Player Matchup

Anhur
Anhur
Silver II
Cosbygirls69
Anhur
Silver II
Level 125
God Stats
5W - 4L
1,639 SR
Queue Stats
9W - 6L
1,608 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
Eugeο
Ao Kuang
Platinum III
Level 158
God Stats
12W - 12L
1,615 SR
Queue Stats
268W - 263L
1,703 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
H1DD3NzzEAGLE
Kuzenbo
Gold V
Level 106
God Stats
3W - 1L
1,706 SR
Queue Stats
8W - 5L
1,737 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
PowerGGs
Hun Batz
Platinum V
Level 159
God Stats
1W - 3L
1,446 SR
Queue Stats
253W - 242L
1,719 MMR
Solo
Cerberus
Cerberus
Gold I
stikked
Cerberus
Gold I
Level 106
God Stats
8W - 9L
1,648 SR
Queue Stats
206W - 206L
1,658 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,611 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,569 SR
1,621 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
A Fated End
Mulan
Gold I
Level 153
God Stats
9W - 12L
1,474 SR
Queue Stats
65W - 57L
1,644 MMR
Solo
Susano
Susano
Platinum V
Botone234
Susano
Platinum V
Level 106
God Stats
41W - 33L
1,664 SR
Queue Stats
641W - 642L
1,688 MMR
Solo
Hachiman
Hachiman
Platinum III
RickyWilliams
Hachiman
Platinum III
Level 53
God Stats
9W - 10L
1,575 SR
Queue Stats
107W - 94L
1,648 MMR
Solo
Bacchus
Bacchus
Gold II
squidosen
Bacchus
Gold II
Level 142
God Stats
11W - 7L
1,633 SR
Queue Stats
885W - 883L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,702
479
5,181
14,517
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Eugeο
Ao Kuang
13
3 / 4 / 2
7,990
571
7,333
15,131
11,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
9
0 / 6 / 6
6,253
447
4,160
13,524
11,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
PowerGGs
Hun Batz
14
5 / 4 / 2
8,745
625
12,730
15,616
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
stikked
Cerberus
12
1 / 3 / 5
7,295
521
8,313
12,193
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MauiAthenaJanusMaman Brigitte

VS

Bans
ThorThanatosLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 3 / 4
9,429
674
15,523
10,622
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 4
8,658
618
9,105
15,269
9,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Botone234
Susano
15
7 / 1 / 4
9,232
659
9,417
12,324
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RickyWilliams
Hachiman
15
6 / 1 / 6
9,598
686
12,468
11,000
3,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
squidosen
Bacchus
12
1 / 3 / 10
7,971
569
8,241
13,375
14,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
23
23
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
4
3.33
W
1
1
4
3
W
Susano
Botone234
Susano
7
1
4
9
L
0
6
1
0.08
L
Ao Kuang
Eugeο
Ao Kuang
3
4
2
1
L
Kuzenbo
0
6
6
0.5
L
Hun Batz
PowerGGs
Hun Batz
5
4
2
1.5
W
Hachiman
RickyWilliams
Hachiman
6
1
6
9
W
Bacchus
squidosen
Bacchus
1
3
10
2
L
Cerberus
stikked
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
54,754
70,981
Taken
62,590
37,667
Mitigated
37,603
16,212
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,523
684
0
4,901
10,622
5,475
324
3,082
7,446
85,434
0
W
9,105
690
0
7,115
15,269
9,156
403
6,853
8,358
0
70,525
W
Susano
Botone234
Susano
9,417
2,603
0
1,872
12,324
4,768
0
4,424
7,694
0
76,260
L
5,181
2,039
0
4,888
14,517
3,996
0
6,130
8,387
0
48,230
L
Ao Kuang
Eugeο
Ao Kuang
7,333
984
0
4,904
15,131
11,870
0
2,343
12,788
33,676
0
L
Kuzenbo
4,160
1,799
1,008
1,325
13,524
11,210
0
7,927
5,597
14,177
0
L
Hun Batz
PowerGGs
Hun Batz
12,730
4,602
0
1,472
15,616
5,583
0
5,276
10,340
0
58,160
W
Hachiman
RickyWilliams
Hachiman
12,468
8,232
0
5,469
11,000
3,924
620
1,835
9,143
0
77,547
W
Bacchus
squidosen
Bacchus
8,241
1,114
1,863
3,118
13,375
14,280
0
3,885
9,393
19,095
0
L
Cerberus
stikked
Cerberus
8,313
437
0
2,615
12,193
5,008
0
2,088
10,105
49,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
44,888
336
Minions Killed
459
0
Camps Cleared
0
1,351,592
Distance Traveled
1,387,555
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,429
674
122
9
0
260,088
0
W
Mulan
8,658
618
100
7
0
258,066
0
W
Susano
9,232
659
107
8
0
325,898
0
L
Anhur
6,702
479
84
6
0
226,707
2
L
Ao Kuang
7,990
571
42
3
0
267,155
2
L
Kuzenbo
6,253
447
13
1
0
263,605
1
L
Hun Batz
8,745
625
85
6
0
306,182
0
W
Hachiman
9,598
686
112
8
0
248,404
3
W
Bacchus
7,971
569
18
1
0
295,099
3
L
Cerberus
7,295
521
112
8
0
287,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role