Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
HeimEkrah
Bake Kujira
Level 68
God Stats
1W - 0L
1,605 SR
Queue Stats
10W - 4L
1,691 Elo+
Party 1
Bastet
Bastet
Rorshach86
Bastet
Level 100
God Stats
3W - 0L
1,557 SR
Queue Stats
65W - 67L
1,509 Elo+
Party 1
Neith
Neith
Valkivy
Neith
Level 88
God Stats
7W - 4L
1,585 SR
Queue Stats
63W - 59L
1,420 Elo+
Solo
Fafnir
Fafnir
irememberwhynow
Fafnir
Level 67
God Stats
9W - 4L
1,661 SR
Queue Stats
174W - 144L
1,500 Elo+
Solo
Team Averages
Level 94
1,581 SR
1,524 Elo+

VS

Team Averages
Level 85
1,556 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DisableFlame
Maui
Level 105
God Stats
1W - 1L
1,491 SR
Queue Stats
107W - 84L
1,503 Elo+
Party 2
Fenrir
Fenrir
JeanG_0504
Fenrir
Level 66
God Stats
3W - 7L
1,416 SR
Queue Stats
174W - 165L
1,511 Elo+
Solo
Shiva
Shiva
ShaBNM
Shiva
Level 111
God Stats
1W - 1L
1,687 SR
Queue Stats
188W - 151L
1,480 Elo+
Party 2
Janus
Janus
snakeeyes226328
Janus
Level 65
God Stats
0W - 1L
1,684 SR
Queue Stats
166W - 181L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 3 / 4
9,355
720
15,839
10,019
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
HeimEkrah
Bake Kujira
13
2 / 2 / 0
7,988
614
8,130
11,412
10,365
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Rorshach86
Bastet
13
4 / 1 / 6
8,012
616
5,742
8,822
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Valkivy
Neith
11
3 / 0 / 2
7,116
547
6,765
6,863
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 3
7,008
539
5,065
9,790
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 0
6,599
508
5,578
8,720
3,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 1
6,064
466
3,825
15,037
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
JeanG_0504
Fenrir
12
1 / 3 / 3
6,816
524
3,207
12,360
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
ShaBNM
Shiva
12
2 / 2 / 1
7,051
542
8,099
13,052
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 7 / 0
7,704
593
6,126
10,527
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
4
3.67
L
Hachiman
 
Hachiman
0
3
0
0
L
0
5
1
0.1
W
Bake Kujira
HeimEkrah
Bake Kujira
2
2
0
1
L
Fenrir
JeanG_0504
Fenrir
1
3
3
0.83
W
Bastet
Rorshach86
Bastet
4
1
6
7
L
Shiva
ShaBNM
Shiva
2
2
1
1.25
W
Neith
Valkivy
Neith
3
0
2
4
W
2
1
3
3.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,541
Damage
26,835
46,906
Taken
59,696
31,604
Mitigated
31,859
14,623
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,839
693
0
4,579
10,019
4,810
363
6,038
3,669
78,688
0
L
Hachiman
 
Hachiman
5,578
3,653
0
3,427
8,720
3,146
0
1,422
7,298
0
54,712
L
3,825
1,495
0
2,247
15,037
12,816
0
6,554
8,483
15,771
0
W
Bake Kujira
HeimEkrah
Bake Kujira
8,130
3,534
0
2,646
11,412
10,365
842
0
10,420
57,320
622
L
Fenrir
JeanG_0504
Fenrir
3,207
710
0
3,214
12,360
5,061
0
4,947
7,413
0
48,170
W
Bastet
Rorshach86
Bastet
5,742
1,980
0
2,510
8,822
3,227
313
1,264
7,480
0
49,809
L
Shiva
ShaBNM
Shiva
8,099
957
105
5,304
13,052
7,954
0
7,039
5,984
0
50,102
W
Neith
Valkivy
Neith
6,765
3,276
0
2,760
6,863
2,548
609
1,097
5,766
0
41,704
W
5,065
1,813
0
2,128
9,790
10,654
209
1,170
8,486
25,457
4,164
L
6,126
98
0
500
10,527
2,882
0
8,192
2,233
42,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
34,234
374
Minions Killed
354
0
Camps Cleared
0
1,306,818
Distance Traveled
1,293,143
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,355
720
120
9
0
256,463
0
L
Hachiman
6,599
508
105
8
0
231,864
0
L
Maui
6,064
466
20
2
0
244,996
1
W
Bake Kujira
7,988
614
76
6
0
247,985
1
L
Fenrir
6,816
524
78
6
0
293,615
0
W
Bastet
8,012
616
73
6
0
302,901
4
L
Shiva
7,051
542
88
7
0
267,576
5
W
Neith
7,116
547
74
6
0
249,703
0
W
Fafnir
7,008
539
31
2
0
249,766
0
L
Janus
7,704
593
63
5
0
255,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role