Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CVera12
Hou Yi
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 47L
1,510 Elo+
Party 1
Mulan
Mulan
MISHARY_XX
Mulan
Level 41
God Stats
25W - 17L
1,468 SR
Queue Stats
59W - 71L
1,395 Elo+
Solo
Maui
Maui
Maroc_Sa7bi0914
Maui
Level 99
God Stats
3W - 1L
1,439 SR
Queue Stats
138W - 139L
1,405 Elo+
Solo
Loki
Loki
aLexvera7
Loki
Level 122
God Stats
2W - 4L
1,412 SR
Queue Stats
213W - 196L
1,524 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,467 Elo+

VS

Team Averages
Level 82
1,494 SR
1,441 Elo+
Xing Tian
Xing Tian
Bomboclad_Marley
Xing Tian
Level 63
God Stats
3W - 8L
1,207 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 2
Izanami
Izanami
HardBrexitMan69
Izanami
Level 153
God Stats
1W - 1L
1,547 SR
Queue Stats
40W - 30L
1,568 Elo+
Solo
Ne Zha
Ne Zha
Renault-Sport98
Ne Zha
Level 82
God Stats
2W - 4L
1,583 SR
Queue Stats
122W - 100L
1,575 Elo+
Solo
Tyr
Tyr
TheLukeNow
Tyr
Level 65
God Stats
8W - 11L
1,403 SR
Queue Stats
262W - 272L
1,439 Elo+
Solo
Vamana
Vamana
chesn_1
Vamana
Level 47
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 0 / 1
8,378
762
9,959
3,011
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
CVera12
Hou Yi
11
1 / 0 / 2
5,996
545
2,773
7,318
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
12
1 / 0 / 2
6,655
605
6,198
10,489
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 5
5,854
532
3,145
10,371
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
12
4 / 2 / 4
6,805
619
4,225
8,476
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
0 / 2 / 2
5,609
510
3,029
8,207
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
6,123
557
6,236
8,485
4,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
3,950
359
178
1,090
376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 0
7,200
655
8,381
11,213
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
chesn_1
Vamana
9
0 / 5 / 1
5,254
478
2,218
10,622
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
1
8.5
L
Xing Tian
0
2
2
0.5
W
Hou Yi
CVera12
Hou Yi
1
0
2
2
L
1
4
0
0.25
W
Mulan
1
0
2
2
W
0
1
5
2.5
L
0
0
0
0
L
2
3
0
0.67
W
Loki
4
2
4
3
L
Vamana
chesn_1
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
20,042
39,665
Taken
39,617
23,039
Mitigated
28,055
8,394
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,959
1,440
0
357
3,011
1,040
0
0
2,860
68,921
0
L
Xing Tian
3,029
400
0
1,067
8,207
5,801
0
2,075
6,132
12,894
0
W
Hou Yi
CVera12
Hou Yi
2,773
1,534
0
1,508
7,318
2,547
0
564
6,718
0
40,518
L
6,236
4,862
0
2,778
8,485
4,080
0
3,339
5,146
0
57,550
W
Mulan
6,198
1,334
0
3,246
10,489
9,030
0
1,067
9,338
0
46,747
W
3,145
1,012
0
2,749
10,371
7,393
0
1,923
8,448
23,842
0
L
178
0
0
295
1,090
376
0
0
1,090
0
5,312
L
8,381
1,143
0
3,806
11,213
9,935
0
1,293
9,920
2,299
52,909
W
Loki
4,225
1,072
0
534
8,476
3,029
29
156
8,255
0
46,188
L
Vamana
chesn_1
Vamana
2,218
1,335
0
613
10,622
7,863
0
6,397
4,225
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
28,136
380
Minions Killed
263
0
Camps Cleared
0
1,106,188
Distance Traveled
945,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,378
762
122
11
0
224,473
0
L
Xing Tian
5,609
510
13
1
0
227,260
0
W
Hou Yi
5,996
545
65
6
0
212,019
0
L
Izanami
6,123
557
96
9
0
200,760
0
W
Mulan
6,655
605
85
8
0
197,333
0
W
Maui
5,854
532
43
4
0
223,457
2
L
Ne Zha
3,950
359
12
1
0
53,980
0
L
Tyr
7,200
655
96
9
0
241,782
0
W
Loki
6,805
619
65
6
0
248,906
0
L
Vamana
5,254
478
46
4
0
221,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role