Player Matchup

Ganesha
Ganesha
IAMBOOEEBBIEEE
Ganesha
Level 100
God Stats
1W - 0L
1,590 SR
Queue Stats
17W - 1L
1,988 Elo+
Party 1
Thor
Thor
PetarOfThrace
Thor
Level 122
God Stats
2W - 0L
1,810 SR
Queue Stats
73W - 14L
1,956 Elo+
Party 1
Agni
Agni
UnityBanned
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 3L
1,989 Elo+
Party 1
Team Averages
Level 102
1,633 SR
1,978 Elo+

VS

Team Averages
Level 106
1,619 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
FallenWhiteHawk
Ah Muzen Cab
Level 115
God Stats
2W - 1L
1,730 SR
Queue Stats
115W - 72L
1,554 Elo+
Party 2
Surtr
Surtr
PАNIКА
Surtr
Level 56
God Stats
6W - 8L
1,557 SR
Queue Stats
75W - 72L
1,564 Elo+
Solo
Scylla
Scylla
Skrincher
Scylla
Level 147
God Stats
2W - 2L
1,570 SR
Queue Stats
179W - 134L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 16
7,817
782
5,284
10,471
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
9 / 1 / 8
9,393
939
11,803
9,179
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
9 / 1 / 7
9,521
952
10,622
6,382
2,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FallenWhiteHawk
Ah Muzen Cab
11
2 / 4 / 1
7,331
733
5,559
8,345
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
PАNIКА
Surtr
9
0 / 6 / 2
6,481
648
8,505
13,077
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Skrincher
Scylla
8
1 / 8 / 2
6,809
681
3,320
9,208
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FallenWhiteHawk
Ah Muzen Cab
2
4
1
0.63
W
0
1
16
8
W
9
1
8
13
L
Surtr
PАNIКА
Surtr
0
6
2
0.17
L
Scylla
Skrincher
Scylla
1
8
2
0.25
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
17,384
26,032
Taken
30,630
18,389
Mitigated
13,680
5,921
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FallenWhiteHawk
Ah Muzen Cab
5,559
2,080
0
1,273
8,345
2,604
0
4,677
3,385
0
25,652
W
5,284
1,257
0
1,810
10,471
9,236
110
1,810
8,111
24,144
0
W
11,803
2,490
0
1,680
9,179
6,334
0
1,086
7,536
208
22,908
L
Surtr
PАNIКА
Surtr
8,505
3,383
0
2,251
13,077
9,173
0
7,101
5,110
663
17,222
L
Scylla
Skrincher
Scylla
3,320
275
0
750
9,208
1,903
0
4,184
4,628
12,799
0
W
10,622
1,619
285
2,146
6,382
2,819
0
596
5,649
48,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
20,621
154
Minions Killed
70
0
Camps Cleared
0
545,490
Distance Traveled
484,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,331
733
35
4
0
167,699
3
W
Ganesha
7,817
782
2
0
0
179,941
0
W
Thor
9,393
939
33
3
0
178,165
0
L
Surtr
6,481
648
13
1
0
164,865
0
L
Scylla
6,809
681
22
2
0
152,251
0
W
Agni
9,521
952
119
12
0
187,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role