Player Matchup

Ao Kuang
Ao Kuang
KeN Da SaMuRaii
Ao Kuang
Level 168
God Stats
4W - 3L
1,560 SR
Queue Stats
211W - 248L
1,463 Elo+
Party 1
Chiron
Chiron
LordoftheDrake
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 116L
1,525 Elo+
Solo
Ymir
Ymir
Prowla99
Ymir
Level 158
God Stats
0W - 3L
1,206 SR
Queue Stats
80W - 109L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
Tictastik
Ix Chel
Level 229
God Stats
7W - 8L
1,424 SR
Queue Stats
314W - 362L
1,428 Elo+
Party 1
Raijin
Raijin
silent jessie
Raijin
Level 160
God Stats
0W - 8L
1,475 SR
Queue Stats
245W - 289L
1,441 Elo+
Party 1
Team Averages
Level 152
1,433 SR
1,449 Elo+

VS

Team Averages
Level 146
1,594 SR
1,484 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bewhizzy
Jing Wei
Level 155
God Stats
15W - 20L
1,495 SR
Queue Stats
399W - 389L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
GILFxHunter
Jormungandr
Level 99
God Stats
6W - 2L
1,645 SR
Queue Stats
105W - 91L
1,497 Elo+
Solo
Bastet
Bastet
NOAHARRRRR
Bastet
Level 125
God Stats
4W - 2L
1,832 SR
Queue Stats
18W - 26L
1,494 Elo+
Party 2
Agni
Agni
Pichu Uchiha
Agni
Level 224
God Stats
7W - 7L
1,498 SR
Queue Stats
857W - 849L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
0 / 2 / 0
4,189
419
430
5,012
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 2 / 0
5,223
522
3,120
5,276
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
7
0 / 1 / 1
5,191
519
890
5,599
4,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
Tictastik
Ix Chel
9
1 / 4 / 0
5,841
584
2,358
6,637
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
2 / 2 / 0
6,585
659
5,183
6,809
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 0 / 2
5,020
502
998
3,717
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Bewhizzy
Jing Wei
11
1 / 1 / 1
5,570
557
1,716
4,825
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
GILFxHunter
Jormungandr
10
0 / 2 / 1
5,809
581
3,173
7,770
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bastet
NOAHARRRRR
Bastet
11
7 / 1 / 1
6,776
678
4,840
6,741
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 4
5,930
593
3,707
4,280
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
2
1
W
Jing Wei
Bewhizzy
Jing Wei
1
1
1
1.5
W
Jormungandr
GILFxHunter
Jormungandr
0
2
1
0.25
L
Ao Kuang
0
2
0
0
L
0
2
0
0
W
Bastet
NOAHARRRRR
Bastet
7
1
1
7.5
W
2
0
4
4
L
Ymir
0
1
1
0.5
L
Ix Chel
Tictastik
Ix Chel
1
4
0
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,981
Damage
14,434
29,333
Taken
27,333
12,213
Mitigated
11,785
5,356
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
998
56
0
970
3,717
2,410
180
534
3,183
0
16,655
W
Jing Wei
Bewhizzy
Jing Wei
1,716
1,579
0
2,641
4,825
1,595
343
90
4,735
0
37,020
W
Jormungandr
GILFxHunter
Jormungandr
3,173
568
0
2,522
7,770
4,182
0
4,908
2,421
42,483
0
L
Ao Kuang
430
0
0
101
5,012
1,360
0
519
4,493
16,283
0
L
3,120
647
339
743
5,276
1,573
168
795
4,481
0
36,198
W
Bastet
NOAHARRRRR
Bastet
4,840
1,846
0
1,872
6,741
2,250
0
1,316
5,425
0
43,443
W
3,707
491
0
1,745
4,280
1,348
0
1,572
2,708
33,349
0
L
Ymir
890
147
0
1,066
5,599
4,522
216
663
4,936
16,067
0
L
Ix Chel
Tictastik
Ix Chel
2,358
45
305
363
6,637
2,261
128
1,788
4,849
32,382
0
L
5,183
360
0
2,439
6,809
2,497
0
3,115
3,694
49,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
29,105
266
Minions Killed
279
0
Camps Cleared
0
857,600
Distance Traveled
1,009,187
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,020
502
27
3
0
189,883
0
W
Jing Wei
5,570
557
59
6
0
177,404
0
W
Jormungandr
5,809
581
76
8
0
198,868
0
L
Ao Kuang
4,189
419
27
3
0
136,030
0
L
Chiron
5,223
522
59
6
0
188,978
0
W
Bastet
6,776
678
71
7
0
249,270
3
W
Agni
5,930
593
46
5
0
193,762
0
L
Ymir
5,191
519
18
2
0
174,349
5
L
Ix Chel
5,841
584
71
7
0
181,844
2
L
Raijin
6,585
659
91
9
0
176,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role