - 639L
1,476 Elo+
Solo
Charon
Charon
karlopuma
Charon
Level 124
God Stats
23W - 15L
1,635 SR
Queue Stats
296W - 257L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 0 / 0
7,308
731
4,924
4,714
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
 
Nu Wa
10
2 / 1 / 3
6,463
646
8,228
5,434
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
6,196
620
3,993
6,719
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JED-ORTON
Gilgamesh
11
2 / 0 / 1
6,697
670
6,343
8,869
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
M-I-B_10
Shiva
8
0 / 0 / 5
5,607
561
2,302
5,458
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 3 / 0
4,894
489
1,329
7,480
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
10
0 / 2 / 0
5,345
535
2,978
8,333
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Scylla
9
0 / 1 / 1
5,105
511
3,264
5,943
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Runkelis420
Hun Batz
9
0 / 4 / 0
5,258
526
2,860
9,997
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
karlopuma
Charon
8
1 / 2 / 0
5,135
514
1,994
5,540
3,017
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
0
5
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Chernobog
 
Chernobog
0
3
0
0
W
2
0
4
4
L
Thor
0
2
0
0
W
Gilgamesh
JED-ORTON
Gilgamesh
2
0
1
2.5
W
Shiva
M-I-B_10
Shiva
0
0
5
2.5
L
Scylla
0
1
1
0.5
L
Hun Batz
Runkelis420
Hun Batz
0
4
0
0
L
Charon
karlopuma
Charon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
12,425
31,194
Taken
37,293
15,666
Mitigated
14,409
10,571
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,924
2,633
60
2,594
4,714
2,134
114
312
4,402
60,044
4,636
W
Nu Wa
 
Nu Wa
8,228
2,092
0
273
5,434
1,821
417
2,567
2,867
44,640
0
L
Chernobog
 
Chernobog
1,329
980
0
2,321
7,480
2,438
0
3,439
4,041
0
31,529
W
3,993
1,138
0
3,312
6,719
1,948
11
1,041
5,633
0
40,699
L
Thor
2,978
292
0
2,620
8,333
3,877
0
488
7,382
165
29,761
W
Gilgamesh
JED-ORTON
Gilgamesh
6,343
2,059
0
2,356
8,869
6,700
0
268
8,046
0
43,332
W
Shiva
M-I-B_10
Shiva
2,302
173
220
1,756
5,458
3,063
0
1,235
4,223
0
14,445
L
Scylla
3,264
649
0
1,040
5,943
1,777
0
3,738
2,205
30,028
0
L
Hun Batz
Runkelis420
Hun Batz
2,860
725
0
3,080
9,997
3,300
0
3,044
6,867
0
38,610
L
Charon
karlopuma
Charon
1,994
359
759
639
5,540
3,017
0
2,371
3,169
14,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
25,737
348
Minions Killed
267
0
Camps Cleared
0
1,079,851
Distance Traveled
979,268
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,308
731
112
11
0
201,389
0
W
Nu Wa
6,463
646
73
7
0
186,101
0
L
Chernobog
4,894
489
51
5
0
186,522
0
W
Loki
6,196
620
66
7
0
250,468
0
L
Thor
5,345
535
62
6
0
171,447
0
W
Gilgamesh
6,697
670
77
8
0
211,936
1
W
Shiva
5,607
561
20
2
0
229,957
3
L
Scylla
5,105
511
57
6
0
190,400
0
L
Hun Batz
5,258
526
79
8
0
228,778
0
L
Charon
5,135
514
18
2
0
202,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role