Player Matchup

Cerberus
Cerberus
Blaswor
Cerberus
Level 68
God Stats
3W - 2L
1,719 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 2
Izanami
Izanami
RaphaX28
Izanami
Level 68
God Stats
2W - 3L
1,438 SR
Queue Stats
116W - 119L
1,422 Elo+
Solo
Mulan
Mulan
Yuniit
Mulan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Vulcan
Vulcan
croswach
Vulcan
Level 27
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Kali
Kali
feltt001
Kali
Level 59
God Stats
3W - 5L
1,391 SR
Queue Stats
94W - 101L
1,414 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,355 Elo+

VS

Team Averages
Level 90
1,492 SR
1,431 Elo+
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BellaLestrange98
Sol
Level 85
God Stats
37W - 41L
1,466 SR
Queue Stats
257W - 284L
1,439 Elo+
Party 1
Da Ji
Da Ji
Paradox95
Da Ji
Level 145
God Stats
4W - 1L
1,739 SR
Queue Stats
144W - 139L
1,444 Elo+
Party 1
Bellona
Bellona
Ruben_CDA
Bellona
Level 89
God Stats
1W - 2L
1,250 SR
Queue Stats
186W - 201L
1,360 Elo+
Solo
Apollo
Apollo
VinceMoone
Apollo
Level 65
God Stats
12W - 9L
1,504 SR
Queue Stats
41W - 42L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blaswor
Cerberus
13
0 / 3 / 3
8,615
479
2,693
14,849
15,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
RaphaX28
Izanami
16
6 / 5 / 0
10,316
573
13,656
14,728
5,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Yuniit
Mulan
14
2 / 2 / 0
8,899
494
11,116
19,371
13,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
croswach
Vulcan
13
0 / 7 / 3
7,670
426
5,037
9,748
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
10
0 / 7 / 1
6,953
386
4,625
16,172
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 0
7,437
413
739
4,318
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
8 / 1 / 6
11,017
612
10,574
13,724
4,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Paradox95
Da Ji
18
13 / 3 / 6
11,290
627
19,454
19,975
8,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ruben_CDA
Bellona
16
2 / 2 / 1
10,345
575
14,435
19,998
22,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
VinceMoone
Apollo
15
1 / 2 / 2
9,417
523
6,645
10,974
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
24
24
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
W
8
1
6
11
L
Cerberus
Blaswor
Cerberus
0
3
3
0.5
W
Da Ji
Paradox95
Da Ji
13
3
6
5.33
L
Izanami
RaphaX28
Izanami
6
5
0
1.2
W
Bellona
Ruben_CDA
Bellona
2
2
1
1.25
W
Apollo
VinceMoone
Apollo
1
2
2
1
L
Mulan
Yuniit
Mulan
2
2
0
1
L
Vulcan
croswach
Vulcan
0
7
3
0.21
L
Kali
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
51,847
74,868
Taken
68,989
44,302
Mitigated
41,383
14,587
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
739
352
0
0
4,318
1,527
255
0
4,318
0
40,391
W
10,574
3,779
0
8,198
13,724
4,643
2,661
4,257
9,271
69,807
2,866
L
Cerberus
Blaswor
Cerberus
2,693
582
77
3,011
14,849
15,356
399
975
13,856
37,848
0
W
Da Ji
Paradox95
Da Ji
19,454
5,158
0
7,237
19,975
8,769
370
1,217
18,698
0
95,132
L
Izanami
RaphaX28
Izanami
13,656
10,631
210
2,594
14,728
5,884
650
2,800
11,928
0
81,182
W
Bellona
Ruben_CDA
Bellona
14,435
5,004
0
7,718
19,998
22,289
56
673
19,325
0
89,743
W
Apollo
VinceMoone
Apollo
6,645
4,422
0
3,619
10,974
4,155
1,662
1,327
9,647
0
63,684
L
Mulan
Yuniit
Mulan
11,116
3,158
0
5,698
19,371
13,933
0
420
18,951
0
56,986
L
Vulcan
croswach
Vulcan
5,037
1,186
0
0
9,748
3,190
62
2,560
7,188
40,927
0
L
Kali
4,625
2,216
0
2,997
16,172
5,939
0
3,819
12,353
0
34,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
49,506
373
Minions Killed
531
0
Camps Cleared
0
1,439,698
Distance Traveled
1,665,916
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,437
413
62
3
0
278,836
0
W
Sol
11,017
612
116
6
0
342,125
1
L
Cerberus
8,615
479
63
4
0
311,752
0
W
Da Ji
11,290
627
127
7
0
367,841
0
L
Izanami
10,316
573
125
7
0
283,261
2
W
Bellona
10,345
575
144
8
0
338,571
0
W
Apollo
9,417
523
82
5
0
338,543
0
L
Mulan
8,899
494
90
5
0
303,276
0
L
Vulcan
7,670
426
50
3
0
334,156
5
L
Kali
6,953
386
45
3
0
207,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role