Player Matchup

Medusa
Medusa
Elementally
Medusa
Level 120
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Möonjuice
Mercury
Level 104
God Stats
1W - 0L
1,474 SR
Queue Stats
4W - 1L
1,807 Elo+
Party 1
Janus
Janus
UberToPlat1
Janus
Level 151
God Stats
1W - 0L
1,620 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,602 Elo+

VS

Team Averages
Level 145
1,581 SR
1,564 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DLoRdWolf
Baba Yaga
Level 73
God Stats
18W - 8L
1,598 SR
Queue Stats
154W - 108L
1,592 Elo+
Party 2
Fenrir
Fenrir
Orfang
Fenrir
Level 213
God Stats
18W - 17L
1,644 SR
Queue Stats
451W - 278L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 5
10,438
870
9,744
11,857
4,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Möonjuice
Mercury
13
5 / 5 / 12
11,368
947
8,925
15,751
10,937
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
9 / 4 / 7
11,980
998
18,336
12,195
9,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 8 / 6
10,847
904
13,385
14,008
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
DLoRdWolf
Baba Yaga
14
5 / 7 / 8
11,051
921
10,531
15,345
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Orfang
Fenrir
9
2 / 2 / 3
8,588
716
2,205
13,494
8,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
12
14
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
8
6
1
L
Baba Yaga
DLoRdWolf
Baba Yaga
5
7
8
1.29
W
Medusa
3
5
5
1.1
W
Mercury
Möonjuice
Mercury
5
5
12
2.2
L
Fenrir
Orfang
Fenrir
2
2
3
1.75
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
26,121
39,803
Taken
42,847
25,199
Mitigated
20,141
3,846
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,385
642
0
865
14,008
5,387
0
6,365
7,643
38,152
0
L
Baba Yaga
DLoRdWolf
Baba Yaga
10,531
177
0
887
15,345
6,428
0
7,063
8,282
28,666
0
W
Medusa
9,744
4,524
0
1,552
11,857
4,759
1,359
8,256
3,565
0
30,690
W
Mercury
Möonjuice
Mercury
8,925
5,060
0
480
15,751
10,937
232
7,833
7,803
0
21,267
L
Fenrir
Orfang
Fenrir
2,205
655
0
2,063
13,494
8,326
0
5,514
7,980
0
9,051
W
18,336
1,773
0
1,814
12,195
9,503
892
8,124
3,997
52,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
30,486
115
Minions Killed
82
0
Camps Cleared
0
742,513
Distance Traveled
495,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,847
904
52
4
0
185,067
0
L
Baba Yaga
11,051
921
22
2
0
193,969
0
W
Medusa
10,438
870
41
3
0
241,167
0
W
Mercury
11,368
947
17
1
0
246,673
0
L
Fenrir
8,588
716
8
1
0
116,341
0
W
Janus
11,980
998
57
5
0
254,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role