Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Blunt4_2_0Force
Poseidon
Level 104
God Stats
2W - 6L
1,271 SR
Queue Stats
525W - 513L
1,488 Elo+
Solo
Atlas
Atlas
BoogersXXL
Atlas
Level 41
God Stats
0W - 2L
1,435 SR
Queue Stats
58W - 58L
1,438 Elo+
Party 1
Artemis
Artemis
DublCup2gunsWaUP
Artemis
Level 56
God Stats
5W - 3L
1,843 SR
Queue Stats
115W - 113L
1,449 Elo+
Party 1
Bellona
Bellona
spacepanda23
Bellona
Level 182
God Stats
1W - 2L
1,418 SR
Queue Stats
1,076W - 1,065L
1,462 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,467 Elo+

VS

Team Averages
Level 117
1,482 SR
1,474 Elo+
Fenrir
Fenrir
DragnessRider
Fenrir
Level 127
God Stats
2W - 6L
1,270 SR
Queue Stats
207W - 199L
1,500 Elo+
Party 2
Arachne
Arachne
HellsDemon X911
Arachne
Level 88
God Stats
99W - 68L
1,551 SR
Queue Stats
257W - 221L
1,479 Elo+
Solo
Ix Chel
Ix Chel
McLovInWarlord
Ix Chel
Level 103
God Stats
2W - 4L
1,689 SR
Queue Stats
55W - 52L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
ZeroDoesThingz
Cthulhu
Level 141
God Stats
33W - 28L
1,584 SR
Queue Stats
454W - 463L
1,449 Elo+
Solo
Sol
Sol
ZuesRxturns
Sol
Level 126
God Stats
1W - 1L
1,317 SR
Queue Stats
32W - 39L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 8 / 3
5,476
498
4,673
13,006
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
9
0 / 6 / 3
5,444
495
3,359
7,925
2,788
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
6
1 / 6 / 2
5,498
500
2,389
12,143
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 4 / 0
6,684
608
2,364
6,829
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
spacepanda23
Bellona
11
2 / 1 / 1
6,725
611
5,127
12,730
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
12 / 2 / 2
7,240
658
8,643
9,100
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 2
6,469
588
4,826
7,648
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 3
7,932
721
11,643
6,107
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 1
6,101
555
5,660
10,066
10,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 11
6,822
620
5,204
5,019
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
25
25
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
8
3
0.19
L
Poseidon
0
6
3
0.25
L
Atlas
1
6
2
0.33
W
12
2
2
6.5
L
3
4
0
0.75
W
4
1
2
5
W
7
1
3
8.5
W
1
2
1
0.75
W
1
1
11
6.5
L
Bellona
spacepanda23
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
35,976
52,633
Taken
37,940
28,586
Mitigated
20,608
10,368
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,673
2,149
0
984
13,006
4,479
0
3,426
9,580
0
34,796
L
Poseidon
3,359
400
0
1,859
7,925
2,788
0
5,850
2,075
32,548
0
L
Atlas
2,389
1,184
0
612
12,143
7,871
0
6,315
5,828
7,900
0
W
8,643
2,636
0
1,243
9,100
3,291
0
1,062
8,038
0
22,165
L
2,364
987
0
1,387
6,829
2,020
0
1,485
5,344
0
30,140
W
4,826
3,952
0
1,570
7,648
2,788
263
225
7,423
0
43,260
W
11,643
1,951
87
2,362
6,107
2,533
549
2,487
3,620
65,296
0
W
5,660
1,284
0
624
10,066
10,114
0
0
10,066
35,715
494
W
5,204
2,220
0
1,640
5,019
1,882
589
1,974
3,045
41,454
0
L
Bellona
spacepanda23
Bellona
5,127
1,575
0
5,526
12,730
11,428
0
4,937
7,793
0
40,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
34,564
248
Minions Killed
323
0
Camps Cleared
0
998,872
Distance Traveled
1,110,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,476
498
50
5
0
202,711
0
L
Poseidon
5,444
495
62
6
0
191,044
0
L
Atlas
5,498
500
3
0
0
210,719
1
W
Fenrir
7,240
658
34
3
0
229,694
1
L
Artemis
6,684
608
65
6
0
184,652
0
W
Arachne
6,469
588
61
6
0
250,494
0
W
Ix Chel
7,932
721
115
10
0
210,942
0
W
Cthulhu
6,101
555
50
5
0
210,565
0
W
Sol
6,822
620
63
6
0
208,556
1
L
Bellona
6,725
611
68
6
0
209,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role