Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Pablecho72
Cerberus
Level 89
God Stats
24W - 17L
1,629 SR
Queue Stats
53W - 54L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
alvaronix44
Aphrodite
Level 109
God Stats
31W - 23L
1,597 SR
Queue Stats
50W - 52L
1,456 Elo+
Party 1
Team Averages
Level 95
1,575 SR
1,475 Elo+

VS

Team Averages
Level 90
1,532 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NeonVaporz
Neith
Level 93
God Stats
5W - 3L
1,584 SR
Queue Stats
239W - 251L
1,470 Elo+
Party 2
Hades
Hades
perchslayer1419
Hades
Level 87
God Stats
41W - 27L
1,513 SR
Queue Stats
595W - 585L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 4 / 1
6,640
664
2,458
7,100
2,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Pablecho72
Cerberus
10
1 / 1 / 0
7,226
723
5,219
8,587
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
alvaronix44
Aphrodite
10
0 / 3 / 1
7,082
708
4,434
7,717
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 0 / 4
8,173
817
10,066
9,112
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
2 / 0 / 4
8,031
803
5,529
4,330
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
8,239
824
4,394
5,765
2,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Cthulhu
 
Cthulhu
4
0
4
6
W
Neith
2
0
4
4
L
Cerberus
Pablecho72
Cerberus
1
1
0
1
L
Aphrodite
alvaronix44
Aphrodite
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,111
Damage
19,989
23,404
Taken
19,207
13,190
Mitigated
9,422
8,800
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,458
1,490
0
1,459
7,100
2,702
0
5,057
1,799
0
15,469
W
Cthulhu
 
Cthulhu
10,066
212
224
1,786
9,112
5,862
0
3,858
5,053
25,403
0
W
Neith
5,529
1,981
0
2,090
4,330
1,396
345
2,919
1,172
0
33,198
L
Cerberus
Pablecho72
Cerberus
5,219
260
0
2,132
8,587
6,900
0
4,266
4,124
16,904
445
L
Aphrodite
alvaronix44
Aphrodite
4,434
578
1,513
3,696
7,717
3,588
0
4,587
2,694
29,233
0
W
4,394
258
524
2,849
5,765
2,164
104
2,347
3,338
30,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
24,443
106
Minions Killed
120
0
Camps Cleared
0
516,287
Distance Traveled
594,189
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,640
664
23
2
0
138,909
0
W
Cthulhu
8,173
817
13
1
0
217,550
0
W
Neith
8,031
803
43
4
0
178,326
0
L
Cerberus
7,226
723
30
3
0
197,914
0
L
Aphrodite
7,082
708
53
5
0
179,464
1
W
Hades
8,239
824
64
6
0
198,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role