Player Matchup

Aphrodite
Aphrodite
Ajsac65
Aphrodite
Level 159
God Stats
4W - 0L
1,956 SR
Queue Stats
242W - 217L
1,584 Elo+
Party 2
Tyr
Tyr
Krakenslayer
Tyr
Level 128
God Stats
3W - 3L
1,539 SR
Queue Stats
68W - 64L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
Rasmus333
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 148L
1,599 Elo+
Party 2
Team Averages
Level 139
1,665 SR
1,582 Elo+

VS

Team Averages
Level 125
1,568 SR
1,584 Elo+
Charybdis
Charybdis
LiujoCzech
Charybdis
Level 129
God Stats
5W - 5L
1,520 SR
Queue Stats
67W - 57L
1,578 Elo+
Party 1
Hades
Hades
XsahruS
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Zexik
Sun Wukong
Level 120
God Stats
4W - 3L
1,684 SR
Queue Stats
97W - 81L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ajsac65
Aphrodite
14
6 / 2 / 9
11,738
903
20,204
16,329
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 4 / 9
10,749
827
8,179
17,992
11,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
Rasmus333
Ne Zha
14
5 / 6 / 9
11,132
856
11,621
18,670
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LiujoCzech
Charybdis
13
4 / 4 / 8
10,324
794
17,541
10,821
3,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
XsahruS
Hades
14
6 / 7 / 5
11,160
858
14,025
19,829
12,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zexik
Sun Wukong
11
2 / 4 / 7
9,395
723
9,595
14,777
14,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
15
Kills
12
12
Deaths
15
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ajsac65
Aphrodite
6
2
9
5.25
W
4
4
9
2.13
L
Charybdis
LiujoCzech
Charybdis
4
4
8
2
W
Ne Zha
Rasmus333
Ne Zha
5
6
9
1.58
L
Hades
XsahruS
Hades
6
7
5
1.21
L
Sun Wukong
Zexik
Sun Wukong
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
41,161
52,991
Taken
45,427
36,284
Mitigated
30,214
22,095
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ajsac65
Aphrodite
20,204
3,018
6,376
10,333
16,329
8,819
957
4,842
11,159
67,040
0
W
8,179
543
0
1,680
17,992
11,776
844
4,327
13,289
0
20,354
L
Charybdis
LiujoCzech
Charybdis
17,541
10,487
0
1,466
10,821
3,179
757
4,731
5,675
0
43,106
W
Ne Zha
Rasmus333
Ne Zha
11,621
3,836
0
3,706
18,670
15,689
1,218
5,644
12,624
0
29,647
L
Hades
XsahruS
Hades
14,025
709
548
4,510
19,829
12,669
0
8,857
10,516
51,726
0
L
Sun Wukong
Zexik
Sun Wukong
9,595
1,627
0
2,021
14,777
14,366
116
6,992
7,604
561
19,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
30,879
127
Minions Killed
132
0
Camps Cleared
0
737,433
Distance Traveled
664,295
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,738
903
85
7
0
235,179
0
W
Tyr
10,749
827
21
2
0
270,909
0
L
Charybdis
10,324
794
47
4
0
216,244
0
W
Ne Zha
11,132
856
21
2
0
231,345
0
L
Hades
11,160
858
75
6
0
209,526
0
L
Sun Wukong
9,395
723
10
1
0
238,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role