Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Kwilkiller
Ne Zha
Level 128
God Stats
16W - 12L
1,521 SR
Queue Stats
350W - 330L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Scwizmo
Danzaburou
Level 94
God Stats
2W - 8L
1,804 SR
Queue Stats
307W - 272L
1,516 Elo+
Party 1
Vulcan
Vulcan
ShadowCloud93
Vulcan
Level 147
God Stats
2W - 3L
1,564 SR
Queue Stats
28W - 30L
1,502 Elo+
Solo
Bacchus
Bacchus
SungHxon
Bacchus
Level 104
God Stats
4W - 8L
1,401 SR
Queue Stats
288W - 280L
1,537 Elo+
Party 2
Team Averages
Level 123
1,558 SR
1,512 Elo+

VS

Team Averages
Level 109
1,599 SR
1,488 Elo+
Anhur
Anhur
HustLeDaGOAT
Anhur
Level 132
God Stats
7W - 5L
1,610 SR
Queue Stats
109W - 115L
1,457 Elo+
Party 4
Martichoras
Martichoras
Ruggerx69
Martichoras
Level 125
God Stats
2W - 3L
1,387 SR
Queue Stats
178W - 159L
1,534 Elo+
Party 3
Bacchus
Bacchus
STUDDMUFFIN0519
Bacchus
Level 115
God Stats
8W - 0L
1,880 SR
Queue Stats
83W - 80L
1,510 Elo+
Party 3
Ah Puch
Ah Puch
TwinkiesEater
Ah Puch
Level 88
God Stats
12W - 8L
1,620 SR
Queue Stats
132W - 132L
1,485 Elo+
Party 4
Shiva
Shiva
Vxbes_
Shiva
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 107L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 1
8,805
587
8,678
15,841
12,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Kwilkiller
Ne Zha
13
1 / 2 / 3
7,603
507
6,301
14,739
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Scwizmo
Danzaburou
14
1 / 3 / 0
8,007
534
3,313
11,729
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
7,643
510
8,978
8,735
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SungHxon
Bacchus
10
2 / 1 / 3
7,050
470
5,321
10,906
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,146
610
5,332
6,344
2,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Ruggerx69
Martichoras
14
2 / 3 / 3
8,740
583
6,412
9,470
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 0 / 3
8,169
545
7,483
13,081
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
13
2 / 3 / 2
7,729
515
10,114
10,148
4,187
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Vxbes_
Shiva
15
1 / 2 / 1
9,359
624
9,614
13,762
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
10
10
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
1
3.5
W
4
0
0
4
L
Ne Zha
Kwilkiller
Ne Zha
1
2
3
1.25
W
Martichoras
Ruggerx69
Martichoras
2
3
3
1.17
W
1
0
3
2.5
L
Danzaburou
Scwizmo
Danzaburou
1
3
0
0.33
L
1
3
3
0.83
L
Bacchus
SungHxon
Bacchus
2
1
3
3.5
W
Ah Puch
2
3
2
1
W
Shiva
Vxbes_
Shiva
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
38,955
61,950
Taken
52,805
38,165
Mitigated
28,609
16,498
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,678
2,958
0
5,811
15,841
12,847
0
3,345
11,509
112
70,976
W
5,332
2,970
0
3,106
6,344
2,470
0
396
5,948
0
66,319
L
Ne Zha
Kwilkiller
Ne Zha
6,301
2,237
0
2,754
14,739
5,840
0
3,878
10,825
0
69,369
W
Martichoras
Ruggerx69
Martichoras
6,412
633
0
2,407
9,470
3,977
830
6,065
3,405
0
70,123
W
7,483
941
0
1,325
13,081
8,469
13
3,711
9,370
72,701
0
L
Danzaburou
Scwizmo
Danzaburou
3,313
1,072
0
3,858
11,729
4,497
0
2,983
8,746
0
64,513
L
8,978
4,799
0
2,196
8,735
3,398
0
4,057
4,678
62,843
0
L
Bacchus
SungHxon
Bacchus
5,321
259
0
1,879
10,906
11,583
0
3,334
7,394
16,117
0
W
Ah Puch
10,114
505
0
4,440
10,148
4,187
208
3,271
6,877
48,998
0
W
Shiva
Vxbes_
Shiva
9,614
1,311
0
5,014
13,762
9,506
382
968
12,794
0
75,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
43,143
441
Minions Killed
527
0
Camps Cleared
0
1,594,007
Distance Traveled
1,554,806
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,805
587
123
8
0
293,886
2
W
Anhur
9,146
610
123
8
0
313,860
2
L
Ne Zha
7,603
507
87
6
0
357,081
0
W
Martichoras
8,740
583
136
9
0
296,139
7
W
Bacchus
8,169
545
89
6
0
336,599
0
L
Danzaburou
8,007
534
104
7
0
287,204
5
L
Vulcan
7,643
510
110
7
0
319,992
4
L
Bacchus
7,050
470
17
1
0
335,844
5
W
Ah Puch
7,729
515
50
3
0
291,190
0
W
Shiva
9,359
624
129
9
0
317,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role