Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
HeartFlaowR
Hou Yi
Level 125
God Stats
1W - 0L
1,411 SR
Queue Stats
37W - 30L
1,610 Elo+
Party 1
Thoth
Thoth
SniperPicnic
Thoth
Level 210
God Stats
1W - 2L
1,313 SR
Queue Stats
30W - 23L
1,629 Elo+
Party 1
Team Averages
Level 164
1,408 SR
1,580 Elo+

VS

Team Averages
Level 153
1,582 SR
1,565 Elo+
Sylvanus
Sylvanus
DavidR305
Sylvanus
Level 153
God Stats
7W - 5L
1,602 SR
Queue Stats
90W - 96L
1,552 Elo+
Party 2
Vulcan
Vulcan
Misterali
Vulcan
Level 159
God Stats
7W - 5L
1,676 SR
Queue Stats
364W - 368L
1,555 Elo+
Solo
Chiron
Chiron
No1HeroMirio
Chiron
Level 147
God Stats
3W - 4L
1,469 SR
Queue Stats
201W - 217L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 0 / 3
8,440
844
10,637
9,658
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
11
1 / 0 / 5
7,673
767
3,290
6,534
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 6
8,063
806
9,974
4,217
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DavidR305
Sylvanus
10
0 / 2 / 0
6,685
669
2,511
9,051
7,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Misterali
Vulcan
10
0 / 4 / 0
7,011
701
6,634
7,297
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
9
0 / 2 / 0
6,562
656
3,009
10,131
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
L
Sylvanus
DavidR305
Sylvanus
0
2
0
0
W
Hou Yi
1
0
5
3.5
L
Vulcan
Misterali
Vulcan
0
4
0
0
L
Chiron
0
2
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
12,154
20,409
Taken
26,479
10,908
Mitigated
14,002
5,826
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,637
1,705
210
1,226
9,658
6,634
0
2,403
7,165
3,470
23,062
L
Sylvanus
DavidR305
Sylvanus
2,511
506
1,666
1,716
9,051
7,321
0
3,737
4,984
10,902
0
W
Hou Yi
3,290
1,542
0
3,255
6,534
2,622
44
3,395
2,895
0
32,142
L
Vulcan
Misterali
Vulcan
6,634
1,484
0
465
7,297
3,005
0
3,022
4,005
30,807
0
L
Chiron
3,009
1,022
337
1,877
10,131
3,676
0
3,781
6,146
0
19,819
W
9,974
287
0
1,135
4,217
1,652
0
3,013
1,022
31,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
20,258
143
Minions Killed
97
0
Camps Cleared
0
578,973
Distance Traveled
544,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,440
844
25
3
0
209,678
0
L
Sylvanus
6,685
669
14
1
0
177,372
0
W
Hou Yi
7,673
767
61
6
0
185,741
0
L
Vulcan
7,011
701
52
5
0
189,826
0
L
Chiron
6,562
656
31
3
0
177,452
0
W
Thoth
8,063
806
57
6
0
183,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role