Player Matchup

Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 126
God Stats
96W - 99L
1,550 SR
Queue Stats
112W - 120L
1,588 Elo+
Solo
Yemoja
Yemoja
Nitsua527
Yemoja
Level 102
God Stats
6W - 7L
1,489 SR
Queue Stats
90W - 106L
1,432 Elo+
Party 2
Persephone
Persephone
Sinuish
Persephone
Level 98
God Stats
12W - 17L
1,560 SR
Queue Stats
242W - 295L
1,477 Elo+
Party 3
Susano
Susano
TRN toaster
Susano
Level 115
God Stats
13W - 14L
1,606 SR
Queue Stats
261W - 306L
1,490 Elo+
Party 3
Ishtar
Ishtar
XxSungJin-WooxX
Ishtar
Level 71
God Stats
8W - 8L
1,565 SR
Queue Stats
93W - 132L
1,361 Elo+
Party 2
Team Averages
Level 102
1,554 SR
1,470 Elo+

VS

Team Averages
Level 126
1,545 SR
1,488 Elo+
Izanami
Izanami
ChainedOgre
Izanami
Level 127
God Stats
3W - 7L
1,393 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 1
Bastet
Bastet
Derps89
Bastet
Level 145
God Stats
7W - 4L
1,578 SR
Queue Stats
129W - 135L
1,536 Elo+
Solo
Horus
Horus
LAck3rmann
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 334L
1,495 Elo+
Solo
Kukulkan
Kukulkan
disaster205
Kukulkan
Level 84
God Stats
3W - 3L
1,402 SR
Queue Stats
212W - 205L
1,463 Elo+
Solo
Athena
Athena
xHorton
Athena
Level 127
God Stats
3W - 3L
1,851 SR
Queue Stats
11W - 14L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
19
1 / 5 / 2
12,496
595
13,098
17,901
13,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Nitsua527
Yemoja
14
1 / 6 / 2
9,419
449
2,904
22,865
18,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
Sinuish
Persephone
16
1 / 7 / 1
10,714
510
7,592
17,998
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
19
8 / 7 / 0
11,940
569
21,192
25,208
11,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 1
9,866
470
10,266
18,054
6,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChainedOgre
Izanami
19
6 / 2 / 5
12,101
576
15,891
14,919
5,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Derps89
Bastet
20
11 / 4 / 3
12,548
598
16,537
21,866
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
19
4 / 2 / 5
12,319
587
10,427
25,652
25,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
disaster205
Kukulkan
20
8 / 3 / 5
13,398
638
22,570
11,468
4,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
xHorton
Athena
17
1 / 1 / 17
11,482
547
9,561
21,441
27,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
12
Kills
30
32
Deaths
12
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoomBiootch
Jormungandr
1
5
2
0.4
W
Izanami
ChainedOgre
Izanami
6
2
5
4.25
W
Bastet
Derps89
Bastet
11
4
3
3.13
W
Horus
4
2
5
3.25
L
Yemoja
Nitsua527
Yemoja
1
6
2
0.33
L
Persephone
Sinuish
Persephone
1
7
1
0.21
L
Susano
8
7
0
1.14
L
1
7
1
0.21
W
Kukulkan
disaster205
Kukulkan
8
3
5
3.5
W
Athena
xHorton
Athena
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
74,986
102,026
Taken
95,346
56,256
Mitigated
73,763
25,074
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoomBiootch
Jormungandr
13,098
6,194
0
1,225
17,901
13,001
2,640
1,893
15,458
125,794
0
W
Izanami
ChainedOgre
Izanami
15,891
10,631
0
5,317
14,919
5,801
4,797
1,852
13,067
0
107,429
W
Bastet
Derps89
Bastet
16,537
4,372
0
12,422
21,866
9,767
24
3,402
18,464
0
116,738
W
Horus
10,427
5,008
1,229
10,156
25,652
25,600
686
12,257
13,395
0
90,329
L
Yemoja
Nitsua527
Yemoja
2,904
1,780
5,981
5,566
22,865
18,304
0
9,049
13,816
15,717
0
L
Persephone
Sinuish
Persephone
7,592
451
0
2,500
17,998
6,290
200
8,469
9,482
90,770
0
L
Susano
21,192
6,697
0
6,866
25,208
11,687
0
9,135
16,073
0
103,464
L
10,266
6,103
0
2,936
18,054
6,974
0
3,574
14,480
0
78,102
W
Kukulkan
disaster205
Kukulkan
22,570
2,402
0
1,564
11,468
4,921
1,590
3,036
8,432
118,760
0
W
Athena
xHorton
Athena
9,561
3,605
587
3,063
21,441
27,674
246
3,370
18,071
30,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,435
Gold Earned
61,848
632
Minions Killed
677
0
Camps Cleared
0
2,051,018
Distance Traveled
2,264,628
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,496
595
196
9
0
408,871
4
W
Izanami
12,101
576
179
9
0
425,533
4
W
Bastet
12,548
598
134
6
0
497,497
0
W
Horus
12,319
587
134
6
0
424,769
0
L
Yemoja
9,419
449
31
1
0
390,620
2
L
Persephone
10,714
510
143
7
0
416,092
3
L
Susano
11,940
569
134
6
0
428,103
0
L
Ishtar
9,866
470
128
6
0
407,332
4
W
Kukulkan
13,398
638
198
9
0
426,645
0
W
Athena
11,482
547
32
2
0
490,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role