Player Matchup

Artemis
Artemis
Mack_Attack_0906
Artemis
Level 141
God Stats
12W - 13L
1,394 SR
Queue Stats
395W - 428L
1,374 Elo+
Party 1
Ix Chel
Ix Chel
RMH_x3
Ix Chel
Level 126
God Stats
8W - 12L
1,274 SR
Queue Stats
9W - 12L
1,339 Elo+
Solo
Nike
Nike
maxwelledison03
Nike
Level 64
God Stats
10W - 9L
1,433 SR
Queue Stats
137W - 152L
1,402 Elo+
Party 1
Team Averages
Level 110
1,367 SR
1,372 Elo+

VS

Team Averages
Level 63
1,575 SR
1,423 Elo+
Shiva
Shiva
Angel1234589
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,386 Elo+
Solo
Janus
Janus
Kritkz
Janus
Level 97
God Stats
5W - 5L
1,658 SR
Queue Stats
47W - 46L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
kushhh613
Danzaburou
Level 27
God Stats
13W - 12L
1,567 SR
Queue Stats
20W - 19L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
9,694
808
13,218
10,393
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
RMH_x3
Ix Chel
13
4 / 0 / 4
10,000
833
7,233
6,938
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 6
9,377
781
12,796
13,433
11,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
8,361
697
8,680
17,333
15,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Kritkz
Janus
11
0 / 2 / 2
8,370
698
8,713
9,388
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
kushhh613
Danzaburou
11
1 / 3 / 1
8,573
714
7,064
11,748
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Janus
Kritkz
Janus
0
2
2
0.5
W
3
1
6
6
W
Ix Chel
RMH_x3
Ix Chel
4
0
4
6
L
Danzaburou
kushhh613
Danzaburou
1
3
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
24,457
30,764
Taken
38,469
18,810
Mitigated
23,846
9,812
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,680
669
158
3,781
17,333
15,998
0
3,774
13,559
80
27,030
L
Janus
Kritkz
Janus
8,713
484
190
1,890
9,388
3,152
0
2,379
7,009
31,745
0
W
13,218
5,105
352
2,261
10,393
4,309
1,122
3,329
7,064
0
37,356
W
Ix Chel
RMH_x3
Ix Chel
7,233
942
3,184
3,414
6,938
2,946
450
1,807
5,131
47,720
0
L
Danzaburou
kushhh613
Danzaburou
7,064
2,168
188
2,782
11,748
4,696
0
1,498
10,250
0
29,290
W
12,796
671
194
407
13,433
11,555
133
4,218
9,215
0
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
25,304
167
Minions Killed
106
0
Camps Cleared
0
709,257
Distance Traveled
674,806
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,361
697
30
3
0
245,314
0
L
Janus
8,370
698
47
4
0
214,871
3
W
Artemis
9,694
808
39
3
0
219,985
0
W
Ix Chel
10,000
833
81
7
0
229,577
6
L
Danzaburou
8,573
714
29
2
0
214,621
0
W
Nike
9,377
781
47
4
0
259,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role