Player Matchup

Shiva
Shiva
 
Shiva
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
HaseosRebirth
Ishtar
Level 200
God Stats
4W - 7L
1,443 SR
Queue Stats
324W - 327L
1,529 Elo+
Solo
Janus
Janus
MaxiEdeny
Janus
Level 130
God Stats
2W - 4L
1,474 SR
Queue Stats
597W - 487L
1,552 Elo+
Solo
Team Averages
Level 175
1,472 SR
1,527 Elo+

VS

Team Averages
Level 148
1,586 SR
1,563 Elo+
Anubis
Anubis
Biigotes
Anubis
Level 163
God Stats
14W - 8L
1,583 SR
Queue Stats
280W - 203L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
Towyy
Sun Wukong
Level 154
God Stats
10W - 6L
1,677 SR
Queue Stats
127W - 107L
1,616 Elo+
Party 1
Cupid
Cupid
ronanzito
Cupid
Level 128
God Stats
128W - 124L
1,498 SR
Queue Stats
313W - 326L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 5 / 1
6,830
683
7,136
14,008
11,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 2
7,326
733
8,736
10,315
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MaxiEdeny
Janus
10
2 / 5 / 1
7,431
743
6,736
9,113
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biigotes
Anubis
13
10 / 0 / 4
9,649
965
11,199
7,960
3,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Towyy
Sun Wukong
11
3 / 1 / 13
8,484
848
11,384
11,775
9,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
ronanzito
Cupid
11
3 / 3 / 11
8,283
828
7,657
9,426
3,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
1
0.3
W
Anubis
Biigotes
Anubis
10
0
4
12
L
1
6
2
0.33
L
Janus
MaxiEdeny
Janus
2
5
1
0.5
W
Sun Wukong
Towyy
Sun Wukong
3
1
13
9.5
W
Cupid
ronanzito
Cupid
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
30,240
33,436
Taken
29,161
19,037
Mitigated
17,028
3,788
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,136
1,122
0
1,664
14,008
11,864
0
6,028
7,980
0
14,371
W
Anubis
Biigotes
Anubis
11,199
1,016
0
5,464
7,960
3,772
430
1,142
6,479
52,091
0
L
8,736
3,403
0
1,234
10,315
4,402
0
3,062
7,253
0
25,190
L
Janus
MaxiEdeny
Janus
6,736
138
0
890
9,113
2,771
0
2,321
6,792
28,225
0
W
Sun Wukong
Towyy
Sun Wukong
11,384
2,939
0
1,599
11,775
9,862
176
2,529
8,404
0
19,510
W
Cupid
ronanzito
Cupid
7,657
4,367
540
3,985
9,426
3,394
903
2,891
6,224
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,587
Gold Earned
26,416
86
Minions Killed
120
0
Camps Cleared
0
471,621
Distance Traveled
519,658
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,830
683
6
1
0
171,275
0
W
Anubis
9,649
965
52
5
0
164,192
2
L
Ishtar
7,326
733
43
4
0
143,451
0
L
Janus
7,431
743
37
4
0
156,895
1
W
Sun Wukong
8,484
848
31
3
0
185,837
0
W
Cupid
8,283
828
37
4
0
169,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role