Player Matchup

Chaac
Chaac
Benimarusu
Chaac
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,477 Elo+
Party 1
Athena
Athena
Code040
Athena
Level 33
God Stats
3W - 2L
1,738 SR
Queue Stats
66W - 58L
1,488 Elo+
Party 1
Anhur
Anhur
DFYNTs
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,477 Elo+
Solo
Awilix
Awilix
IJotaro_JoestarI
Awilix
Level 99
God Stats
11W - 7L
1,590 SR
Queue Stats
54W - 42L
1,505 Elo+
Party 1
Discordia
Discordia
MdZMan
Discordia
Level 69
God Stats
3W - 7L
1,521 SR
Queue Stats
190W - 196L
1,549 Elo+
Solo
Team Averages
Level 52
1,570 SR
1,499 Elo+

VS

Team Averages
Level 46
1,549 SR
1,465 Elo+
Medusa
Medusa
Azhins
Medusa
Level 43
God Stats
6W - 7L
1,565 SR
Queue Stats
109W - 100L
1,470 Elo+
Party 2
Anubis
Anubis
ChocolateMtnMan
Anubis
Level 67
God Stats
18W - 13L
1,655 SR
Queue Stats
260W - 238L
1,498 Elo+
Party 3
Nike
Nike
ItsDaddysHome69
Nike
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 35L
1,406 Elo+
Party 2
Lancelot
Lancelot
minecraftero923
Lancelot
Level 49
God Stats
10W - 7L
1,905 SR
Queue Stats
182W - 162L
1,442 Elo+
Solo
Chang'e
Chang'e
theWAZOWSKIshow
Chang'e
Level 49
God Stats
2W - 2L
1,121 SR
Queue Stats
233W - 210L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 1
6,537
503
5,441
11,954
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Athena
Code040
Athena
10
1 / 5 / 1
6,005
462
3,389
13,086
9,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anhur
DFYNTs
Anhur
2
0 / 1 / 0
4,352
335
730
1,269
242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 3
6,429
495
2,391
9,259
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
MdZMan
Discordia
12
4 / 3 / 1
7,546
580
9,608
8,053
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azhins
Medusa
15
3 / 1 / 0
9,102
700
3,114
6,750
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 3
9,857
758
13,044
10,692
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 6
7,731
595
5,763
9,752
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
3 / 1 / 2
7,634
587
4,963
8,472
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 3
7,409
570
5,852
9,951
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azhins
Medusa
3
1
0
3
L
Chaac
1
3
1
0.5
W
5
1
3
6.5
L
Athena
Code040
Athena
1
5
1
0.3
L
Anhur
DFYNTs
Anhur
0
1
0
0
L
1
3
3
0.83
W
2
1
6
5
L
Discordia
MdZMan
Discordia
4
3
1
1.5
W
Lancelot
3
1
2
4
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
32,736
43,621
Taken
45,617
21,532
Mitigated
23,476
7,679
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azhins
Medusa
3,114
1,256
0
2,915
6,750
2,560
2,677
740
6,010
0
84,058
L
Chaac
5,441
1,278
0
1,644
11,954
6,278
0
5,999
5,907
0
38,062
W
13,044
1,112
0
7,748
10,692
6,106
260
3,243
7,314
89,493
0
L
Athena
Code040
Athena
3,389
1,177
660
525
13,086
9,744
2
5,261
7,550
20,760
0
L
Anhur
DFYNTs
Anhur
730
502
0
209
1,269
242
0
0
1,236
0
5,763
L
2,391
575
135
3,395
9,259
3,152
0
3,768
5,325
0
34,878
W
5,763
226
0
708
9,752
7,171
33
3,344
6,408
0
34,266
L
Discordia
MdZMan
Discordia
9,608
1,740
0
1,111
8,053
2,116
0
3,868
3,976
43,953
0
W
Lancelot
4,963
776
0
1,649
8,472
3,968
0
1,574
6,898
0
57,828
W
5,852
536
1,212
2,774
9,951
3,671
130
4,367
5,584
36,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
41,733
231
Minions Killed
485
0
Camps Cleared
0
1,086,279
Distance Traveled
1,313,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,102
700
128
10
0
232,830
2
L
Chaac
6,537
503
74
6
0
264,720
0
W
Anubis
9,857
758
137
11
0
246,732
0
L
Athena
6,005
462
18
1
0
270,013
0
L
Anhur
4,352
335
12
1
0
34,730
0
L
Awilix
6,429
495
63
5
0
269,901
0
W
Nike
7,731
595
59
5
0
266,441
0
L
Discordia
7,546
580
64
5
0
246,915
2
W
Lancelot
7,634
587
84
6
0
299,529
0
W
Chang'e
7,409
570
77
6
0
267,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role