Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
AzizZman
Ah Muzen Cab
Diamond II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 259L
2,306 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
iFeeLPaiN
Gilgamesh
Diamond II
Level 162
God Stats
76W - 50L
1,715 SR
Queue Stats
786W - 775L
2,323 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Аlícе
Tsukuyomi
Masters
Level 238
God Stats
1W - 0L
1,549 SR
Queue Stats
258W - 213L
2,343 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,553 SR
1,994 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,634 SR
2,267 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
Eärendïl
Ganesha
Diamond III
Level 87
God Stats
2W - 4L
1,548 SR
Queue Stats
73W - 83L
2,293 MMR
Solo
Tyr
Tyr
Masters
Níkös
Tyr
Masters
Level 157
God Stats
6W - 12L
1,397 SR
Queue Stats
460W - 397L
2,984 MMR
Solo
Janus
Janus
Diamond II
RedPanda4D
Janus
Diamond II
Level 145
God Stats
0W - 2L
2,035 SR
Queue Stats
48W - 23L
2,295 MMR
Party 1
Mercury
Mercury
Masters
Shuuyā
Mercury
Masters
Level 148
God Stats
91W - 60L
1,692 SR
Queue Stats
877W - 854L
2,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 1 / 9
11,215
660
16,003
6,769
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
 
Thor
17
12 / 2 / 7
11,086
652
14,930
13,135
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
AzizZman
Ah Muzen Cab
19
7 / 1 / 10
12,207
718
17,540
17,350
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
iFeeLPaiN
Gilgamesh
16
4 / 3 / 3
10,510
618
13,144
21,516
20,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Аlícе
Tsukuyomi
14
3 / 4 / 10
8,953
527
9,693
15,676
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaKukulkanNe ZhaHades

VS

Bans
LokiSusanoThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 6 / 0
8,495
500
6,573
14,466
4,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Eärendïl
Ganesha
13
0 / 5 / 7
8,219
483
5,698
18,046
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
16
3 / 3 / 5
10,524
619
14,238
22,889
20,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
17
5 / 7 / 2
10,062
592
9,545
13,899
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Shuuyā
Mercury
13
1 / 7 / 5
8,219
483
7,002
16,529
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
28
Kills
11
11
Deaths
28
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
9
6.5
W
Thor
 
Thor
12
2
7
7.75
L
Hachiman
 
Hachiman
2
6
0
0.33
W
Ah Muzen Cab
AzizZman
Ah Muzen Cab
7
1
10
12
L
Ganesha
Eärendïl
Ganesha
0
5
7
0.7
L
Tyr
3
3
5
1.83
L
Janus
5
7
2
0.86
L
Mercury
Shuuyā
Mercury
1
7
5
0.5
W
Gilgamesh
iFeeLPaiN
Gilgamesh
4
3
3
1.83
W
Tsukuyomi
Аlícе
Tsukuyomi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,310
Damage
43,056
74,446
Taken
85,829
45,187
Mitigated
50,612
16,654
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,003
868
0
2,280
6,769
2,870
237
2,052
4,618
103,847
1,916
W
Thor
 
Thor
14,930
4,032
0
1,871
13,135
5,993
0
3,757
9,256
0
74,417
L
Hachiman
 
Hachiman
6,573
3,859
0
3,449
14,466
4,398
1,041
1,350
13,116
0
63,590
W
Ah Muzen Cab
AzizZman
Ah Muzen Cab
17,540
5,242
0
6,415
17,350
8,615
2,858
3,105
14,243
0
132,949
L
Ganesha
Eärendïl
Ganesha
5,698
605
0
2,562
18,046
16,068
0
2,847
15,199
26,045
0
L
Tyr
14,238
2,025
0
8,334
22,889
20,291
0
3,482
19,407
0
82,798
L
Janus
9,545
882
0
778
13,899
4,554
0
4,474
9,425
77,938
1,071
L
Mercury
Shuuyā
Mercury
7,002
3,138
0
1,159
16,529
5,301
0
3,367
13,162
0
56,012
W
Gilgamesh
iFeeLPaiN
Gilgamesh
13,144
3,612
0
3,173
21,516
20,001
168
3,209
18,167
276
80,815
W
Tsukuyomi
Аlícе
Tsukuyomi
9,693
2,321
0
2,915
15,676
7,708
0
3,300
12,308
0
50,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
45,519
664
Minions Killed
520
0
Camps Cleared
0
1,797,818
Distance Traveled
1,736,541
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,215
660
188
11
0
361,708
4
W
Thor
11,086
652
84
5
0
365,042
0
L
Hachiman
8,495
500
131
8
0
286,341
2
W
Ah Muzen Cab
12,207
718
194
11
0
363,303
1
L
Ganesha
8,219
483
24
1
0
331,984
2
L
Tyr
10,524
619
126
7
0
358,691
1
L
Janus
10,062
592
149
9
0
377,154
0
L
Mercury
8,219
483
90
5
0
382,371
0
W
Gilgamesh
10,510
618
136
8
0
337,111
2
W
Tsukuyomi
8,953
527
62
4
0
370,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role