Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Phoebs1235
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,269 Elo+
Party 2
Camazotz
Camazotz
Rebeljohny
Camazotz
Level 121
God Stats
4W - 5L
1,711 SR
Queue Stats
279W - 289L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Rolling_Jay16
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,280 Elo+
Party 2
Ganesha
Ganesha
ralordes
Ganesha
Level 92
God Stats
6W - 6L
1,474 SR
Queue Stats
476W - 500L
1,431 Elo+
Solo
Team Averages
Level 82
1,537 SR
1,394 Elo+

VS

Team Averages
Level 80
1,540 SR
1,428 Elo+
Serqet
Serqet
Nerodrgn
Serqet
Level 52
God Stats
4W - 3L
1,617 SR
Queue Stats
118W - 120L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
Panth9r
Ah Puch
Level 107
God Stats
2W - 1L
1,498 SR
Queue Stats
453W - 502L
1,440 Elo+
Solo
Atlas
Atlas
TruthfulPhantom
Atlas
Level 29
God Stats
4W - 1L
1,791 SR
Queue Stats
77W - 83L
1,419 Elo+
Party 3
Thor
Thor
Wolf15252124
Thor
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
85W - 79L
1,410 Elo+
Party 1
Merlin
Merlin
shanehero
Merlin
Level 94
God Stats
5W - 3L
1,499 SR
Queue Stats
174W - 187L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 2
6,415
916
3,854
5,825
6,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Phoebs1235
Bastet
5
0 / 0 / 0
4,744
678
0
0
0
Camazotz
Rebeljohny
Camazotz
12
4 / 3 / 2
6,847
978
7,024
7,431
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Rolling_Jay16
Cernunnos
13
0 / 4 / 3
6,048
864
7,078
7,961
3,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ralordes
Ganesha
12
0 / 2 / 3
6,059
866
4,689
7,201
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nerodrgn
Serqet
10
0 / 1 / 8
6,134
876
3,703
4,176
3,650
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Panth9r
Ah Puch
13
3 / 2 / 5
7,191
1,027
7,317
4,599
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 5
6,314
902
3,339
5,156
4,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 7
6,533
933
6,531
9,316
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
shanehero
Merlin
12
4 / 2 / 2
6,805
972
4,142
3,511
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
10
10
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
2
3
W
Serqet
Nerodrgn
Serqet
0
1
8
4
W
Ah Puch
Panth9r
Ah Puch
3
2
5
2.75
L
Bastet
Phoebs1235
Bastet
0
0
0
0
L
Camazotz
Rebeljohny
Camazotz
4
3
2
1.67
L
Cernunnos
Rolling_Jay16
Cernunnos
0
4
3
0.38
W
1
1
5
3.5
W
2
0
7
5.5
L
Ganesha
ralordes
Ganesha
0
2
3
0.75
W
Merlin
shanehero
Merlin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
25,032
28,418
Taken
26,758
20,767
Mitigated
16,215
8,228
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,854
1,101
624
1,201
5,825
6,491
0
2,923
2,625
5,524
57
W
Serqet
Nerodrgn
Serqet
3,703
373
426
704
4,176
3,650
0
2,141
2,035
2,014
3,091
W
Ah Puch
Panth9r
Ah Puch
7,317
235
309
488
4,599
1,993
45
1,536
3,063
16,480
0
L
Bastet
Phoebs1235
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Rebeljohny
Camazotz
7,024
120
654
2,175
7,431
3,364
0
3,241
3,875
0
15,205
L
Cernunnos
Rolling_Jay16
Cernunnos
7,078
2,806
684
1,001
7,961
3,852
0
5,111
2,477
0
20,668
W
3,339
1,319
640
518
5,156
4,379
0
1,572
3,584
7,035
192
W
6,531
1,418
1,453
5,231
9,316
4,731
99
2,260
7,056
0
10,746
L
Ganesha
ralordes
Ganesha
4,689
77
453
1,436
7,201
7,060
0
4,389
2,459
6,887
0
W
Merlin
shanehero
Merlin
4,142
367
194
94
3,511
1,462
270
977
2,534
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
32,977
65
Minions Killed
72
0
Camps Cleared
0
594,743
Distance Traveled
708,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,415
916
6
1
0
148,527
0
W
Serqet
6,134
876
4
1
0
151,606
0
W
Ah Puch
7,191
1,027
16
2
0
138,033
0
L
Bastet
4,744
678
0
0
0
0
0
L
Camazotz
6,847
978
19
3
0
161,588
0
L
Cernunnos
6,048
864
40
6
0
132,002
0
W
Atlas
6,314
902
8
1
0
136,898
0
W
Thor
6,533
933
6
1
0
144,977
0
L
Ganesha
6,059
866
0
0
0
152,626
0
W
Merlin
6,805
972
38
5
0
137,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role