Player Matchup

Thor
Thor
 
Thor
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AkumaaHD-
Bacchus
Level 63
God Stats
3W - 3L
1,489 SR
Queue Stats
76W - 66L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
JusBetterThanU-
Sun Wukong
Level 120
God Stats
8W - 8L
1,484 SR
Queue Stats
126W - 118L
1,514 Elo+
Party 1
Discordia
Discordia
Lezalit2012
Discordia
Level 71
God Stats
15W - 18L
1,439 SR
Queue Stats
389W - 346L
1,449 Elo+
Solo
Rama
Rama
Thy_Sorrow
Rama
Level 36
God Stats
25W - 21L
1,550 SR
Queue Stats
37W - 29L
1,465 Elo+
Party 1
Team Averages
Level 73
1,492 SR
1,483 Elo+

VS

Team Averages
Level 56
1,587 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BotScroll
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Cybear723
Jormungandr
Level 60
God Stats
2W - 1L
1,886 SR
Queue Stats
16W - 10L
1,585 Elo+
Solo
Mulan
Mulan
DeathByRoy
Mulan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,501 Elo+
Solo
Arachne
Arachne
rayo99
Arachne
Level 91
God Stats
3W - 3L
1,551 SR
Queue Stats
25W - 15L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 2 / 3
6,927
630
5,732
9,365
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
AkumaaHD-
Bacchus
9
0 / 0 / 5
5,723
520
4,198
7,669
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
JusBetterThanU-
Sun Wukong
13
5 / 0 / 1
7,893
718
8,380
10,432
10,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Lezalit2012
Discordia
12
2 / 1 / 0
6,844
622
4,322
4,334
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,225
566
3,829
5,827
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 1
5,844
531
3,988
7,941
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
BotScroll
Anhur
8
0 / 3 / 0
4,716
429
1,409
6,910
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Cybear723
Jormungandr
10
3 / 1 / 0
6,566
597
7,087
9,347
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Mulan
9
0 / 5 / 0
5,469
497
6,944
12,527
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
rayo99
Arachne
12
1 / 1 / 0
6,567
597
2,821
8,543
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
3
3.25
L
Anubis
 
Anubis
0
3
1
0.17
W
Bacchus
AkumaaHD-
Bacchus
0
0
5
2.5
L
Anhur
BotScroll
Anhur
0
3
0
0
L
Jormungandr
Cybear723
Jormungandr
3
1
0
3
L
Mulan
0
5
0
0
W
Sun Wukong
JusBetterThanU-
Sun Wukong
5
0
1
5.5
W
Discordia
Lezalit2012
Discordia
2
1
0
2
W
1
1
3
2.5
L
Arachne
rayo99
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
22,249
37,627
Taken
45,268
23,474
Mitigated
22,799
7,927
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,732
1,729
0
624
9,365
3,290
0
2,991
6,290
0
37,173
L
Anubis
 
Anubis
3,988
602
0
2,999
7,941
3,262
0
2,950
4,727
43,135
0
W
Bacchus
AkumaaHD-
Bacchus
4,198
1,014
0
1,964
7,669
6,449
0
3,678
3,991
16,634
0
L
Anhur
BotScroll
Anhur
1,409
353
0
1,173
6,910
2,130
72
934
5,976
0
20,926
L
Jormungandr
Cybear723
Jormungandr
7,087
2,085
758
1,458
9,347
3,987
320
3,127
6,134
33,392
0
L
Mulan
6,944
1,426
0
1,839
12,527
9,202
0
490
12,037
0
38,005
W
Sun Wukong
JusBetterThanU-
Sun Wukong
8,380
2,780
0
3,194
10,432
10,389
94
0
9,827
1,060
57,259
W
Discordia
Lezalit2012
Discordia
4,322
214
0
750
4,334
1,441
0
1,319
3,015
50,150
0
W
3,829
3,188
0
1,395
5,827
1,905
672
3,087
2,740
0
37,839
L
Arachne
rayo99
Arachne
2,821
2,030
0
3,933
8,543
4,218
0
1,170
7,299
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
29,162
346
Minions Killed
284
0
Camps Cleared
0
1,154,995
Distance Traveled
1,044,079
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,927
630
53
5
0
244,683
2
L
Anubis
5,844
531
65
6
0
197,155
2
W
Bacchus
5,723
520
22
2
0
239,556
0
L
Anhur
4,716
429
28
3
0
202,978
1
L
Jormungandr
6,566
597
42
4
0
236,050
0
L
Mulan
5,469
497
62
6
0
175,298
0
W
Sun Wukong
7,893
718
99
9
0
238,003
1
W
Discordia
6,844
622
113
10
0
220,061
4
W
Rama
6,225
566
59
5
0
212,692
2
L
Arachne
6,567
597
87
8
0
232,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role