Player Matchup

Janus
Janus
Gold V
ALTUNILLAS
Janus
Gold V
Level 146
God Stats
7W - 6L
1,450 SR
Queue Stats
50W - 46L
1,430 MMR
Solo
Skadi
Skadi
Silver II
JxvxxrQxxnzx
Skadi
Silver II
Level 158
God Stats
15W - 9L
1,682 SR
Queue Stats
905W - 951L
997 MMR
Solo
Set
Set
Bronze III
Red-_-noon
Set
Bronze III
Level 69
God Stats
0W - 1L
1,705 SR
Queue Stats
8W - 12L
1,397 MMR
Solo
Thor
Thor
Silver I
Rosenerdinho10
Thor
Silver I
Level 86
God Stats
10W - 19L
1,271 SR
Queue Stats
62W - 68L
1,028 MMR
Solo
Ares
Ares
Gold IV
Tisarman
Ares
Gold IV
Level 149
God Stats
134W - 142L
1,552 SR
Queue Stats
646W - 661L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,532 SR
1,243 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,580 SR
1,233 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Abraham2A
Anhur
Gold IV
Level 104
God Stats
66W - 61L
1,573 SR
Queue Stats
115W - 118L
1,422 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Dario_CTR
Sun Wukong
Gold IV
Level 163
God Stats
13W - 8L
1,697 SR
Queue Stats
166W - 167L
1,359 MMR
Party 1
Chronos
Chronos
Silver I
MADARAΞGY
Chronos
Silver I
Level 154
God Stats
4W - 2L
1,529 SR
Queue Stats
158W - 169L
1,073 MMR
Solo
Anubis
Anubis
Silver IV
Storm100
Anubis
Silver IV
Level 124
God Stats
24W - 16L
1,601 SR
Queue Stats
151W - 172L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
5 / 3 / 2
7,360
613
7,551
8,807
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 1
5,700
475
5,511
9,236
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 3
5,800
483
3,075
8,632
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 4 / 1
5,998
500
3,369
11,028
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
2 / 3 / 4
6,511
543
5,135
13,308
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
SobekAwilixMaman Brigitte

VS

Bans
HadesRaijinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 4 / 1
7,933
661
7,918
9,138
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Abraham2A
Anhur
12
5 / 1 / 4
7,074
590
5,788
6,775
2,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dario_CTR
Sun Wukong
13
4 / 0 / 0
8,331
694
6,572
7,828
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MADARAΞGY
Chronos
12
3 / 1 / 5
6,918
577
8,491
9,765
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Storm100
Anubis
11
2 / 4 / 4
6,765
564
6,256
8,580
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
18
18
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
1
1.13
L
Janus
5
3
2
2
W
Anhur
Abraham2A
Anhur
5
1
4
7
W
Sun Wukong
Dario_CTR
Sun Wukong
4
0
0
4
L
1
4
1
0.38
W
Chronos
MADARAΞGY
Chronos
3
1
5
5.5
L
2
4
3
0.88
L
0
4
1
0.13
W
Anubis
Storm100
Anubis
2
4
4
1
L
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
35,025
51,011
Taken
42,086
25,869
Mitigated
18,658
6,456
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,918
1,076
0
2,776
9,138
2,915
813
3,848
5,165
60,542
0
L
Janus
7,551
806
0
750
8,807
3,310
0
6,830
1,977
51,107
0
W
Anhur
Abraham2A
Anhur
5,788
3,416
0
2,092
6,775
2,489
322
2,488
4,221
0
31,461
W
Sun Wukong
Dario_CTR
Sun Wukong
6,572
1,663
0
3,033
7,828
4,934
160
0
7,828
0
61,048
L
5,511
1,997
0
655
9,236
3,149
24
4,275
4,961
0
36,424
W
Chronos
MADARAΞGY
Chronos
8,491
3,541
0
3,904
9,765
3,749
709
1,630
8,095
49,800
1,940
L
3,075
1,443
0
1,257
8,632
3,757
0
3,881
4,751
0
29,657
L
3,369
949
0
1,470
11,028
4,057
0
72
10,956
0
45,748
W
Anubis
Storm100
Anubis
6,256
92
0
2,360
8,580
4,571
27
3,856
4,616
40,975
0
L
Ares
5,135
245
0
2,324
13,308
11,596
0
7,591
5,717
14,265
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
37,021
275
Minions Killed
399
0
Camps Cleared
0
1,110,175
Distance Traveled
1,119,417
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,933
661
112
9
0
229,936
0
L
Janus
7,360
613
92
8
0
250,789
0
W
Anhur
7,074
590
65
5
0
227,908
1
W
Sun Wukong
8,331
694
98
8
0
242,462
0
L
Skadi
5,700
475
54
5
0
210,497
0
W
Chronos
6,918
577
63
5
0
209,776
0
L
Set
5,800
483
39
3
0
187,711
0
L
Thor
5,998
500
77
6
0
218,264
0
W
Anubis
6,765
564
61
5
0
209,335
0
L
Ares
6,511
543
13
1
0
242,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role