Player Matchup

Rama
Rama
LazUSMC
Rama
Level 128
God Stats
3W - 0L
1,860 SR
Queue Stats
279W - 278L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
TheGarboGamer
Cthulhu
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 40L
1,467 Elo+
Solo
Fenrir
Fenrir
X HydroManiac X
Fenrir
Level 96
God Stats
2W - 4L
1,324 SR
Queue Stats
351W - 365L
1,441 Elo+
Solo
Ah Puch
Ah Puch
sdjkfjkadb
Ah Puch
Level 149
God Stats
15W - 3L
1,906 SR
Queue Stats
519W - 532L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
xNeoPolitanx
Guan Yu
Level 149
God Stats
3W - 2L
1,523 SR
Queue Stats
235W - 209L
1,563 Elo+
Solo
Team Averages
Level 121
1,623 SR
1,500 Elo+

VS

Team Averages
Level 136
1,604 SR
1,520 Elo+
Bastet
Bastet
LiquidOtter117
Bastet
Level 128
God Stats
8W - 6L
1,668 SR
Queue Stats
98W - 99L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nfd Joker
Morgan Le Fay
Level 134
God Stats
2W - 1L
1,697 SR
Queue Stats
76W - 72L
1,507 Elo+
Solo
Medusa
Medusa
Stubb12
Medusa
Level 156
God Stats
1W - 2L
1,613 SR
Queue Stats
198W - 199L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
TheEnder92
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Izanami
Izanami
its Blanco
Izanami
Level 141
God Stats
0W - 1L
1,542 SR
Queue Stats
120W - 136L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LazUSMC
Rama
18
9 / 1 / 4
11,095
925
15,421
10,130
5,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
0 / 1 / 10
9,758
813
9,238
12,817
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 4
8,461
705
1,657
12,217
10,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
sdjkfjkadb
Ah Puch
17
3 / 2 / 5
10,464
872
17,837
11,706
6,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
xNeoPolitanx
Guan Yu
15
2 / 2 / 8
9,792
816
5,689
19,652
16,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,016
668
6,103
9,062
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Nfd Joker
Morgan Le Fay
15
1 / 2 / 6
8,720
727
14,242
9,953
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Stubb12
Medusa
17
3 / 3 / 5
9,461
788
17,436
10,338
4,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
TheEnder92
Ix Chel
13
0 / 4 / 4
7,544
629
4,329
11,395
6,007
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
its Blanco
Izanami
15
3 / 3 / 3
8,857
738
5,540
11,318
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
15
Kills
8
9
Deaths
15
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
LazUSMC
Rama
9
1
4
11
L
1
3
6
1.33
L
Morgan Le Fay
Nfd Joker
Morgan Le Fay
1
2
6
2
L
Medusa
Stubb12
Medusa
3
3
5
1.83
L
Ix Chel
TheEnder92
Ix Chel
0
4
4
0.5
W
Cthulhu
0
1
10
5
W
1
3
4
1
L
Izanami
its Blanco
Izanami
3
3
3
1.5
W
Ah Puch
sdjkfjkadb
Ah Puch
3
2
5
2.75
W
Guan Yu
xNeoPolitanx
Guan Yu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
47,650
66,522
Taken
52,066
52,525
Mitigated
23,396
36,812
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
LazUSMC
Rama
15,421
9,447
135
1,267
10,130
5,769
4,499
3,107
7,023
0
30,158
L
6,103
2,114
592
698
9,062
4,211
0
4,198
4,864
0
8,332
L
Morgan Le Fay
Nfd Joker
Morgan Le Fay
14,242
1,148
1,517
1,816
9,953
4,422
392
4,921
5,032
21,742
0
L
Medusa
Stubb12
Medusa
17,436
5,586
467
745
10,338
4,343
677
5,791
4,547
0
43,130
L
Ix Chel
TheEnder92
Ix Chel
4,329
590
4,466
2,926
11,395
6,007
0
5,142
6,253
7,809
0
W
Cthulhu
9,238
0
1,029
1,328
12,817
13,044
584
4,305
8,512
23,116
0
W
1,657
122
795
1,705
12,217
10,871
412
4,180
8,037
0
8,352
L
Izanami
its Blanco
Izanami
5,540
3,231
1,348
2,147
11,318
4,413
903
7,023
4,295
0
19,478
W
Ah Puch
sdjkfjkadb
Ah Puch
17,837
0
2,997
1,710
11,706
6,488
412
3,033
8,673
41,393
0
W
Guan Yu
xNeoPolitanx
Guan Yu
5,689
524
15,153
10,693
19,652
16,353
487
3,946
15,706
0
9,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
42,598
167
Minions Killed
134
0
Camps Cleared
0
1,135,654
Distance Traveled
1,056,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,095
925
60
5
0
225,466
0
L
Bastet
8,016
668
7
1
0
237,867
0
L
Morgan Le Fay
8,720
727
15
1
0
241,569
0
L
Medusa
9,461
788
57
5
0
210,088
0
L
Ix Chel
7,544
629
13
1
0
197,062
0
W
Cthulhu
9,758
813
17
1
0
246,924
0
W
Fenrir
8,461
705
16
1
0
216,196
0
L
Izanami
8,857
738
42
4
0
170,206
0
W
Ah Puch
10,464
872
62
5
0
191,235
0
W
Guan Yu
9,792
816
12
1
0
255,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role