Player Matchup

Rama
Rama
Astranyx
Rama
Level 106
God Stats
3W - 3L
1,601 SR
Queue Stats
133W - 131L
1,549 Elo+
Party 2
Fafnir
Fafnir
SYX AYO
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 130L
1,540 Elo+
Party 2
Achilles
Achilles
amgraham21
Achilles
Level 67
God Stats
22W - 17L
1,500 SR
Queue Stats
111W - 116L
1,486 Elo+
Solo
Anubis
Anubis
gallinazo378
Anubis
Level 67
God Stats
210W - 190L
1,533 SR
Queue Stats
256W - 268L
1,467 Elo+
Solo
Kali
Kali
gracefulsiren
Kali
Level 127
God Stats
4W - 1L
1,717 SR
Queue Stats
95W - 81L
1,533 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,515 Elo+

VS

Team Averages
Level 94
1,495 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DarckDragonGame
Skadi
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
29W - 28L
1,452 Elo+
Solo
Hun Batz
Hun Batz
ToTtErYsHrImP19
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 203L
1,484 Elo+
Party 1
Zeus
Zeus
brayanv24
Zeus
Level 114
God Stats
3W - 1L
1,620 SR
Queue Stats
63W - 56L
1,555 Elo+
Solo
Ymir
Ymir
el3m3ntar1a
Ymir
Level 107
God Stats
8W - 5L
1,541 SR
Queue Stats
553W - 515L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 4 / 0
9,513
560
10,086
14,985
6,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
SYX AYO
Fafnir
13
1 / 0 / 3
8,726
513
5,485
14,214
19,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
amgraham21
Achilles
14
1 / 3 / 1
8,301
488
10,582
15,535
16,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
8
0 / 3 / 1
6,422
378
1,886
5,758
2,641
17
5 / 2 / 0
9,822
578
8,875
17,948
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 2
9,142
538
4,975
15,441
11,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 2
8,697
512
14,660
12,625
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
16
4 / 2 / 3
9,805
577
10,143
16,002
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
3 / 4 / 1
9,258
545
11,393
9,071
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 5
7,742
455
4,269
7,590
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
12
12
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
2
2
L
Rama
3
4
0
0.75
W
3
3
2
1.33
L
Fafnir
SYX AYO
Fafnir
1
0
3
2.5
W
Hun Batz
4
2
3
2.75
L
Achilles
amgraham21
Achilles
1
3
1
0.5
W
Zeus
3
4
1
0.88
W
1
0
5
3.5
L
Anubis
0
3
1
0.17
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
45,440
68,440
Taken
60,729
53,474
Mitigated
33,011
18,703
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,975
570
0
3,713
15,441
11,360
0
692
13,583
233
61,415
L
Rama
10,086
8,543
0
5,723
14,985
6,990
0
981
14,004
0
84,375
W
14,660
6,762
88
1,541
12,625
4,216
1,387
2,054
10,571
0
64,290
L
Fafnir
SYX AYO
Fafnir
5,485
2,368
0
3,678
14,214
19,571
81
4,109
10,105
26,954
0
W
Hun Batz
10,143
3,619
0
585
16,002
6,836
507
2,076
13,877
0
84,801
L
Achilles
amgraham21
Achilles
10,582
540
0
3,692
15,535
16,052
0
2,459
13,076
0
47,261
W
Zeus
11,393
1,944
0
486
9,071
3,176
414
831
8,192
86,224
0
W
4,269
1,195
0
1,086
7,590
7,423
81
1,718
5,788
15,708
0
L
Anubis
1,886
100
0
1,471
5,758
2,641
0
3,359
2,399
36,059
0
L
8,875
4,040
0
4,139
17,948
8,220
0
4,914
13,034
0
106,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
44,644
449
Minions Killed
441
0
Camps Cleared
0
1,476,663
Distance Traveled
1,644,056
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,142
538
100
6
0
314,744
0
L
Rama
9,513
560
144
8
0
279,945
3
W
Skadi
8,697
512
81
5
0
298,464
1
L
Fafnir
8,726
513
24
1
0
346,231
4
W
Hun Batz
9,805
577
110
6
0
352,848
0
L
Achilles
8,301
488
60
4
0
317,058
4
W
Zeus
9,258
545
134
8
0
302,595
1
W
Ymir
7,742
455
16
1
0
375,405
2
L
Anubis
6,422
378
65
4
0
150,858
4
L
Kali
9,822
578
156
9
0
382,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role