Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aberisk
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,392 Elo+
Solo
Cliodhna
Cliodhna
JalbertoCP
Cliodhna
Level 91
God Stats
0W - 1L
1,253 SR
Queue Stats
63W - 56L
1,496 Elo+
Solo
Merlin
Merlin
MtGeU
Merlin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 68L
1,346 Elo+
Solo
Artio
Artio
lokio11gandia
Artio
Level 197
God Stats
4W - 6L
1,293 SR
Queue Stats
643W - 644L
1,537 Elo+
Solo
Team Averages
Level 98
1,409 SR
1,454 Elo+

VS

Team Averages
Level 123
1,460 SR
1,458 Elo+
Odin
Odin
Be The Best7261
Odin
Level 124
God Stats
13W - 12L
1,506 SR
Queue Stats
708W - 710L
1,521 Elo+
Solo
Eset
Eset
CristianLeon_27
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,419 Elo+
Solo
Hercules
Hercules
Itsigo35
Hercules
Level 159
God Stats
1W - 1L
1,249 SR
Queue Stats
28W - 42L
1,425 Elo+
Solo
Fenrir
Fenrir
Nuotrok
Fenrir
Level 157
God Stats
7W - 11L
1,352 SR
Queue Stats
375W - 365L
1,482 Elo+
Solo
Raijin
Raijin
cjoc1
Raijin
Level 67
God Stats
2W - 0L
1,695 SR
Queue Stats
134W - 162L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 2
8,208
912
8,003
6,853
2,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
11
0 / 6 / 5
6,352
706
7,378
10,078
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
JalbertoCP
Cliodhna
13
4 / 3 / 3
7,515
835
7,825
8,359
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
MtGeU
Merlin
7
0 / 2 / 4
5,735
637
2,465
3,243
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 6
6,923
769
4,785
15,937
17,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,707
856
7,240
6,908
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 6
8,426
936
9,474
7,498
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Itsigo35
Hercules
14
2 / 0 / 10
8,454
939
4,681
12,105
11,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Nuotrok
Fenrir
11
4 / 2 / 5
7,308
812
5,337
9,552
9,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
cjoc1
Raijin
15
3 / 2 / 9
8,326
925
12,452
9,700
4,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
8
Kills
17
17
Deaths
9
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
0
2
5
L
Sol
0
6
5
0.42
W
3
3
7
2.17
W
5
2
6
4
W
Hercules
Itsigo35
Hercules
2
0
10
7
L
Cliodhna
JalbertoCP
Cliodhna
4
3
3
1.83
L
Merlin
MtGeU
Merlin
0
2
4
1
W
Fenrir
Nuotrok
Fenrir
4
2
5
3.25
W
Raijin
cjoc1
Raijin
3
2
9
3.75
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
39,184
44,470
Taken
45,763
28,421
Mitigated
33,251
13,831
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,003
680
662
4,404
6,853
2,879
0
3,784
2,858
0
27,935
L
Sol
7,378
2,484
402
1,791
10,078
3,482
0
5,050
4,736
9,779
0
W
7,240
1,129
932
542
6,908
4,273
198
2,168
4,740
0
12,384
W
9,474
224
677
1,350
7,498
3,334
1,122
2,024
5,436
20,242
0
W
Hercules
Itsigo35
Hercules
4,681
846
3,757
6,636
12,105
11,510
0
4,355
7,357
0
8,590
L
Cliodhna
JalbertoCP
Cliodhna
7,825
791
652
991
8,359
3,556
0
4,441
3,764
0
17,248
L
Merlin
MtGeU
Merlin
2,465
324
147
484
3,243
1,100
0
1,124
1,965
4,058
0
W
Fenrir
Nuotrok
Fenrir
5,337
1,028
246
2,373
9,552
9,509
210
2,478
6,832
0
8,926
W
Raijin
cjoc1
Raijin
12,452
853
424
982
9,700
4,625
622
2,847
6,770
28,074
0
L
4,785
527
807
3,491
15,937
17,404
0
6,573
8,851
7,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
40,221
89
Minions Killed
104
0
Camps Cleared
0
792,500
Distance Traveled
911,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,208
912
43
5
0
197,090
0
L
Sol
6,352
706
10
1
0
166,172
0
W
Odin
7,707
856
15
2
0
177,784
0
W
Eset
8,426
936
33
4
0
189,349
0
W
Hercules
8,454
939
7
1
0
206,365
0
L
Cliodhna
7,515
835
24
3
0
173,832
0
L
Merlin
5,735
637
4
0
0
90,084
0
W
Fenrir
7,308
812
9
1
0
174,703
0
W
Raijin
8,326
925
40
4
0
163,785
0
L
Artio
6,923
769
8
1
0
165,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role